Bring back un-announced invasions!

    Share
    avatar
    Phoenix Rising
    Caffeinated
    Caffeinated

    Posts : 892
    Reputation : 29
    Join date : 2012-05-04
    Age : 39

    Bring back un-announced invasions!

    Post by Phoenix Rising on Wed Jul 03, 2013 11:55 pm

    I think this is something they should have never taken out of Dark Souls. If you had the normal red-eye orb your invasion was not announced to the host, but sadly this was changed in the first patch.

    I personally would like the stealth invasion brought back...thoughts?


    _________________
    XBL: I Aim v Here I

    Neowraith - Scarred Lord
    avatar
    Dibsville
    Abyss Dweller
    Abyss Dweller

    Posts : 9377
    Reputation : 134
    Join date : 2013-03-09
    Age : 20
    Location : Gensōkyō

    Re: Bring back un-announced invasions!

    Post by Dibsville on Thu Jul 04, 2013 12:01 am

    I don't want want this back. While I liked how it was, it honestly isn't something that would benefit the players. If anything, it would just make them mad. Nothing is worse than going all the way through the level, and right as you reach the fog gate you get one shot by a Dark Spirit you didn't even know was there.


    _________________
    PSN: Dibsville
    The Exiled of Ariamis; join the cause!
    EarthScraper wrote:OK, now I've just learnt that you never mess with Dibs on a Dark Souls topic, cause he will put you down.
    avatar
    Phoenix Rising
    Caffeinated
    Caffeinated

    Posts : 892
    Reputation : 29
    Join date : 2012-05-04
    Age : 39

    Re: Bring back un-announced invasions!

    Post by Phoenix Rising on Thu Jul 04, 2013 12:27 am

    Seeing as how FROM wants to ramp up the emotional fear in specific areas, what better way than the constant paranoia of a black phantom hiding around the next corner. Could they compromise? Could they make the ambient noise of an invader or the sound of the invasion louder? That way it would be a learning experience for the player the first time they are invaded, and they would know if it ever happened again.


    _________________
    XBL: I Aim v Here I

    Neowraith - Scarred Lord
    avatar
    Dibsville
    Abyss Dweller
    Abyss Dweller

    Posts : 9377
    Reputation : 134
    Join date : 2013-03-09
    Age : 20
    Location : Gensōkyō

    Re: Bring back un-announced invasions!

    Post by Dibsville on Thu Jul 04, 2013 12:30 am

    A new player to a souls game isn't going to do something once then put two and two together to come to a conclusion.

    There's a phantom.
    There's an ambient sound.

    99% of people won't put those together and say "An un-moving phantom causes an ambient sound that I can use to know where they are."

    Even veterans of the souls games still can't do that with everything.


    _________________
    PSN: Dibsville
    The Exiled of Ariamis; join the cause!
    EarthScraper wrote:OK, now I've just learnt that you never mess with Dibs on a Dark Souls topic, cause he will put you down.
    avatar
    Soris Ice Goldwing
    Lordvessel
    Lordvessel

    Posts : 7540
    Reputation : 74
    Join date : 2012-12-07
    Age : 22
    Location : Here, there, nowhere

    Re: Bring back un-announced invasions!

    Post by Soris Ice Goldwing on Thu Jul 04, 2013 12:35 am

    No this is a really bad broken, easily abused idea. I hated the fact I never when I was invaded and get randomly 1 bs killed. I like knowing if I get invaded as it gives me time to prepare for a fight and lower my chances to be caught in a situation I will lose. I think we need announced invasions not the other way around.


    _________________
    avatar
    Forum Pirate
    Chosen Undead
    Chosen Undead

    Posts : 6625
    Reputation : 232
    Join date : 2012-01-30
    Age : 26
    Location : International waters

    Re: Bring back un-announced invasions!

    Post by Forum Pirate on Thu Jul 04, 2013 12:37 am

    I'd accept it, only if spirits make noise (ie with movement) and so an observant (the level of observation required admittedly changes with the situation) player will hear their approach.

    This does 2 things, it helps make stealth invasions viable (i have other suggestions on that front) and adds to the overall tension of the game.


    _________________
    Your rules are yours
    My honor is mine.
    Perspective is everything.
    We are Exiles, and our home is Painted with the blood of trespassers.
    avatar
    MosquitoPower
    Addicted
    Addicted

    Posts : 293
    Reputation : 24
    Join date : 2012-12-06
    Age : 36
    Location : Alaska

    Re: Bring back un-announced invasions!

    Post by MosquitoPower on Thu Jul 04, 2013 12:53 am

    Its almost that there are two situations on opposite side of the pro/con for this idea.

