Bed of Chaos Approach

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    Emergence
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    Bed of Chaos Approach

    Post by Emergence on Tue Mar 27, 2012 2:56 pm

    For those from the NES days, when sliding down the ramp to get to Bed of Chaos, does anyone else think, "Battletoads!"?


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    Re: Bed of Chaos Approach

    Post by Uparkaam on Tue Mar 27, 2012 3:03 pm

    My first thought when I was sliding down was: "Will I die if I get hit by some branch?"


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    Re: Bed of Chaos Approach

    Post by Tolvo on Tue Mar 27, 2012 3:27 pm

    It reminded me more of 1080 Snowboarding, such an amazing game.
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    Re: Bed of Chaos Approach

    Post by skarekrow13 on Tue Mar 27, 2012 3:49 pm

    I kept thinking "It's tricky to rock a rhyme" back when the gamecube made that song popular again for a few days

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    Re: Bed of Chaos Approach

    Post by Whknight on Tue Mar 27, 2012 3:57 pm

    I imagined myself on a snowboard and was wishing I could jump for a 180, SSX was my first thought.


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    Re: Bed of Chaos Approach

    Post by SmittyRomps on Tue Mar 27, 2012 4:12 pm

    I didnt think of anything like that, but i like the little movements the toon does when you move back and forth. Its like hes dancing happy


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    Re: Bed of Chaos Approach

    Post by skarekrow13 on Tue Mar 27, 2012 4:19 pm

    Lol.....since I was wearing pretty heavy armor at the time that made me think of knights dancing and singing and therefore the quote:
    "On second thought, let's not go to Camelot. It is a silly place."

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    Re: Bed of Chaos Approach

    Post by SlakeMoth on Tue Mar 27, 2012 7:01 pm

    I thought, oh hell here's another fine mess I've got me into.
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    Re: Bed of Chaos Approach

    Post by Reaperfan on Tue Mar 27, 2012 7:03 pm

    I was actually thinking more like "at least I won't be forced to take fall damage like with Nito." Seriously, what's the purpose of putting huge drops in front of bosses like Nito and the Stray Demon?


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    Re: Bed of Chaos Approach

    Post by Gravelord hunter on Tue Mar 27, 2012 7:13 pm

    While sliding down the only though in my mind is "I wonder how much humanity I'm gonna lose this time" sigh bed of chaos


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    Re: Bed of Chaos Approach

    Post by RANT on Tue Mar 27, 2012 7:14 pm

    COOL BOARDERS!


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    Re: Bed of Chaos Approach

    Post by Whknight on Tue Mar 27, 2012 7:24 pm

    Reaperfan wrote:I was actually thinking more like "at least I won't be forced to take fall damage like with Nito." Seriously, what's the purpose of putting huge drops in front of bosses like Nito and the Stray Demon?

    I think of it as their way of trolling the player base.


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    Re: Bed of Chaos Approach

    Post by Serious_Much on Tue Mar 27, 2012 11:59 pm

    Didn't think that, sorry emergence silly

    guess thats a little before my time though, I'm juts a baby in relation to the gaming industry lol!


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    Re: Bed of Chaos Approach

    Post by Emergence on Wed Mar 28, 2012 12:02 am

    It just reminds of the ridiculously hard tunnel portion for some reason. Probably the stiff animations the character makes when switching positions.


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    Re: Bed of Chaos Approach

    Post by Hylian on Wed Mar 28, 2012 12:16 am

    SlakeMoth wrote:I thought, oh hell here's another fine mess I've got me into.

    lol


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    Re: Bed of Chaos Approach

    Post by Tolvo on Wed Mar 28, 2012 4:17 am

    "Already, teamate. I'm going to hit these enemies! What the hell, why am I a wrecking ball? Ah, it's forcing me to kill you! The game is forcing me to kill my teamate! He died, wait I get a game over too? Fuuuuuuuuu-"-Battletoads Descent Portion.

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