Resident Evil 4 Merchant Build

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    ViralEnsign_
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    Resident Evil 4 Merchant Build

    Post by ViralEnsign_ on Sun Apr 08, 2012 2:35 am

    I can pull this one off.

    Theifs Hood, Black Overcoat, EasternGloves and Boots.

    Vit- 25-30 (One shotgun Blast kills him in RE4)

    Att- 16 (He needs lots of powers to sub in for his guns)

    End 30-35 (Seems this joker can get anywhere even while runnning from a parasite infested cult)

    Str- 14-16

    Dex 40 ( If his house on the lake has that many unassembled guns then hem ust have some serious skill in putting stuff together)

    Res- 11 (weakling like I said)

    Int 40-50 ( Required to get the good spells which Sub for his guns)

    Faith- 8 or 11 (Never took him for the religious type as he sold me guns to blow up the cultists)

    Now all I need is a strong accent to go with it and run arround yelling "What're ya selling Stranger?"


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    [[11:09:53 p.m.] Robb "the Ensign_": The sexual tension is enough to blow wyrms head off
    [11:10:04 p.m.] Kwith: Woah.
    [11:10:08 p.m.] Kwith: ..Woah.
    [11:10:14 p.m.] Robb "the Ensign_": FATALITY!
    [11:10:16 p.m.] ◥▶️_◀️◤ TehInfamousAmos: AHAHAHAHAHAHA
    [11:10:19 p.m.] Tolvo: You want to see sexual tension.
    [11:10:20 p.m.] ◥▶️_◀️◤ TehInfamousAmos: BEASTIALITY
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    dnatc

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    Re: Resident Evil 4 Merchant Build

    Post by dnatc on Sun Apr 08, 2012 2:37 am

    Pretty awesome idea for a build. I was addicted to RE4 and would get his voiceover quips stuck in my head. Just did again happy
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    Re: Resident Evil 4 Merchant Build

    Post by ViralEnsign_ on Sun Apr 08, 2012 2:39 am

    "Ill buy that at a high price!"


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    PSN- ViralEnsign_

    [[11:09:53 p.m.] Robb "the Ensign_": The sexual tension is enough to blow wyrms head off
    [11:10:04 p.m.] Kwith: Woah.
    [11:10:08 p.m.] Kwith: ..Woah.
    [11:10:14 p.m.] Robb "the Ensign_": FATALITY!
    [11:10:16 p.m.] ◥▶️_◀️◤ TehInfamousAmos: AHAHAHAHAHAHA
    [11:10:19 p.m.] Tolvo: You want to see sexual tension.
    [11:10:20 p.m.] ◥▶️_◀️◤ TehInfamousAmos: BEASTIALITY
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    Re: Resident Evil 4 Merchant Build

    Post by mugenis4real on Sun Apr 08, 2012 3:24 am

    "What are you buying?"
    "What are you selling?"
    "I'll buy it at a high price!"
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    Re: Resident Evil 4 Merchant Build

    Post by ViralEnsign_ on Sun Apr 08, 2012 4:13 am

    mugenis4real wrote:"What are you buying?"
    "What are you selling?"
    "I'll buy it at a high price!"

    Well played good sir!


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    PSN- ViralEnsign_

    [[11:09:53 p.m.] Robb "the Ensign_": The sexual tension is enough to blow wyrms head off
    [11:10:04 p.m.] Kwith: Woah.
    [11:10:08 p.m.] Kwith: ..Woah.
    [11:10:14 p.m.] Robb "the Ensign_": FATALITY!
    [11:10:16 p.m.] ◥▶️_◀️◤ TehInfamousAmos: AHAHAHAHAHAHA
    [11:10:19 p.m.] Tolvo: You want to see sexual tension.
    [11:10:20 p.m.] ◥▶️_◀️◤ TehInfamousAmos: BEASTIALITY
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    FruitPunchNinja
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    Re: Resident Evil 4 Merchant Build

    Post by FruitPunchNinja on Sun Apr 08, 2012 4:40 pm

    i remember playing that when it was on gamecube almost a year before it was on ps2 and no one had played it yet. one of my favorite games ever despite how much it changed the resident evil franchise. i didnt really like res5 tho. cool build although idk if anyone will get it.
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    Re: Resident Evil 4 Merchant Build

    Post by sparkly-twinkly-lizard on Sun Apr 08, 2012 10:54 pm

    are you going to use crossbows? cause their the closest thing to pistols in dks...


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    Re: Resident Evil 4 Merchant Build

    Post by TehInfamousAmos on Sun Apr 08, 2012 10:58 pm

    hmm i agree with sparkly, possibly should use sniper xbow as one then use heavy as a shotgun and then avelyn as a burst fire assault riflw


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    Re: Resident Evil 4 Merchant Build

    Post by sparkly-twinkly-lizard on Sun Apr 08, 2012 11:20 pm

    the snipers really slow though, and the heavy crossbow does more damage and fires/reloads faster, only advantage the sniper has is 70 range which is pointless on a crossbow due to lack of aiming. note: i've tried a crossbow instead of melee weapon build before... parry then fire doesn't work well... the shots missed every time on the hollow warriors at point blank range....


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    Re: Resident Evil 4 Merchant Build

    Post by barrywilkins on Sun Apr 08, 2012 11:38 pm

    i have one question...and one question only. how much will you buy pendants off of me for?
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    Re: Resident Evil 4 Merchant Build

    Post by ViralEnsign_ on Mon Apr 09, 2012 12:03 am

    I'll give you 5,000,000 pesetas per pendant. enough to buy a tommy gun if you give me 4.


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    [[11:09:53 p.m.] Robb "the Ensign_": The sexual tension is enough to blow wyrms head off
    [11:10:04 p.m.] Kwith: Woah.
    [11:10:08 p.m.] Kwith: ..Woah.
    [11:10:14 p.m.] Robb "the Ensign_": FATALITY!
    [11:10:16 p.m.] ◥▶️_◀️◤ TehInfamousAmos: AHAHAHAHAHAHA
    [11:10:19 p.m.] Tolvo: You want to see sexual tension.
    [11:10:20 p.m.] ◥▶️_◀️◤ TehInfamousAmos: BEASTIALITY
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    Re: Resident Evil 4 Merchant Build

    Post by TehInfamousAmos on Mon Apr 09, 2012 5:40 am

    btw you can aim crossbows like a bow... you just use the binoculars


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    Re: Resident Evil 4 Merchant Build

    Post by sparkly-twinkly-lizard on Mon Apr 09, 2012 2:35 pm

    true, but theres no aiming sight making it still somewhat inacurate, plus it takes a bit to use in that manner.


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