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62 posters
There's more to them
skarekrow13- Chat Moderator
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- Post n°476
Re: There's more to them
It's just as likely as any weapon I suppose if there's actually walls we haven't found yet. Which there could be. There's so many permutations to things they could do something insane and leave us high and dry forever. For instance, what if the secret weapon to knock down walls is a +2 broken sword? Not only is the weapon unpopular but why would anyone leave it at +2? The only time someone will use that weapon would be to mess around and by the time just about any player got to that stage where the adrenaline rush was gone from actual play they would have the means to upgrade it most or all of the way the second they decided to.
DoughGuy- Duke's Archivist
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- Post n°477
Re: There's more to them
Added your stuff on Shiva Skare.
Eolan- Obsessed
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- Post n°478
Re: There's more to them
Hmm the other thing is unlocking something in a patch... eg For all we know the green balder knight is guarding something, but it wont be accessible until they release it in secret.
skarekrow13- Chat Moderator
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- Post n°479
Re: There's more to them
I think he's guarding the Sen's Fortress secret coffee/smoke break area. All the knights go there to hang out and hide from the boss.
Eolan- Obsessed
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- Post n°480
Re: There's more to them
Or hes guarding the bee in a jar.
skarekrow13- Chat Moderator
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- Post n°481
Re: There's more to them
Oh my God! That's the guy? That's an important job for the Nuclear Power Pla.....I mean Sen's Fortress. I always wondered why he ran up to me and, instead of attacking, proclaimed:
"The bee bit my bottom, now my bottom's big!"
"The bee bit my bottom, now my bottom's big!"
Eolan- Obsessed
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- Post n°482
Re: There's more to them
Homer simpson should be the 11th class in dark souls.
skarekrow13- Chat Moderator
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- Post n°483
Re: There's more to them
You'd always win through some struck of crazy luck. Then Black Iron Grimey would accidentally grab a sunlight spear and die.
Eolan- Obsessed
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- Post n°484
Re: There's more to them
Ha yeah it would be the only acceptable mod on pc. A simpsons model for the character builder. I remember the days of fragging mr simpson on quake 3. Nothing funnier than hearing his "wilhelm" scream.
You know it'd be quite apt to nickname smough "homer simpson". Cough cough "trendsetter" cough cough
You know it'd be quite apt to nickname smough "homer simpson". Cough cough "trendsetter" cough cough
Imarreteet23- Caffeinated
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- Post n°485
Re: There's more to them
Ok, so I didn't know if I should make a whole new thread for this, but I decided to post it here. Also, sorry if everybody already knows this and this is old news. I haven't looked at this thread in a while. And as always, a big disclaimer: this is all speculation. None of this is fact.
Ok, now down to buisness. So, I was looking at item descriptions, and I stumbled across a pretty interesting one. This is the description from the titanite chunk: "titanite chunk for weapon reinforcement. Not found outside of Lordran.
Reinforces standard weapons to +14, and crystal, lightning weapons to +4.
With the discovery of chunks in Lordran, the race to locate the Legendary Slabs has begun. But could they be mere myth?"
So, why do I find that interesting? Just look at the last two sentences. "With the discovery of chunks in Lordran, the race to locate the legendary slabs has begun. But could they be just mere myth?"
Ok, that's all well and good, but here's where it gets kind of cool. Sigelyine (Sigiline?) gives you a slab, which opens up some pretty cool ideas, and also tells is some stuff about both her and her dad, Sigmieyer. So first of all, I think it explains why Sigmieyer is in Lordran in the first place. He becomes undead, and decides "Why not go to Lordran? It will be a jolly good adventure to find the long lost slabs!" So he set out to find the slabs. Now, where he found it, I have no idea, but he definatly found it sometime after you meet him. This is reinforced because, in the chunk description, it says "Not found outside of Lordran." So Sig had to have found it on his spelunking through Lordran. Then, when he dies, Sigelyine finds it on his body, has no idea what the heck it is, and gives it to you.
