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    Dragons Dogma Dark Arisen

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    Post by PlasticandRage Mon Aug 12, 2013 12:16 am

    That's pretty funny. I'm sure Aldous would probably be up there too depending on the actions you take during certain quests. You have to talk to him a great deal. You pretty much have to forcibly ensure that the inn keeper in Gran Soren doesn't end up being too. I know I had to mess with him a lot because he kept falling for me. It's probably good in the long run that I accidentally blew him that one time.
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    Post by PlasticandRage Sun Aug 18, 2013 1:21 am

    Is there anything specific I should bring into the fight with the dragon? I'm playing as an MK now, and I've been using the Font of Fire, but I'm assuming fire damage is going to be a no no against the dragon, so I'm bringing my Caladbolg instead because it's the most powerful sword I've got, and I'm figuring getting the Dragon's Dogma is probably a better move than the Dragon's Toll. Thoughts there? I looked on the wiki and it looks like the Dragon's Dogma has better stats all around, and I'd think it'd be better to get a weapon I can use across more vocations. Outside of gear, are there any specific consumables that would be especially good to have? I have all kinds of things as I've pretty much only used Potent Greenwarishes and Large Mushrooms the whole game, and have saved everything else I've picked up. Does he possess your pawns like the Drake does? I'm asking specifics because with my heavy armor I'm trying to figure out what items to bring in order to make the best use of my weight.
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    Post by GrinTwist Sun Aug 18, 2013 1:30 am

    I believe all the dragon types can possess your pawns, so that's something to look out for. Since this is your first playthrough I would recommend the Dragon's Dogma personally because you can use that for a few more vocations. I think you should be fine with consumables if you have enough Greenwarishes and mushrooms. Just make sure to look out for your stamina when your fighting the dragon.

    Also depending on what vocation you are, you might want to find a skill that will be able to do a decent amount of damage when you are hanging on to an enemy, like the assassin's Dire Gouge.

    Edit: Also, according to the wiki he only takes %20 damage from fire, so I'd recommend using a weapon that doesn't rely on fire damage.
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    Post by PlasticandRage Sun Aug 18, 2013 1:48 am

    I'm not sure which MK abilities work while clinging. I'm going to have to look into that one. Maybe the one that plunges the weapon into the ground? I'm not sure if that does or not. I've never used it for more than a couple minutes because it's so bad on the ground. It'd make sense if it worked while clinging though.
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    Post by GrinTwist Sun Aug 18, 2013 1:56 am

    It doesn't look like it though you could use Sky Rapture or using some of the staff skills that come with the class, which might help you out. Another piece of advice is to use Abyssal Anguish or one of the dark buffs from your shield in the fight, he's weak to dark magic.
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    Post by PlasticandRage Sun Aug 18, 2013 2:05 am

    Yup, I planned on doing that. I think I'm going to use the group dark buff and the one that adds length, just for sh* and giggles. Does Sky Rapture work while clinging? If it doesn't I prefer Antler Toss for striking high. It's really hard to aim Sky Rapture. I usually end up missing a bunch of times and wasting a lot of stamina, whereas Antler Toss is fast so it can be spammed, and it hits like 4 times, so you can miss and still connect.
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    Post by GrinTwist Sun Aug 18, 2013 2:09 am

    Whichever works better when hitting a target in the air, if Antler Toss works better and is better with stamina usage than Sky Rapture I'd use that instead.
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    Post by PlasticandRage Sun Aug 18, 2013 2:19 am

    I'm going to experiment a little first and make sure nothing I don't use much isn't usable when clinging. I think other than that I'm ready to kill some dragons.

    Yeah, I'm not seeing any other moves that can be used that way. I think it's just gouge and kisses.