    1. Clueless host is alone and wandering around fighting badies.
    Unannounced invasion = Bad thing.
    -An unannounced invasion would be biiiig boost to invader who will be loaded up with PVP gear while the host may not be even close to being ready for a player fight.

    2. Host and 2(3?) phantoms are smashing their way through everything.
    Unannounced invasion =Good thing.
    - An unannouced invasion would actually help even up the score if the invader had the element of surprise.


    _________________
    PS3 Tag = MosquitoPower (Lev 50 and 120 range characters)
    Dark/Demon Souls Fake Trailers:  Clash of the Demon Souls or Wrath of the Dark Soul
    avatar
    SadPanda
    Caffeinated
    Caffeinated

    Posts : 900
    Reputation : 11
    Join date : 2013-04-20

    Re: Bring back un-announced invasions!

    Post by SadPanda on Thu Jul 04, 2013 2:17 am

    Personally, this would be great. Like in Dark Souls and Demon's Souls, you just don't go human. If you're willing to take the risk of going human form, you take the risk of being invaded. Simple as that.

    But since we are on the topic of invading in general, I really hope that you don't invade, or summon in as a "color". I'd like to see an element of suprise sort of thing with invading, being normally colored rather than an ethereal form would be great side-by-side with an unannounced invasion mechanic.

    I mean, face it. After a while you just run past certain enemies, never thinking anything of them. But to grasp the true feel of tension and constant awareness and paranoia, this is definitely something that Dark Souls II in some way should implement.

    And again since it's already on the topic of invasions, I think you should be able to pay a certain amount of souls to put a bounty on someone's head. I know I'm going to get flak, but it would be a cool idea. Like a revised version of the Darkmoons, or Darkwraiths for hire. Anyway, the people in the covenant can take bounties and can eliminate the target for half of the souls the person put up for the bounty. Half goes to the covenant, half for the bounty hunter.


    _________________
    Well What is it mastr of downboats Well What is it
    edjier dan a knife
    Xbox GT: Gapestation
    avatar
    Reaperfan
    Compulsory Poster
    Compulsory Poster

    Posts : 3008
    Reputation : 135
    Join date : 2012-01-17
    Age : 26
    Location : Canterlot

    Re: Bring back un-announced invasions!

    Post by Reaperfan on Thu Jul 04, 2013 2:40 am

    Wait...am I the only one who never remembers this ever being a thing? I've been playing since Dark Souls's launch and not once have I ever been invaded without a notice coming up. If I have then the invader certainly never made themselves known.

    Honestly though, I don't like this idea. It would only make things slightly more fun for the invader, but infinitely more frustrating for the invaded. There's no balance there since it favors one side at the expense of the other.


    _________________

    "To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
    avatar
    SadPanda
    Caffeinated
    Caffeinated

    Posts : 900
    Reputation : 11
    Join date : 2013-04-20

    Re: Bring back un-announced invasions!

    Post by SadPanda on Thu Jul 04, 2013 2:58 am

    Reaperfan wrote:Wait...am I the only one who never remembers this ever being a thing?  I've been playing since Dark Souls's launch and not once have I ever been invaded without a notice coming up.  If I have then the invader certainly never made themselves known.

    Honestly though, I don't like this idea.  It would only make things slightly more fun for the invader, but infinitely more frustrating for the invaded.  There's no balance there since it favors one side at the expense of the other.
    Hosts can summon phantoms, therefore giving the disadvantage to invaders currently. If it was back to the original formula, PvP would be slightly more balanced.


    _________________
    Well What is it mastr of downboats Well What is it
    edjier dan a knife
    Xbox GT: Gapestation
    avatar
    passivefamiliar
    Obsessed
    Obsessed

    Posts : 443
    Reputation : 14
    Join date : 2012-06-14

    Re: Bring back un-announced invasions!

    Post by passivefamiliar on Thu Jul 04, 2013 4:51 am

    well, I don't know if or how covenants are in dark2 .  But how about make it covenant related? 

    Example: way of the white members get a warning when someone invades.

    or: dark moons do NOT get a warning.

    in game conversation with npcNPC or item description would inform the player of this choice. It would add a whole new level of covenant purpose. Note, those were just 2 examples obviously all covenants would be involved, maybe some only warn if conditions are met etc etc. Idea needs developed on, but iI think its the way to solve this issue. Covens would affect each other as well. Darkmoons would get stealth invasion vs a darkwraithdark wraith even if wraiths nonormally would get a warning. Etc etc.


    _________________
    PSN id: Passivefamiliar


    pony05  ...why is this here you ask? Its a dark world out there. Thats why.
    avatar
    Leeroy_Jenkins
    Obsessed
    Obsessed

    Posts : 335
    Reputation : 7
    Join date : 2012-05-18
    Location : Heading through The Giant's Forrest which on the other side lies The Cave of No Return which holds The Armor of Invincibility...