This also says something about her. This could mean that she dosen't set off to Lordran on adventure, she just came for her dad (and why she was trapped in the Crystal Golem I have no idea). It can also possibly mean that Sigelyine dosen't follow after good ol' dads footsteps, because it would seem that any adventurer worth his salt would know what a slab is. In the Slabs description, it says " Legendary," so that would imply that it would be sort of like the holy grail for adventurers of Lordran.
Anywho, that about wraps it up. Good night to you all.
Ok, now down to buisness. So, I was looking at item descriptions, and I stumbled across a pretty interesting one. This is the description from the titanite chunk: "titanite chunk for weapon reinforcement. Not found outside of Lordran.
Reinforces standard weapons to +14, and crystal, lightning weapons to +4.
With the discovery of chunks in Lordran, the race to locate the Legendary Slabs has begun. But could they be mere myth?"
So, why do I find that interesting? Just look at the last two sentences. "With the discovery of chunks in Lordran, the race to locate the legendary slabs has begun. But could they be just mere myth?"
Ok, that's all well and good, but here's where it gets kind of cool. Sigelyine (Sigiline?) gives you a slab, which opens up some pretty cool ideas, and also tells is some stuff about both her and her dad, Sigmieyer. So first of all, I think it explains why Sigmieyer is in Lordran in the first place. He becomes undead, and decides "Why not go to Lordran? It will be a jolly good adventure to find the long lost slabs!" So he set out to find the slabs. Now, where he found it, I have no idea, but he definatly found it sometime after you meet him. This is reinforced because, in the chunk description, it says "Not found outside of Lordran." So Sig had to have found it on his spelunking through Lordran. Then, when he dies, Sigelyine finds it on his body, has no idea what the heck it is, and gives it to you.
This also says something about her. This could mean that she dosen't set off to Lordran on adventure, she just came for her dad (and why she was trapped in the Crystal Golem I have no idea). It can also possibly mean that Sigelyine dosen't follow after good ol' dads footsteps, because it would seem that any adventurer worth his salt would know what a slab is. In the Slabs description, it says " Legendary," so that would imply that it would be sort of like the holy grail for adventurers of Lordran.
Anywho, that about wraps it up. Good night to you all.
DoughGuy- Duke's Archivist
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- Post n°486
Re: There's more to them
Your in the right place Ima. Anything about NPCs goes here. I actually had an idea similar to yours. You see the titanite demons rise from titanite slabs. So where are the Sen's fortress slabs? Siege took them both. He used one t omake his lightning claymore and the second is the one siegelinde gives you. It also hits at her quest. A slab is legendary as yuo say, and yet she gives you a slab to basically go away. Suspicious is it not.
Quarik- Hollowed
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- Post n°487
Re: There's more to them
Eolan wrote:Or hes guarding the bee in a jar.
Win.
trinity-echo- Posts : 10
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Location : The Abyss...I think....I dont' know it's too dark in here
- Post n°488
Andre of Astora
So not sure if this has been said in the thread or not. 33 pages is a lot to skim over haha, but on to what I have to say: Dough says that Andre has a lot of scars and his punches are very strong from forging, right? Well what if it's from consistent reincarnations? When you find the embers on dead blacksmiths the smiths all look like Andre (at least to me) and the reason he is so...attracted... to the embers you give him is because in a different timeline he forged with it. Maybe the flow of time around him is very distorted and hes able to be alive in different timelines with subconscious memories of previous ones. The scars could come from killing blows from people or creatures he was defeated by (moonlight butterfly, skeletons in ToG, or something in the PW) I don't know this is all just speculation haha.
Eolan- Obsessed
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- Post n°489
Re: There's more to them
his corpses looked cursed to me...
