Are Dead Angles Cheap, or Efficient?

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    Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 5:45 pm

    So lately I've been getting a lot of hate in the forest for using dead angles with weapons. The usual, murakumo, zweihander, claymore, etc. Well almost everyone I beat with a dead angle gets mad and says that I'm bad. Or, if they're new, they say I have mods.

    So back to the title, are dead angles cheap, or are they an efficient way of minimizing use of a shield?


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Saturday-Saint on Sat Jul 06, 2013 5:51 pm


    Are deals at Lowe's cheap, or are they an efficient way of minimizing money spent on home appliances?


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Dibsville on Sat Jul 06, 2013 5:52 pm

    Dead-angles are completely efficient. If you're dumb enough to sit there and try to block a weapon that can clearly dead-angle instead of dodging/keeping distance, then you deserve to be dead-angled.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Saturday-Saint on Sat Jul 06, 2013 5:55 pm

    Dibsville, what do you think makes dead angles efficient?


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 5:55 pm

    Saturday-Saint wrote:

    Are deals at Lowe's cheap, or are they an efficient way of minimizing money spent on home appliances?
    Well put. Are you trying to market Lowe's by the way? laughing 


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Soris Ice Goldwing on Sat Jul 06, 2013 5:57 pm

    For me it depends on the situation. Parry spammers, turtles, spear turtles, WoG spammers and DWGR users to me are fine to dead angle just so it is easier for me to get a hit off. But I won't use it for duels.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Dibsville on Sat Jul 06, 2013 5:59 pm

    Saturday-Saint wrote:Dibsville, what do you think makes dead angles efficient?
    It's a way to get around people who turtle or just sit there and take it instead of doing something.

    I can't do anything but literally facepalm if I get dead-angled.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Animaaal on Sat Jul 06, 2013 6:06 pm

    Depends.
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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Saturday-Saint on Sat Jul 06, 2013 6:07 pm

    I think there is a strong argument that dead angles are cheap. They are very subversive of peoples' expectations, an element common in many things considered cheap.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Animaaal on Sat Jul 06, 2013 6:08 pm

    Allofthem?
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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Dibsville on Sat Jul 06, 2013 6:09 pm

    I think there's viable arguments both with and against dead-angling. It seems completely situational.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 6:09 pm

    Soris Ice Goldwing wrote:For me it depends on the situation. Parry spammers, turtles, spear turtles, WoG spammers and DWGR users to me are fine to dead angle just so it is easier for me to get a hit off. But I won't use it for duels.
    I'll use them in duels, because I only really duel people that aren't bad. I really only ever duel people on the forums, uploaders, or people that are good. Otherwise it's just a fight. If you're good at PvP, you know when a dead angle is coming and how to counter it.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Soris Ice Goldwing on Sat Jul 06, 2013 6:16 pm

    I do a lot of random PvP so knowing dead angles is useful knowledge for when things get tough. When I see someone try to dead angle they normally use a scythe and just spam the running attack. That is what I call cheap dead angling.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Leet on Sat Jul 06, 2013 6:19 pm

    Well, dead angeling is a "glitch." Regardless, that's a hard call. The way i see it, you should be able to dead angle just like you should be able to backstab. If that makes sense.

    I guess what i'm saying is, that should be in everyone's arsenal. And if it isn't in your arsenal, then that's your fault.

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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 6:21 pm

    Ok, what about moveset swapping? Not how to do it, what works best, etc. Just if it should be "allowed" in PvP, or if it's cheap.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Dibsville on Sat Jul 06, 2013 6:22 pm

    SadPanda wrote:Ok, what about moveset swapping? Not how to do it, what works best, etc. Just if it should be "allowed" in PvP, or if it's cheap.
    THAT is complete bogus, it IS a glitch, as compared to arguments that dead-angling is intended.

    Moveset swapping SHOULD NOT be allowed in PvP. It's cheap and stupid.