    Re: Bring back un-announced invasions!

    Post by Leeroy_Jenkins on Thu Jul 04, 2013 6:47 am

    Coming from someone who doesn't invade I think it is a really cool idea here's why... It would allow invaders to have the element of surprise which would be fun for them with stealth kills ect, it would put  invadies on edge more adding to tension and feel of the game and make being in human form more risky/ punishing (something I feel was lacking in DKS as compared to DS), it would even the odds a bit I think cause invadies get phantoms so it's already an uneven fight and as soon as they see "you've been invaded" they get into battle formation and brace or run for the gate or something different than what they would if they didn't know (I know I do)... So all in all I think its a good idea and feels right for the game and if you don't wanna deal with that stay hollow it's not like it takes away half your life and a ring slot so Idk what the deal is there...


    _________________


    Props to BindMind for the sig.
    Spoiler:
    Fun quotes
    "Alright times up lets do this..." -Leeroy Jenkins
    "At least I have chicken" -Leeroy Jenkins
    "Intelligence is how I thought up sword chucks" -Fighter Mcwarrior
    My Builds
    Mystic Archer http://mmdks.com/ikx
    Very Slim Female Samurai http://tinyurl.com/9frfsde
    Tourney Ninja http://tinyurl.com/8dohpd5
    avatar
    Kirk-Barb
    Obsessed
    Obsessed

    Posts : 359
    Reputation : 35
    Join date : 2012-03-30
    Location : Illinois

    Re: Bring back un-announced invasions!

    Post by Kirk-Barb on Thu Jul 11, 2013 5:06 pm

    No one has mentioned the best reason for being warned before an invasion.  So you know who is coming into your game.

    I like to co-op at low level with low level gear so it is fun for both of us. Once an invader shows up and kills me with high level gear and elemental weapons, I find it very nice to know when he is invading again so I can switch my gear to better match up with him.

    There is also the occasional cheater/hacker.  You see their name and you have time to either set a possible ambush, or just quit out.

    I hope the warning stays in.
    avatar
    TheMeInTeam
    Insomniac
    Insomniac

    Posts : 1010
    Reputation : 42
    Join date : 2012-11-05
    Age : 33
    Location : 1337 Accuracy Way

    Re: Bring back un-announced invasions!

    Post by TheMeInTeam on Thu Jul 11, 2013 5:24 pm

    I want a covenant that lets you control NPC characters in the level, within reason.  I'm not sure of the details but that would be awesome.


    _________________
    There is no "I" in team.  There is no "we" either.  There is a me.
    Dolan would like you to turn around and pick up that item on the ground.
    avatar
    SadPanda
    Caffeinated
    Caffeinated

    Posts : 900
    Reputation : 11
    Join date : 2013-04-20

    Re: Bring back un-announced invasions!

    Post by SadPanda on Thu Jul 11, 2013 5:58 pm

    TheMeInTeam wrote:I want a covenant that lets you control NPC characters in the level, within reason.  I'm not sure of the details but that would be awesome.
    People keep thinking of my ideas ;_;


    _________________
    Well What is it mastr of downboats Well What is it
    edjier dan a knife
    Xbox GT: Gapestation
    avatar
    Serious_Much
    Moderator Trainee
    Moderator Trainee

    Posts : 14641
    Reputation : 287
    Join date : 2012-01-17
    Age : 24
    Location : The Dark Side of the Moon

    Re: Bring back un-announced invasions!

    Post by Serious_Much on Thu Jul 11, 2013 6:42 pm

    Umm... When did this happen? 

    I'd love it- you get a sound, if you miss it, your fault winking


    _________________
    PSN and other stuff:
    PSN: HolyPK9 "You are free to sever the chains of fate that bind you"

    Sage Andarta, Founder of the Crystal Seekers; The Noble Knights

    Principal GremSay of the Karmatic Gremlin Gang

    Moderator of the Wiki Chatroom- Come join the fun  cheers

    PRAISE. THE. SUN. lol!
    avatar
    LunarFog
    Hollowed
    Hollowed

    Posts : 1856
    Reputation : 109
    Join date : 2012-12-05
    Age : 22
    Location : Darkroot Basin

    Re: Bring back un-announced invasions!

    Post by LunarFog on Thu Jul 11, 2013 7:09 pm

    To be honest, the "Assassin's of DarkMoon Blades" should have been un-announced invasions.

    avatar
    twigsterxd
    Caffeinated
    Caffeinated

    Posts : 985
    Reputation : 31
    Join date : 2013-04-22

    Re: Bring back un-announced invasions!

    Post by twigsterxd on Thu Jul 11, 2013 7:18 pm

    We already have enough problems with gankers and such. Not getting notifications would only make this worse.