DoughGuy- Duke's Archivist
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- Post n°490
Re: There's more to them
Its been brought up before that they all could be him. The question is how it happened? Who cursed him each time? ALso i understand your reluctance to read through all 33 pages. Plus about a third of the posts are horrendously off topic. Times when we got bored and went off topic for a bit.
skarekrow13- Chat Moderator
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- Post n°491
Re: There's more to them
We never go off topic. So this one time I was...
Eolan- Obsessed
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- Post n°492
Re: There's more to them
...Waiting on the braziers to be revealed by the new guy only to find out id been duped?
PlasticandRage- Chosen Undead
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- Post n°493
Re: There's more to them
I know I started to post this in another thread but I think this one would be a bit more fitting for me to continue, now that I have a more complete understanding. Doesn't really relate to Lautrec's plot per se, but I think is relevant to his symbolism. As I said in the other thread, the name Lautrec comes from a 19th Century post-impressionist painter named Henri de Toulouse-Lautrec. Lautrec painted mostly women displaying passion in vibrant bright color. Essentially altering the way women were depicted in art. Showing them as living passionate people, as opposed to only having an existence in as they are connected to men. It's often said that Lautrec gave woman a voice. In those exact words. Which is really relevant to what our Lautrec does. He may brutally kill the firekeeper, but the eventual result of this is her regaining her tongue, or her voice. Coincidence? I don't think so.
skarekrow13- Chat Moderator
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- Post n°494
Re: There's more to them
That's awexome work plastic. I wish these threads were read by everyone because each person who joins the conversation brings another piece in.
PlasticandRage- Chosen Undead
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- Post n°495
Re: There's more to them
It does nothing more but increase my respect for From. How you can make such a complex plot while the majority of it is unspoken. No other game developers really do that.
DoughGuy- Duke's Archivist
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- Post n°496
Re: There's more to them
Been so busy with covenants I've neglected this. Bout time I started working again.
Ingward and the Sealers
Ingward and the Sealers
- Spoiler:
- There were originally 3 sealers. Ingward, who still stands vigil, Yulva, who left to use her healing spells in Blighttown and a third unnamed sealer who now fights with Lautrec. Firstly it is likely these sealer are all undead themselves or belong to the same race as the solver knights do. They were alive when New Londo was flooded centuries ago and still live today, a feat no human could pul off. However a second idea arises. All 3 sealers were accomplished healers. It possible they created a rejuvanation spell before they left to stand guard and have been continuously casting it to keep themselves alive.
For their motives Yulva
"Sorcery of the red-robed Yulva, one of the Sealers of New Londo.
Reduce bleeding and poison build-up, and undo various poisonous effects.
One of the New Londo's unique healing sorceries. Perhaps she
abandoned her Sealer duty to take her healing arts back to Blighttown."
Obviously one who wished to do good for the world Yulva wished to try and cure Blighttown of the disease that ravaged its inhabitants. However her sealer uniform and her main spell are found on a body and in a chest along a tree root above the swamp. The location makes sense, she obviously hid herself up there so she wouldnt be attacked by those inhabitants too far gone for help. The sorcrey was in the chest for storage. Basically the area she is found is what passes for a posh doctors office in blighttown. Who killer remains unknown. However the positioning of her body, slumped against the wall indicates a non violent death. It is likely she caught one of the numerous diseases that ravage the place and either could not heal it or did not notice it in time to heal it.
Ingward is the only sealer who retains his duty. He continues his vigil while his 2 companions fled. He is very knowledgable of the area he guards too, informing you you need Artorias's ring to fight the kings. Of note is he also talks about learning from Artorias, as if he still
lives and is a friend to the sealers. This has repercussions. It means
either New Londo was flooded and Ingward went on vigil before Artorias
changed sides or that Ingward knew Artorias after he fell to the dark
and was still friends with him! I'm inclined to believe the first as
the second goes against everything that Ingward continues his vigil
for. He also recognises you have the lordvessel and actually knows what you mean to do. This alone shows the prophecy of the chosen undeadwas around all the way back before new londo was flooded!
