Very laggy hits

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    ScottyDoesKnow
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    Very laggy hits

    Post by ScottyDoesKnow on Sun Oct 06, 2013 1:52 pm

    So this happened a while ago, but I've never seen anyone mention it, so I'm curious. I was fighting a guy with a greataxe, and I dodged well out of the way of an attack which still managed to flatten me. On my screen, it wasn't even close. The strange thing is, he messaged me saying that on his screen it wasn't close either.

    So does anyone have an explanation as to why this would happen? My assumption has always been that phantom hits are hitting on the opponent's side.
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    Re: Very laggy hits

    Post by Forum Pirate on Sun Oct 06, 2013 2:00 pm

    lag, bad lag, on both ends. nothing can be done about it if its that bad for both players, so just ignore it.


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    Re: Very laggy hits

    Post by ScottyDoesKnow on Sun Oct 06, 2013 2:04 pm

    Forum Pirate wrote:lag, bad lag, on both ends. nothing can be done about it if its that bad for both players, so just ignore it.
    Well of course it's lag. I was just wondering if anyone knew the actual reasoning behind it. Normal phantom hits make sense, it hit on one player's screen but not the other. If it didn't hit on either, I don't see why the game would register a hit at all.
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    Leet
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    Re: Very laggy hits

    Post by Leet on Sun Oct 06, 2013 4:18 pm

    Pretty simple. The game registered that you were in one spot (the spot he hit) but you weren't there because you dodged. Maybe a second later the game would have registered where you really were. Lag. Your title answered your question.


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