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Animaaal
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    10 Things you probably didn't know about dark souls!

    Poll

    Did you know any of these things?

    [ 4 ]
    10 Things you probably didn't know about dark souls! I_vote_lcap21%10 Things you probably didn't know about dark souls! I_vote_rcap [21%] 
    [ 15 ]
    10 Things you probably didn't know about dark souls! I_vote_lcap79%10 Things you probably didn't know about dark souls! I_vote_rcap [79%] 
    [ 0 ]
    10 Things you probably didn't know about dark souls! I_vote_lcap0%10 Things you probably didn't know about dark souls! I_vote_rcap [0%] 

    Total Votes: 19
    Wilkinson3424
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    Post by Wilkinson3424 Fri Aug 02, 2013 1:42 pm

    I've been working on this for a while, so let's see if you know everything here!

    10. You can shoot down kalameet with a Dragonslayer great bow/Gough's Greatbow, and he will be injured, then the fight will proceed as normal.

    9. There is cut dialogue from Ciaran telling us that The Marvelous Chester stole the Wolf Ring! Maybe Sif ate Chester?

    8. The Everlasting Dragon can be hurt, but cannot be killed... But he has a death animation!

    7. You can use Force or Wrath of the Gods to deflect boulders being thrown at you in Sen's fortress if you time it correctly!

    6. You can jump over the railing on the spiral stair cases at Anor Londo, to suprise your invader/host!

    5. You can see Blight Town from Firelink, from where Patches the Hyena sits.

    6. The Teeth of the Mimic Chests are actually human fingers!

    5. Those tentacles on Gwyndolin aren't tentacles at all, they are snakes!

    4. The Butchers of the Depths are actually female..... yep....

    3. In Blighttown, you can see one of the "dogs" running on the wheels, that powers your elevators.

    2. Places that move, Like the elevator in Anor Londo, make it impossible to backstab or riposte someone because of the unstable environment. If you were stuck in a backstab animation while the elevator moved you would fly right through it!

    1. You can turn off/on different sound effects like a bonfire, or the area music, by looking in certain directions, like Up, Down, Towards, Away from etc.
    WhatDoesThePendantDo?
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    Post by WhatDoesThePendantDo? Fri Aug 02, 2013 1:50 pm

    10 - Yes
    9 - No
    8 - Didn't know about the death animation
    7 - Boulders? I'm probably not bold enough to try it on them.
    6 - Yes
    5 - Yes
    Uh, I just noticed there seems to be 2 sets of 5 & 6
    4 - Look Skyward 
    3 - Yes
    2- Yes
    1 - Yes
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    Post by Sentiel Fri Aug 02, 2013 2:15 pm

    10 - I tried this, but Kalameet never landed injured. I always killed him. To clarify, I used RTSR, Leo Ring and Gough's full set while luring him down in the basin and running away to the ladder, hitting him once, or twice per attack. Also, f you manage to hit his eye with any arrow, or projectile weapon, it will stun Kalameet and deal extra damage.

    9 - No.

    8 - Yes.

    7 - You can actually use WoG and Force to deflect any projectile thrown towards your direction. Even spells, like CSS, DB and also GC. The timing is a serial killer though. The same works with Dragon Roar btw, but to an lesser extent.

    6.1 - Yes.

    5.1 - Yes, although I was never 100% sure, since there are some slight differences, but that applies to many such cases in the game. Like Darkroot from Taurus' Tower.

    6.2 - Haven't taken a closer look. That's pretty disturbing...

    5.2 - Yes. Quite obvious, really.

    4 - I still disagree to this theory and believe Laurentius was refering to Mildred, whom the Butchers work with. But that's just my take on the thing, no proof, or anything.

    3 - Yes. Also, quite obvious, but sometimes, the dog isn't there.

    2 - Yes. I used those places to train in PvP when I couldn't handle the one sided lag when people bs you. Also good spot to train parrying. I believe the Dark Hand grab also doesn't work in there.

    1 - That's not actually true. This is done thanks to the source of hearing is not the character, but camera angle instead. I ususally exploit this to determine from which spawn I'm getting invaded in Forest, or where is the host hiding. Although such sounds are unaffected by elevation, which sucks.

    Why do you have points 5 and 6 twice? silly
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    Post by Animaaal Fri Aug 02, 2013 3:00 pm

    @#6

    Wow really!?!? Pretty cool, I had no idea. :mask-averice: 
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    Post by SirArchmage Fri Aug 02, 2013 3:12 pm

    Didn't know 9 or 8. Knew all the rest though. Remember my suggestion for a fight club on the rotating Staircase in Anor Londo?
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    Post by Wilkinson3424 Fri Aug 02, 2013 6:45 pm

    Don't worry about the two sets of 6 and 5, they aren't a secret code that is being decoded at a mutual friend's neighbor's cousin's house.
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    Post by Hue Fri Aug 02, 2013 7:41 pm

    10. Doesn't he just lose health and eventually die?
    9. No
    8. Yes
    7. Yes, but those are actually giant firebombs
    6. Yes
    5. Yes
    6. Yes
    5. Yes
    4. Yes
    3. Yes
    2. Yes
    1. Yes




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    Post by GaryBlevins Fri Aug 02, 2013 10:22 pm

    Can you link to a video for #10? I've seen him get show down using a Black Bow, but not with a dragonslayer.

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