Now onto the last sealer, the one who annoys me the most. The one who fights with Lautrec. There is literally no lore on this guy in game. Unfortunately at the time of writing the only pic I have is here - https://s1061.photobucket.com/albums/t464/SuitonSaiRyuda/NPCs%20of%20Lordran/?action=view¤t=LautrecsSorcerer.jpg (props to TheTruth for it) where you cannot see his face properly. However even if I could discern his origions it does not help us much (though I suspect he is from carim). His helping of Lautrec hints that he is friends with the man or at least other followers of Fina but ther is nothing to confirm that.
skarekrow13- Chat Moderator
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- Post n°497
Re: There's more to them
Good stuff Dough. Also, Ingward and the Sealers would be a sweet rock band name. Regarding Artorias, I also found it odd that he talked like he could be asked how to travel the abyss. I wrapped that into why I think he died elsewhere
DoughGuy- Duke's Archivist
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- Post n°498
Re: There's more to them
Yeah I just cant see Ingward asking you to talk to Artorias if he knew he was in league with the wraiths. !!! this means that Artorias could traverse the abyss before he joined the wraiths! "This ring symbolizes Knight Artoria's covenant with the beasts of the Abyss.
Its wearer, like Artorias himself can traverse the Abyss."
Except he couldnt which means Artorias fell before the flooding and Ingward knew of him falling!
Its wearer, like Artorias himself can traverse the Abyss."
Except he couldnt which means Artorias fell before the flooding and Ingward knew of him falling!
skarekrow13- Chat Moderator
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- Post n°499
Re: There's more to them
I've always said that Artorias didn't go "evil" as such but chose to work against Gwyn. His unbendable will of steel and the fact that Gwyn's goals change seems to suggest that Gywn started to ask the knights to act differently and Artorias refused to change. Maybe the covenant was so he could continue the goal the way he originally understood it.
PlasticandRage- Chosen Undead
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- Post n°500
Re: There's more to them
Ok, so seeing as nobodies really responded to the initial Nito post yet, I think I'll post my 2 cents. Has anyone considered this: It's presumable that Nito isn't just the lord of death in Lordran, but the lord of death period, everywhere. That he's a sort of reaper character for the larger world in general. Now consider that Lordran is the only part of that world that's affected by the undead curse. Taking that into consideration, you could assume that when people die in other parts of the world Nito is still performing his role, which might not require him to go anywhere, or move at all. I interpret the endless flow of baby skeletons in the area before his arena as an area that functions as a kind of limbo in that sense. The baby skeletons don't function like the other skeletons in Lordran do. They form from nothing, as opposed to piles of bones, they just stand up out of the water, and when you kill them they disappear, as opposed to falling back into a pile of bones. I see that as other people, in other places in the world, dying. You could assume that Lordran is a small part of a much larger world, considering all the other parts of the world that are mentioned, so logically there could be a very large population of people outside Lordran who are unaffected by the curse, and therefore when they die their souls go wherever souls are supposed to go. This could also, at least in part, explain why Nito appears passive. He's busy performing his function, just not in Lordran. It could also, at least in part, explain why he remains relatively passive towards the Pinwheel. If you consider that the Rite of Kindling carries the undead back into their bodies when used at a bonfire, and that the Pinwheel is presumably using it to animate skeletons, what he's doing would actually be less offensive to Nito than what the chosen undead is doing by continually resting at bonfires. This could also explain, again at least in part, why Nito remains passive towards the Pinwheel, but attacks the chosen undead.
The baby skeletons also all carry humanity. Implying that they represent people who are freshly dead. At the same time the humanity they drop disappears, implying that that humanity is going somewhere else after you destroy the skeletal forms, like to the next stage of the afterlife. It's more the natural order than what the undead curse brings.
The baby skeletons also all carry humanity. Implying that they represent people who are freshly dead. At the same time the humanity they drop disappears, implying that that humanity is going somewhere else after you destroy the skeletal forms, like to the next stage of the afterlife. It's more the natural order than what the undead curse brings.
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