    I think I over leveled. The Temple isn't posing much of a problem. I killed the new Chimera thing in like 30 seconds. I tend to do that by accident. I think it's because I started playing RPG's when it was a relatively new genre, and in most of those early games grinding was pretty much expected. You had to do it in most games or you'd just get slaughtered, so I just got into the habit of doing it without really thinking about it. I saved for the night before I fought the dragon but if the Temple is any indication then I think it's going to be underwhelming.
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    Post by Sentiel Sun Aug 18, 2013 4:59 am

    Sorry to break it to you this way, but Dragon's Dogma is just that easy. The game is designed to be clearable on level 20. Everfall included. As long as you'll have the aproperiate gear and skills, you can finish everything in the vanila DD on level 20 with ease. Hard Mode doesn't help either. You receive double damage, your stamina recovers at half speed and skills cost double stamina, but that's all when it comes to difficulty. Even with Hard Mode, only really difficult fight is the bandits on the way to Witchwood when you go there for the first time and perhaps if you decide to go to Bluemoon Tower early. Anything past those two are usually trivialized to simple button mashing, especially if you have the gear and skills.
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    Post by WhatDoesThePendantDo? Sun Aug 18, 2013 9:30 am

    Sentiel wrote:Even with Hard Mode, only really difficult fight is the bandits on the way to Witchwood when you go there for the first time
    lol. Yeah, those guys, I wasn't expecting to fight something like that straight out of the Encampment when I went looking for Quina.silly 
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    Post by Sentiel Sun Aug 18, 2013 10:06 am

    WhatDoesThePendantDo? wrote:
    Sentiel wrote:Even with Hard Mode, only really difficult fight is the bandits on the way to Witchwood when you go there for the first time
    lol. Yeah, those guys, I wasn't expecting to fight something like that straight out of the Encampment when I went looking for Quina.silly 
    They killed me many times, but I still look back at those fights as the best moments of the game. It also helped me to realize the utter uselessness of the pawns when you get into a difficult fight, in which you have to rely on your cunning, instead of ingame numbers.
    Going for autonomy was the first thing I did right after that. At least the game was much more enjoyable when it was quiet and all you heard was the background ambient instead of the ceaseless bickering.
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    Post by PlasticandRage Sun Aug 18, 2013 12:31 pm

    Well it probably isn't helping that I'm nearly level 70 then. To be fair the game was posing a challenge up to a certain point. Maybe around when I started doing the Wyrm Hunt quests. I can't remember what level I was when I did that. I'd already explored a significant amount of the map though, and I'd been turned away by monsters that were too hard in a few places. The first few times I fought Ogres were frightening experiences. The Drake took some figuring out too
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    Post by Sentiel Sun Aug 18, 2013 12:36 pm

    Ogres were a tough cookies for me as well, until I figured how to cling them and use Instant Reset. Using Sleeping Arrows just makes them a cakewalk. They don't sleep at all, but it stops them and they go into the animation when they lie down and get up, which allows you to get quite a few decent hits on them.

    Drake was impossible to defeat for me when I first fought it. Even on it's heart, I did next to no damage to it. I returned shortly after completing Wyrm Hunt quests and was surprised how fast the Drake died.
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    Post by aceluby Mon Aug 19, 2013 12:53 pm

    Jumping on this thread as I beat the Final Dragon last night and started the Evenfall part.  I stupidly switched classes right beforehand and only have a handful of useful spells for this part, so it's making it surprisingly difficult.  I'm at about level 45 which I think is about perfect for what I've done and the class I'm currently at.  I think if I was the magic archer that I was before with a balanced party this would be absolute cake.

    And to the poster that suggested getting healing spring water... THANK YOU!  Can't believe I didn't stumble upon one of those springs earlier.  I gave my pawns like 30 of them and never worried about getting healed again.
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    Post by Sentiel Mon Aug 19, 2013 1:08 pm

    Spring Water is kinda heavy, but it's cheap and pawns who abuse items heal the whole party with them. Since you don't have to worry about their equip burden it's best to load them with Spring Water as much as possible.
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    Post by PlasticandRage Sat Aug 24, 2013 4:13 am

