Starting Gift.

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    Which one is the best.

    [ 1 ]
    3% [3%] 
    [ 5 ]
    14% [14%] 
    [ 0 ]
    0% [0%] 
    [ 5 ]
    14% [14%] 
    [ 2 ]
    6% [6%] 
    [ 3 ]
    8% [8%] 
    [ 5 ]
    14% [14%] 
    [ 15 ]
    41% [41%] 

    Total Votes: 36
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    Soul of Stray Demon
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    Starting Gift.

    Post by Soul of Stray Demon on Sat Aug 03, 2013 9:12 pm

    Ok, Most people agree that the master key is the best starting gift, but what if we took it out of the equation. What would then become the best?
    Well, Turns out I can't change it now, so since master key and old witch's ring are in the lead, stop voting for them. Let's try to see what the most popular is past them.


    Last edited by Soul of Stray Demon on Sat Aug 03, 2013 10:30 pm; edited 1 time in total


    Animaaal
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    Re: Starting Gift.

    Post by Animaaal on Sat Aug 03, 2013 9:15 pm

    Old Witches Ring...never heard the dialog before.
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    WhatDoesThePendantDo?
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    Re: Starting Gift.

    Post by WhatDoesThePendantDo? on Sat Aug 03, 2013 9:26 pm

    Animaaal wrote:Old Witches Ring...never heard the dialog for myself before.

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    Re: Starting Gift.

    Post by skarekrow13 on Sat Aug 03, 2013 10:18 pm

    Old witches ring. It was my first starting gift and the dialogue is awesome

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    Re: Starting Gift.

    Post by Soul of Stray Demon on Sat Aug 03, 2013 10:20 pm

    What the heck is with all the people picking master key? It says right there you shouldn't.

    Guess it's just proof the master key is too amazing.


    Last edited by Soul of Stray Demon on Sat Aug 03, 2013 10:21 pm; edited 1 time in total

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    Soris Ice Goldwing
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    Re: Starting Gift.

    Post by Soris Ice Goldwing on Sat Aug 03, 2013 10:21 pm

    The old witch ring. That ring has good value and the dialog has got to me when you think of the what the white spider sister has been through and I won't spoil the rest. And face it the master key uses are very good and even though you can buy it, having it at the start saves souls and opens the world more in the early game areas.


    Last edited by Soris Ice Goldwing on Sat Aug 03, 2013 10:24 pm; edited 1 time in total


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    Re: Starting Gift.

    Post by Soul of Stray Demon on Sat Aug 03, 2013 10:22 pm

    If this keeps up, I'm thinking of taking down the most popular answers and then see what happens with the results. Anyone up with that idea?

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    Re: Starting Gift.

    Post by WhatDoesThePendantDo? on Sat Aug 03, 2013 10:25 pm

    Getting rid of the Witch ring and the Master Key?

    I don't see why not. I'd vote for the Pendant, of course.winking 

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    Re: Starting Gift.

    Post by Soul of Stray Demon on Sat Aug 03, 2013 10:27 pm

    WhatDoesThePendantDo? wrote:Getting rid of the Witch ring and the Master Key?

    I don't see why not. I'd vote for the Pendant, of course.winking 

    Sorry, but I'm also gonna get rid of the pendant because it doesn't actually do anything in game, but I know people are gonna pick it anyway.

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    Re: Starting Gift.

    Post by WhatDoesThePendantDo? on Sat Aug 03, 2013 10:28 pm

    O-oh gosh... crying 


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    Re: Starting Gift.

    Post by Zer0Guy on Sat Aug 03, 2013 11:21 pm

    I'd have to take the Tiny Being's Ring, while it doesn't do much it's preferable to the other options. The only other unique one is the Old Witch's Ring, which is to me is worthless because I don't even talk to The Fair Lady anymore.
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    Re: Starting Gift.

    Post by WhatDoesThePendantDo? on Sat Aug 03, 2013 11:24 pm

    It's not even that unique though, Onionbro gives you one for simply killing 3 basic enemies. If you want the Witch ring you have to give up your Sunlight Maggot.


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    Re: Starting Gift.