    Last edited by Dibsville on Sat Jul 06, 2013 6:23 pm; edited 1 time in total


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Leet on Sat Jul 06, 2013 6:23 pm

    I've never experienced that. I'd like to see that. As long as they weapons retain their original damage it shouldn't be that bad. But, a zweih with a great scythe moveset would be really bad. Like i said, i've never seen that done or fought someone who used that. 


    Does anyone know exactly what it is besides the obvious?

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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Dibsville on Sat Jul 06, 2013 6:25 pm

    TooLeet wrote:I've never experienced that. I'd like to see that. As long as they weapons retain their original damage it shouldn't be that bad. But, a zweih with a great scythe moveset would be really bad. Like i said, i've never seen that done or fought someone who used that. 


    Does anyone know exactly what it is besides the obvious?
    Imagine someone doing the Gold Tracer R2 with a Zwei, same range as Zwei, with Zwei's damage.

    3 consecutive hits with one of the longest and strongest weapons in the game, with over 600 AR worth of damage each hit.

    Enough to OHKO someone.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 6:25 pm

    TooLeet wrote:I've never experienced that. I'd like to see that. As long as they weapons retain their original damage it shouldn't be that bad. But, a zweih with a great scythe moveset would be really bad. Like i said, i've never seen that done or fought someone who used that. 


    Does anyone know exactly what it is besides the obvious?


    Last edited by SadPanda on Sat Jul 06, 2013 6:29 pm; edited 1 time in total


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Leet on Sat Jul 06, 2013 6:26 pm

    I worded that wrong. I meant how is that even accomplished.

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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 6:27 pm

    TooLeet wrote:I've never experienced that. I'd like to see that. As long as they weapons retain their original damage it shouldn't be that bad. But, a zweih with a great scythe moveset would be really bad. Like i said, i've never seen that done or fought someone who used that. 


    Does anyone know exactly what it is besides the obvious?
    And since the properties of the R2 of the weapon are maintained, an R2 with a dagger could do the Smough's hammer pancake. Pretty overpowered.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Dibsville on Sat Jul 06, 2013 6:27 pm

    SadPanda wrote:
    TooLeet wrote:I've never experienced that. I'd like to see that. As long as they weapons retain their original damage it shouldn't be that bad. But, a zweih with a great scythe moveset would be really bad. Like i said, i've never seen that done or fought someone who used that. 


    Does anyone know exactly what it is besides the obvious?
    *needs editing
    Please edit this.

    "7. Don't post how to glitch or hack the game.  This extends into trading of hacked items.  Item and character modification gives an unfair advantage and diminishes the integrity of the game."

    Do not post how to do glitches, especially something as game-breaking as moveset swapping. Take it to PM's if you want to tell him.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 6:28 pm

    Dibsville wrote:
    SadPanda wrote:
    TooLeet wrote:I've never experienced that. I'd like to see that. As long as they weapons retain their original damage it shouldn't be that bad. But, a zweih with a great scythe moveset would be really bad. Like i said, i've never seen that done or fought someone who used that. 


    Does anyone know exactly what it is besides the obvious?
    *needs editing
    Please edit this.

    "7. Don't post how to glitch or hack the game.  This extends into trading of hacked items.  Item and character modification gives an unfair advantage and diminishes the integrity of the game."

    Do not post how to do glitches, especially something as game-breaking as moveset swapping.
    I figured I'd get called on it. That's why I included the disclaimer, you put it better anyway.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by SadPanda on Sat Jul 06, 2013 6:29 pm

    TooLeet wrote:No one posted how to do it..
    I did, but put a disclaimer. I did just remove it however.


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    Re: Are Dead Angles Cheap, or Efficient?

    Post by Leet on Sat Jul 06, 2013 6:31 pm

    It's all good, i didn't even read your post. I was just asking if it was a hack or a glitch basically. I don't know how to do any of that, nor do i wanna know. Because i'd have to right to complain about hackers, which i just so happen to run into.


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