    The affinity system is just complete BS. It's extremely sloppy execution, totally pointless, and in the end pretty irritating. I went out of my way to create a bond with a specific NPC, not only because she was just the one I liked the best, but also I felt it'd be the most beneficial as far as not losing access to others and having easy access to her and the services she provides. So I just finished up doing everything I wanted to do before post-game, and I saved before walking through the door to the dragon and was going to turn it off for the night because it's 3am. So before I did that I figured I'd pop inside for a sec and watch what I assumed would be a cut scene that would trigger before the battle, and maybe fight him for a couple minutes just to see what the battle was all about before I turned the game off, and what do I find when I walk into the arena? The stupid game chose Reynard to be my beloved, despite the fact that I haven't talked to him/seen him for probably 20 hours of play, because I finished his Search Party quest right when it first became available, and he disappeared from the game, and despite the fact that the game never showed me that I had a high affinity with him at all, I'm assuming because I got a big jump when I finished his quest and the game registered that as me choosing him, and despite the fact that since that happened and he disappeared from the game I've gotten maxed affinity probably 5 times with the inn keeper in Gran Soren, Caxton, and the guy at the Black Cat, and I went out of my way to get it for Selene, both by farming the mushrooms she likes and running back and forth to from Gran Soren to my house to give them to her, and farming Noonflowers and duplicating Love-in-the-Roughs in order to make an Arisen's Bond and run out and give it to her, and the game still chose a damn NPC I hadn't seen in 20 some odd hours just because I decided to complete the opened quests in my log before I moved the story along. The affinity system is broken, and stupid to boot.

    whew 
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    Post by WhatDoesThePendantDo? Sat Aug 24, 2013 6:45 am

    lol. I got Mercedes and I didn't even give her the Arisen's Bond, just a couple Foreign Knives before her encounter with Julian and that was apparently enough. silly 
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    Post by PlasticandRage Sat Aug 24, 2013 1:26 pm

    I'm pretty sure I attacked Reynard by accident a few times too. I'm 100% certain I got him killed on his escort quest to the healing springs. I had never seen Sulfur Saurians before, and I ran right into the middle of the group that hangs out in the river on the trail between the wilted forest and the cursed forest, and I was way too low level to fight them, but for some reason nobody I was traveling with was willing to run away with me, so they all died, including Reynard. But for some reason the game thought I loved him anyway. Oh boy.
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    Post by PlasticandRage Sat Aug 24, 2013 5:28 pm

    Abyssal Trance + Great Cannon + Antler Toss = one dead dragon. I just ripped him to pieces.

    And now I'm making out with another man. I had no idea this game was so socially ground breaking
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    Post by GrinTwist Sat Aug 24, 2013 5:35 pm

    Truly the Clockwork Orange of recent videogaming.

    Glad to hear the fight went well for you Plastic.

    Now go kill the Ur-Dragon. silly
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    Post by Sentiel Sat Aug 24, 2013 5:42 pm

    Abbysal Trance + Great Cannon x2 + Full Moon Slash = Total obliteration
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    Post by PlasticandRage Sat Aug 24, 2013 6:24 pm

    There were good things and bad things about it I thought. I could have done without an end boss fight with load screens. Sorta kills any suspense doesn't it? I also found it to be a little buggy at times. I got trapped inside of him while I was trying to climb him during the final stage several times. The camera would tweak out as I climbed at an awkward angle and then I'd suddenly be inside of him. Other than that it was a pretty cool boss fight though.
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    Post by Sentiel Sun Aug 25, 2013 3:21 am

    Yeah, it's one of the biggest issues with the game. Also, the fight is ridiculously easy.
    There's even a bug which enables you to prevent the sky change... -__-
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    Post by GrinTwist Sun Aug 25, 2013 3:32 am

    Yeah, the camera is the biggest issue for me when I'm playing. Especially during the fights with anything that could fly. My camera would freak out not to mention it looking like I was crawling up the Griffin's *** when I was fighting it.
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    Post by PlasticandRage Sun Aug 25, 2013 1:17 pm

    I enjoyed everything else about the fight. The first half was awfully scripted, and I started to be concerned that the whole fight would be like that, but then the real fight started, and that was fine. The scripted parts were at least cool to watch.

    The only thing he did that I really had any kind of problem with is he kept casting that big AoE spell that just drains your HP right on top of me while I was way up high climbing on him, so my only options were to let go or just take the full brunt of it. He nearly killed my pawns over and over too.

    I should be using Holy Trance in post-game right? The enemies there are really surprising. I actually had a real fight with a big group of goblins and wolves. It was crazy. They attacked back.


    Oh also, is there no longer an inn in Gran Soren at all? And if not, where the hell do I change vocations now? It's certainly a bit unnerving the first time you walk through the gates in post-game. I still haven't seen it during the day.

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