Fight club... new idea

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    Glutebrah
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    Fight club... new idea

    Post by Glutebrah on Tue Mar 13, 2012 10:16 am

    why do people only drop red signs??? i can only summon 2 at a time then. if we had a mix of red/white signs, i could have 4 people summoned and duels could happen a lot faster.

    so when ever i host hopefully we can get an even mix of whites and reds, that way makes it easier if some one wants to duel a particular person.



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    Re: Fight club... new idea

    Post by Yesuurd on Tue Mar 13, 2012 10:36 am

    sounds logical, I like this post...if this works it will help FC alot.


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    Re: Fight club... new idea

    Post by GrEeNgObLiN on Tue Mar 13, 2012 10:55 am

    I somethimes in FC do drop white signs


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    Re: Fight club... new idea

    Post by Serious_Much on Tue Mar 13, 2012 11:34 am

    last time i was on (good couple of weeks ago admittedly) we were told not to put down red signs..

    I don't know why, i think it's a good idea to have both, but we need and even proportion if we do it so people can get as many fights in as they can.


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    Re: Fight club... new idea

    Post by aceluby on Tue Mar 13, 2012 11:35 am

    When it's slow it's so the host can join in on the fight. On the busier days I agree, white & red


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    Re: Fight club... new idea

    Post by Glutebrah on Tue Mar 13, 2012 1:02 pm

    id be interested in having 2v2 style matches, white vs red.

    one white and 1 red enters the match bow fight begins, as soon as some one dies say white kills red. the 2nd red person jumps in as fast as he can and fight is on instantly, no bowing, no letting some one rebuff (they can try but are open to attack). then red kills white, and then 2nd white guy jumps in again instantly.

    id be open to allow miracles to be cast (only after a kill) which leads to the fact the 2nd team mate needs to get into the fight ASAP. and i would encourage back stabs at this part of the fight only (to stop a heal if they try)

    the 2nd team mates would be allowed to circle the upper part of the ring to give them good ring positioning to jump in when they are up.

    if any one thinks this sounds like an idea lets do it.



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    Re: Fight club... new idea

    Post by PPG-3- on Tue Mar 13, 2012 1:46 pm

    that sounds interesting. i'd give it a go. but sadly the sat night fight clubs arent working out for me. i saw your impromptu fight club thread this morning. if I'm on for one of those we can try it out. but the host should be the white phantoms tag partner.
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    Re: Fight club... new idea

    Post by Glutebrah on Tue Mar 13, 2012 1:48 pm

    PPG-3- wrote:that sounds interesting. i'd give it a go. but sadly the sat night fight clubs arent working out for me. i saw your impromptu fight club thread this morning. if I'm on for one of those we can try it out. but the host should be the white phantoms tag partner.

    i always host weekdays, never weekends so. next week ill prolly be hosting Tuesday or wednesday


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    Re: Fight club... new idea

    Post by meridam99 on Tue Mar 13, 2012 1:55 pm

    We use White Signs from time to time, but the host likes to fight from time to time and if he has a "helper" they can't fight. Does help with the healing though.


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    Re: Fight club... new idea

    Post by Yesuurd on Tue Mar 13, 2012 1:58 pm

    meridam99 wrote:We use White Signs from time to time, but the host likes to fight from time to time and if he has a "helper" they can't fight. Does help with the healing though.

    True, when I read this I was thinking how it can help with the invisible opponent glitch but I remembered
    Rant tried to invade as white after much frustration and it was still the same.

    But also most of the time it's red vs red no?


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    Re: Fight club... new idea

    Post by meridam99 on Tue Mar 13, 2012 6:24 pm

    Yesuurd wrote:
    meridam99 wrote:We use White Signs from time to time, but the host likes to fight from time to time and if he has a "helper" they can't fight. Does help with the healing though.

    True, when I read this I was thinking how it can help with the invisible opponent glitch but I remembered
    Rant tried to invade as white after much frustration and it was still the same.

    But also most of the time it's red vs red no?

    Yup R V R


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    Re: Fight club... new idea

    Post by FruitPunchNinja on Fri Mar 16, 2012 7:58 pm

    i posted this in the FC sticky, but i would love to see a FC where DWGR isnot allowed(like how they are doing the sword FC). hopefully people wouldnt all just wear light armor for fast roll i would like to see some tanks that know how to really play as tank build not a ninja flipping tank lol.
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    Re: Fight club... new idea

    Post by Glutebrah on Fri Mar 16, 2012 8:46 pm

    FruitPunchNinja wrote:i posted this in the FC sticky, but i would love to see a FC where DWGR isnot allowed(like how they are doing the sword FC). hopefully people wouldnt all just wear light armor for fast roll i would like to see some tanks that know how to really play as tank build not a ninja flipping tank lol.

    I dont even know what other ring i would wear if i couldnt use dwgr. And i would just use light armor. Why would i want to move slow????


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    Re: Fight club... new idea

    Post by Tolvo on Fri Mar 16, 2012 9:28 pm

    One issue I could see for 2v2 is that the White Phantoms have a serious advantage. The Red's can lock onto and harm eachother. What might be better is one white two reds, free for all. But again there is the issue of people ganging up and things being imbalanced.
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    Re: Fight club... new idea

    Post by FruitPunchNinja on Sat Mar 17, 2012 2:53 pm

    Glutebrah wrote:
    FruitPunchNinja wrote:i posted this in the FC sticky, but i would love to see a FC where DWGR isnot allowed(like how they are doing the sword FC). hopefully people wouldnt all just wear light armor for fast roll i would like to see some tanks that know how to really play as tank build not a ninja flipping tank lol.

    I dont even know what other ring i would wear if i couldnt use dwgr. And i would just use light armor. Why would i want to move slow????

    moving slow is the supposed to be the punishment for having 70+poise and tons of deff. you can manage with medium roll, but with dwgr it ruins all that and medium roll is thrown out the window and deemed useless.
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    Re: Fight club... new idea

    Post by Reaperfan on Sat Mar 17, 2012 2:57 pm

    FruitPunchNinja wrote:
    Glutebrah wrote:
    FruitPunchNinja wrote:i posted this in the FC sticky, but i would love to see a FC where DWGR isnot allowed(like how they are doing the sword FC). hopefully people wouldnt all just wear light armor for fast roll i would like to see some tanks that know how to really play as tank build not a ninja flipping tank lol.

    I dont even know what other ring i would wear if i couldnt use dwgr. And i would just use light armor. Why would i want to move slow????

    moving slow is the supposed to be the punishment for having 70+poise and tons of deff. you can manage with medium roll, but with dwgr it ruins all that and medium roll is thrown out the window and deemed useless.

    +1 rep for truth happy


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