    Post by DanTastic on Sat Aug 03, 2013 11:39 pm

    Sorry for being 'that guy', but I had to vote master key.  It's almost too useful early on, and since I'm playing unpatched, I can't acquire it later on so far as I know.
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    Re: Starting Gift.

    Post by Soul of Stray Demon on Sat Aug 03, 2013 11:41 pm

    DanTastic wrote:Sorry for being 'that guy', but I had to vote master key.  It's almost too useful early on, and since I'm playing unpatched, I can't acquire it later on so far as I know.

     What do you mean, "that guy", apparently everyone is doing it anyway.


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    Re: Starting Gift.

    Post by DanTastic on Sat Aug 03, 2013 11:44 pm

    But at least they had the decency to just vote and not drop excuses.
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    Re: Starting Gift.

    Post by Soul of Stray Demon on Sat Aug 03, 2013 11:44 pm

    Nah, it's fine, at least you had the decency to give a reason.

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    Re: Starting Gift.

    Post by Soris Ice Goldwing on Sat Aug 03, 2013 11:51 pm

    Soris Ice Goldwing wrote:. And face it the master key uses are very good and even though you can buy it, having it at the start saves souls and opens the world more in the early game areas.

    That really sums most uses for the master key for me though I voted the witch ring. If the way to the depths were not hard for starting sls less people would likely use it as a gift.


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    Re: Starting Gift.

    Post by TheMeInTeam on Sun Aug 04, 2013 12:41 am

    Master key is overrated.  It's very easy to run into lower blighttown through darkroot basin, and moonlight butterfly is one of the game's easier bosses.  Those are the two *main* areas where the master key is relevant.  Cage key ---> shortcut to logan is another one.

    However, the other starting gifts are all subpar also.  Of them, old witch ring and black firebombs have the most appeal, the former for lore and the latter to trivialize an early boss or two of your choice.

    The reason people pick the master key anyway is that it saves the most time, even if it's only 5-10 minutes tops total time saved it's still more time than any other option, which saves close to none and gives nothing you can't get easily later.


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    Re: Starting Gift.

    Post by Carphil on Sun Aug 04, 2013 12:48 am

    Twin humanities. It was my first pick, it just looked so interesting compared to the others on the list, its still interesting even if I don't pick it anymore...


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    Re: Starting Gift.

    Post by hey its andres on Sun Aug 04, 2013 12:52 am

    :pendant: :pendant: :pendant: GET SOME PENDANT MOFOS!!!!!!:pendant: :pendant: :pendant:

     :pendant: Grow a pair and grab a pendant :pendant: 

    Seriously , it's the best starting gift ever. 


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    Re: Starting Gift.

    Post by BloodTempest on Sun Aug 04, 2013 10:10 am

    Black firebomb! Just so I won't have to run from the butt demon silly
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    Re: Starting Gift.

    Post by ResIsBestStat on Sun Aug 04, 2013 10:20 am

    Internet Cafe
    A hidden small box crowded with fat smelly men who waste their time watching porn on computers while a master computer watches that too. Very disgusting but can allow a true Souls fan to discuss with his internet friends even while on vacation.


    Why no-one posted this I don't know


    p.s master key all the way
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    Re: Starting Gift.

    Post by twigsterxd on Sun Aug 04, 2013 10:35 am

    Master key because I don't use any of the other stuff


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    Re: Starting Gift.

    Post by Reaperfan on Sun Aug 04, 2013 11:13 am

    The only one besides the Master Key to have ANY practical long-term purpose are the Black Firebombs.  They allow newly started Strength builds to get the Demon's Greathammer on the first playthrough easily.  That's the only reason you'd ever want to take something besides the Master Key when picking something for usefulness.

    When disregarding usefulness, the Old Witch's Ring is the only decent option due to how annoying it is to obtain normally in-game being the reason most people never bother to get it to hear the dialogue.

    I don't care if I shouldn't, the Master Key is the only useful option on all but the most niche of playthroughs.


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    Re: Starting Gift.

    Post by WhatDoesThePendantDo? on Sun Aug 04, 2013 11:21 am

    lol. I think it's being proven that the Binoculars are an awful choice. Who would take a gift they can grab for themselves the moment they land in Firelink?


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