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    New weapon ideas

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    Post by ViralEnsign_ Wed Mar 14, 2012 5:39 am

    sparkly-twinkly-lizard wrote:the bk halberd looks like a naginata and its r2 is sortof like what i've seen of naginata attacks, its r1 is the only thing thats wrong.

    True but the Naginata has a longer narrower blade and if they did make one I'd like a move set that reflects the dexterity required to use one. Not so clunky as a halberd.
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    Post by Deadpool Wed Mar 14, 2012 6:59 am

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    Post by Robotech Wed Mar 14, 2012 1:29 pm

    a +10 divine M4 carbine anyone?
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    Post by ARSP Wed Mar 14, 2012 1:40 pm

    A Targe a shield with a spike or point in it designed for attacking/ damages enemies if the hit your block (getting a 6in spike in your chest will do you in) good for hollows scales with strength

    Reflector- you get hit by magic this things sends the spell back to your opponent with double the strength/draws pyromancy and sorcery in to it. (Still drains your stamina but stops all magic damage.... unless you are out of magic). scales with strength and intelligence

    A sword called the soul eater- it takes half of your souls but gives you extra health and levels up the more souls you get (like from +1 to +2 after 10,000 souls).
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    Post by callipygias Wed Mar 14, 2012 1:50 pm

    Tolvo wrote:A mask that when you two hand it you place it on your face, over your helm, and can headbutt people with your R1 attack. L1/2 Blocks with your chest in a manly fashion, and your R2 is a charge where if you contact with a target, any target it you throw them a decent length. Any target, Iron Golem you will fall on this day!

    I would pay money to watch elite PVPers duel with this gear. Headbutts chest-blocked in a manly fashion would be awesome. Especially if the L2 was a chest parry with a spinning headbutt riposte.
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    Post by aceluby Wed Mar 14, 2012 1:52 pm

    I would be happy if they made all the weapons they have now a bit more viable. Boss weapons w/ good scaling, faster attacks for smaller weapons (I'm looking at you morning star), and better scaling in general so straight up elemental builds aren't nearly as prominent.
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    Post by sparkly-twinkly-lizard Wed Mar 14, 2012 5:58 pm

    a new class of axe, theres regular sword, greatsword, and ultragreatsword, so why not an Ultra great axe, would be the slowest weapon in game but still have the rolling r1 sweep and bloody ridiculous damage, the r1 would flatten anyone under 60 poise and the one handed r2 would send people flying and have an aoe effect. heck all its attacks could have an aoe stagger effect from the shockwave such a big weapon hitting the ground would make.
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    Post by Tolvo Wed Mar 14, 2012 5:59 pm

    callipygias wrote:
    Tolvo wrote:A mask that when you two hand it you place it on your face, over your helm, and can headbutt people with your R1 attack. L1/2 Blocks with your chest in a manly fashion, and your R2 is a charge where if you contact with a target, any target it you throw them a decent length. Any target, Iron Golem you will fall on this day!

    I would pay money to watch elite PVPers duel with this gear. Headbutts chest-blocked in a manly fashion would be awesome. Especially if the L2 was a chest parry with a spinning headbutt riposte.

    No, parrying is not manly enough. Only blocking is allowed, while wearing this mask you also take 50% increased damage. This is a weapon that is only for extreme combat!
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    Post by bedford Wed Mar 14, 2012 6:23 pm

    a pool cue sharpened at the end

    rusty butter knife ( causes knew ailment, whatever rust does to you lol )
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    Post by Deadpool Wed Mar 14, 2012 6:37 pm

    bedford wrote:a pool cue sharpened at the end

    rusty butter knife ( causes knew ailment, whatever rust does to you lol )

    Lol he said butter knife, classic. I like that one. What about a golden spork?
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    Post by sparkly-twinkly-lizard Wed Mar 14, 2012 6:44 pm

    an enemies corpse, like the dudes in blight town use.

    also a pitchfork would be nice, or maybe a shovel.
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    Post by skarekrow13 Wed Mar 14, 2012 7:01 pm

    Sporking has kinda been done. Fork of horripilation from Morrowind. As for status......lockjaw, unable to cast spells or drink estus
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    Post by Reaperfan Wed Mar 14, 2012 7:03 pm

    Tranquilizer Arrows/Bolts: Fired by any bow/crossbow. Has incredibly small range and damage, and not useful for inflicting direct damage (about as useful as a single piece of the Armor of Thorns is for damage), but upon hitting a target, the victim becomes overencumbered for a few seconds (runs and rolls as if they had greater than 50% equip load).

    "Developed by an unknown alchemist, the poison on the tips of these Arrows/Bolts numb the body of their victims for a brief time. Though the Arrows/Bolts themselves are small and narrow so as to only provide the maximum amount of penetration into the target and do not inflict much harm on impact, the toxin coating them is enough to induce panic in all who have felt it's petrifying effects."

    EDIT: Also, some more joke weapons. We really only have one in the form of the Broken Straight Sword/Straight Sword Hilt. Maybe something like:

    Fishing Pole: Polearm. "An antique from a time before the Undead came into existence, for now the inhabitants of Lordran have little use for hunting for food."