    _________________
    Announcement:
    Support the Dark Souls Wiki:

    Visit http://fextralife.com

    subscribe, have fun, keep the site going
    avatar
    LunarFog
    Hollowed
    Hollowed

    Posts : 1856
    Reputation : 109
    Join date : 2012-12-05
    Age : 22
    Location : Darkroot Basin

    Re: Bring back un-announced invasions!

    Post by LunarFog on Thu Jul 11, 2013 7:23 pm

    twigsterxd wrote:We already have enough problems with gankers and such. Not getting notifications would only make this worse.

     Isn't it the invaders who are usually ganked?

    avatar
    twigsterxd
    Caffeinated
    Caffeinated

    Posts : 985
    Reputation : 31
    Join date : 2013-04-22

    Re: Bring back un-announced invasions!

    Post by twigsterxd on Thu Jul 11, 2013 7:31 pm

    LunarFog wrote:
    twigsterxd wrote:We already have enough problems with gankers and such. Not getting notifications would only make this worse.

     Isn't it the invaders who are usually ganked?

    I call hackers/modders gankers too. People with OP toons at low levels. I just summed them all into 1 category
    avatar
    Forum Pirate
    Chosen Undead
    Chosen Undead

    Posts : 6625
    Reputation : 232
    Join date : 2012-01-30
    Age : 26
    Location : International waters

    Re: Bring back un-announced invasions!

    Post by Forum Pirate on Thu Jul 11, 2013 7:51 pm

    i hate to break it to you, but if a sl 120 is invading a sl 50, that sl 50 is goint to have a hard time at best, wether its announced or not.


    _________________
    Your rules are yours
    My honor is mine.
    Perspective is everything.
    We are Exiles, and our home is Painted with the blood of trespassers.
    avatar
    twigsterxd
    Caffeinated
    Caffeinated

    Posts : 985
    Reputation : 31
    Join date : 2013-04-22

    Re: Bring back un-announced invasions!

    Post by twigsterxd on Thu Jul 11, 2013 8:09 pm

    Forum Pirate wrote:i hate to break it to you, but if a sl 120 is invading a sl 50, that sl 50 is goint to have a hard time at best, wether its announced or not.

    True but at least you would have time to prepare instead of being back stabbed while in your inventory or in sniper mode
    avatar
    Forum Pirate
    Chosen Undead
    Chosen Undead

    Posts : 6625
    Reputation : 232
    Join date : 2012-01-30
    Age : 26
    Location : International waters

    Re: Bring back un-announced invasions!

    Post by Forum Pirate on Thu Jul 11, 2013 8:16 pm

    not really gonna matter.

    I want stealth back. unannounced invasions would help that. Also sin punishment goes to npc's now, so its unlikely dm's are in 2.

    Griefers will still grief and there's no stopping that, no reason not to give stealth a leg up.


    _________________
    Your rules are yours
    My honor is mine.
    Perspective is everything.
    We are Exiles, and our home is Painted with the blood of trespassers.
    avatar
    twigsterxd
    Caffeinated
    Caffeinated

    Posts : 985
    Reputation : 31
    Join date : 2013-04-22

    Re: Bring back un-announced invasions!

    Post by twigsterxd on Thu Jul 11, 2013 8:28 pm

    Sorry don't agree. People have already found ways of ruining game play. This would just add to it. No notifications would force people to keep looking to see if it's safe before doing anything. Or, online playing will dwindle cause who really wants to play cautiously. Not anyone I know


    _________________
    Announcement:
    Support the Dark Souls Wiki:

    Visit http://fextralife.com

    subscribe, have fun, keep the site going
    avatar
    Forum Pirate
    Chosen Undead
    Chosen Undead

    Posts : 6625
    Reputation : 232
    Join date : 2012-01-30
    Age : 26
    Location : International waters

    Re: Bring back un-announced invasions!

    Post by Forum Pirate on Thu Jul 11, 2013 8:35 pm

    Its dks. Play cautiously or die terribly. DKS does not tolerate recklessness.

    As I said, it wouldn't affect griefers at all, they can grief just fine either way and there's not a lot to be done about it.

    Stealth is almost completely useless in dks pvp, and that's sad. I did predicate my assertion with "only if phantoms make noise" meaning that you would hear them coming if they had any armor worth mentioning, and if they don't they're at a huge disadvantage after that initial strike (assuming they get it) in actual combat.

     Also remember that bs's got nerfed (again)in 2 by all appearences.


    _________________
    Your rules are yours
    My honor is mine.
    Perspective is everything.
    We are Exiles, and our home is Painted with the blood of trespassers.

    Sponsored content

    Re: Bring back un-announced invasions!

    Post by Sponsored content


      Current date/time is Mon Aug 21, 2017 5:14 am