    Last edited by Reaperfan on Wed Mar 14, 2012 7:07 pm; edited 1 time in total
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    Post by Tolvo Wed Mar 14, 2012 7:06 pm

    I really, really like that idea as you can tell. DWGR eat your heart out. big grin
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    Post by Reaperfan Wed Mar 14, 2012 7:19 pm

    Ooh another joke weapon:

    Gravedigger's Shovel:
    Weapon Class: Large Hammer
    "Yet another antique from before the rise of the Undead. When the dead continue to walk, what purpose does a grave hold?"
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    Post by Carphil Wed Mar 14, 2012 7:36 pm

    Bowblade:

    R1 attacks are normal straight swords slashes

    R2 attacks shoot an bolt, similar to the Sniper crossbow but with a faster fire rate

    E str B dex

    "Made from the great archtrees of Lordran. Original model of the futurist Gunblade, who wields this customized weapon can be very versatile at both melee and ranged combat."

    For armors, Amor of Artorias would be very very cool, and also, dragon torso stone transformation gives you 100 phisical damage defense
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    Post by CrackSouls Wed Mar 14, 2012 10:49 pm

    A couple of you mentioned a combat staff, that'd be awesome!

    Other ideas (although probably not as good)
    -Double ended blade
    -Kukri Knife
    -A Fling (or whatever they're called. Like David and Goliath flinging rocks thing)
    -Throwing Axes
    -Great Crossbow (So heavy you lie on your back and use your legs to hold while you shoot)

    I'm sure I'll think of more later.
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    Post by Forum Pirate Wed Mar 14, 2012 11:08 pm

    katar, think cestus, but dangerous. standard/Thrust attack, b str scaling.
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    Post by bloodpixel Wed Mar 14, 2012 11:38 pm

    Bandages: Fist weapon
    A weapon preferred by martial artists, which is to say, their fists and legs. The strong attack unleashes the legendary Shoryuken, which sends enemies flying into the stratosphere.
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    Post by Artorias Wed Mar 14, 2012 11:49 pm

    Stratosphere...lol
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    Post by Forum Pirate Wed Mar 14, 2012 11:52 pm

    @Carphil i would never use anything else, even if it sucked terribly.
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    Post by CrackSouls Thu Mar 15, 2012 12:00 am

    bloodpixel wrote:Bandages: Fist weapon
    A weapon preferred by martial artists, which is to say, their fists and legs. The strong attack unleashes the legendary Shoryuken, which sends enemies flying into the stratosphere.

    Didn't they pretty much already do this with the Dragon Bone Fist? except no kicks.
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    Post by bloodpixel Thu Mar 15, 2012 12:29 am

    CrackSouls wrote:
    bloodpixel wrote:Bandages: Fist weapon
    A weapon preferred by martial artists, which is to say, their fists and legs. The strong attack unleashes the legendary Shoryuken, which sends enemies flying into the stratosphere.

    Didn't they pretty much already do this with the Dragon Bone Fist? except no kicks.
    But you don't do the full twist, and your hand doesn't light on fire. Not only that you swing your fist around instead of doing any sort of punch.
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    Post by sparkly-twinkly-lizard Thu Mar 15, 2012 12:46 am

    trick staff; each hit in its r1 combo inflicts a different type of damage (first thrust, second slash, third strike. fourth regular) first it would sprout a spear tip second you rip the spear tip likea blade acrossed an opponents midsection third you twirl the staff around for a bash with the haft, fourth you kick them r2 move would be an extension move akin to son goku's nyoi bo.
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    Post by ErrJon6661 Thu Mar 15, 2012 1:53 am

    More serious contributions from me.


    A sword breaker. Its a normal sword but deals blunt damage. It appears as a hilt with a thick metal rod instead of a blade.

    "This thick rod of steel is used in battle to crack opponents swords and shatter shields. Despite being considered a short sword this weapon actually deals blunt damage. While its damage may not be great it will quickly wear down the condition of enemy weapons"

    Scales B and E with str and dex

    at +5 (a twinkling weapon) the sword would deal around 150 damage but would deal damage equal to 10% of an items total durability if it blocks this weapon. Also, when parried the weapon deals 30% of the weapons total durability to the weapon that parries it. Sort of like the scraping spear but not as easy to use. It cannot be buffed.

    and....



    (name pertaining to good and evil, ying and yang ect...)

    A normal sword who's stats change with your characters state.
    The weapon does not scale. The sword appears as a longsword with an intricately etched hilt and blade.

    at +5 (another twinkling titanite weapon)
    As a hollow in your world: It deals 250 physical damage. No other abilities.

    As a human in your world: It deals 150 physical damage

    As a white phantom: It deals 250 base damage with 100 divine damage.

    As a gold/yellow phantom: It deals 100 physical and 150 lightning damage along with 100 occult damage.

    As a spirit of vengeance: It deals 300 magic damage and has 200 divine.

    As a forest hunter: It deals 150 physical damage and has a 200 critical multiplier.

    As a darkwraith: It deals 200 physical damage along with 300 bleed and 300 poison.

    "The sword was crafted for a weak and feeble king who did not have the strength to wield a larger sword. Outraged when the sword appeared to posses no special abilities as his blacksmith had promised he had the man executed. Only when the smith returned from death to kill the king did he learn its true power."

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