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    new to dual wielding

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    new to dual wielding Empty new to dual wielding

    Post by jimmyc0341 Fri Jun 28, 2013 7:06 pm

    As the title states I have just started dual wielding albeit not efficiently. I'm still getting used to not using a shield which is pretty tought for me because I rely on it more than I should and now w/out a shield I seem to be playing more defensively than usual. In my RH I use either the uchi or Furysword and my LH either a shotel or Rapier and even then i still only use my RH weapon forgetting i have a LH weapon as well. Any tips for someone new to dual wielding? Any ideas on what weapons go good w/dual wielding?
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    new to dual wielding Empty Re: new to dual wielding

    Post by testspecimen85 Fri Jun 28, 2013 7:19 pm

    jimmyc0341 wrote:As the title states I have just started dual wielding albeit not efficiently. I'm still getting used to not using a shield which is pretty tought for me because I rely on it more than I should and now w/out a shield I seem to be playing more defensively than usual. In my RH I use either the uchi or Furysword and my LH either a shotel or Rapier and even then i still only use my RH weapon forgetting i have a LH weapon as well. Any tips for someone new to dual wielding? Any ideas on what weapons go good w/dual wielding?

     The only weapon class I've had success with wielding in the offhand is a spear (and I'm fairly new at it).  I've tried an offhand shotel and it's kind of pointless other than the fact that it parries.  Right now I'm building this and loving it.  The demon's spear is great offhand because of its reach.  Apparently, from what other users on this forum have been telling me, offhand spears and strength weapons also work well together.
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    Post by jimmyc0341 Fri Jun 28, 2013 7:23 pm

    Wow!!! a falchion and an offhand Demon Spear. that's pretty interesting. It had never occured to me to use a spear in my offhand. And you say the set up is working good for you?
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    new to dual wielding Empty Re: new to dual wielding

    Post by Leet Fri Jun 28, 2013 7:26 pm

    Duel chaos blade or go home.
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    Post by billy_bayonet Fri Jun 28, 2013 7:29 pm

    Dual wielding is all about spacing, You need to get in close get a 2-3 hit Right Left right Combo then roll out, Always change which hand starts the Combo to screw up your opponents parry timings, Switch between one hand and two hand as much as you can to also throw them of when you are going to parry.
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    Post by testspecimen85 Fri Jun 28, 2013 7:44 pm

    jimmyc0341 wrote:Wow!!! a falchion and an offhand Demon Spear. that's pretty interesting. It had never occured to me to use a spear in my offhand. And you say the set up is working good for you?

    Yeah, it's been great adding that kind of range to a falchion build.  Not that the spear does a ton of damage or anything, but adding a few pokes here and there to my normal tactics while using a curved sword has proved to be surprisingly effective.  I'm not quite at level 100 with that build I posted, so we'll see if it's still competitive when I get there.
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    Post by Leet Fri Jun 28, 2013 8:07 pm

    Dks doesn't implement dual wielding very good. It's do able (i love doing it) but Dks2 looks very promising the class made for dual wielding. I'm excited. Awesome combos and shiz.
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    Post by RANT Fri Jun 28, 2013 9:42 pm

    dual wielding is not that good in dks, but one of the best off hand weapons has to be the falchion, good damage and can parry, spears and rapiers are good but kinda boring.
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    Post by jimmyc0341 Sat Jun 29, 2013 12:42 am

    So when you say spacing basically thats my defense right? Go in 2-3hits back out and repeat? That's doable for me right now. I'm still trying to get used to the no shield thing and I really suck @ parrying in general. PvE parrying is like clockwork for me but PvP parrying for me is horrendous. I seem to be no good at it with or w/out a shield
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    Post by Sentiel Sat Jun 29, 2013 2:47 am

    Personally, I would go with offhand PGS, or a spear. It's important to choose a weapon that compliments your main hand one. So if your main weapon is slow, or has a short reach, make your offhand one something fast, or with long reach, to make up for what the main weapon lacks.

    For examle, PGS did a great job with Chaos Blade and a spear did great with Claymore.
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    Post by Eko Sat Jun 29, 2013 3:23 am

    I am new to duel-wielding, but I have found a lot of success with the help of Billy_Bayonet and Shadowz_Ninjaz. I'll try to be as clear as possible here since duel-wielding can be very hard and confusing at first. I would also like to add that I think it is just as viable as a shield.

    First off, when you are trying out duel-wielding it is extremely important to remember that variety is your biggest advantage. If at all possible it is best to have all four slots each filled up with a different type of weapon. Having two katanas is a bad idea as not only do you become more predictable, but you are in essence being self-defeating. Since the strength of duel-wielding is variety it would be bad to limit your variety. I recommend starting with the weapon you are most comfortable with in your right hand as the main weapon you will be using. It will make the transition away from using a shield much easier.

    Secondly, and I would say the second most important, is to have a weapon that can parry in the off-hand that also does damage. This weapon would be your main off-hand weapon and should be another weapon you are comfortable with as it will help with the transition. The point about needing to have the weapon do damage is to keep people away from the Parrying Dagger. While it may increase your parry window, it does very little damage and serves almost no purpose outside of parrying. I am quite fond of the Estoc in the off-hand for it's classy parry animation, decent damage and ability to get in a quick poke here and there when it's needed.

    Third, you need to experiment. Once you have a build worked out, I recommend a quality build of some sorts to allow for max variety, you need to start trying out new weapons in both hands and seeing how you feel about them. When trying these new weapons out keep in mind their weapon type, move sets and range.

    Fourth, do not spam parries. I had a terrible habit of spamming parries when I first started trying to duel-wield and it took Billy and Shadow backstabbing me repeatedly to break the habit. Spamming parries will cause you to lose very frequently. You should only parry when you feel confident that you will successfully parry the attacking player. At first, without your shield, you may be a bit antsy and a bit anxious and you will probably want to try and parry every attack to get the match done as fast as possible. This will get the match over very quickly as you will be dead quickly.

    Finally, you need to have a ton of patience. At first you won't win much at all and it will be extremely frustrating. You will run into people you know you could have defeated if you had a shield and it will make you want to go back immediately. I would recommend you leave all of your shields in your bottomless box when you start dueling or invading while duel-wielding; this will help ease the temptation of wanting to just switch to your shield and give up on duel-wielding all together.

    I find a very useful weapon set-up to be something like: a greatsword and katana in the right hand and a curved sword and spear in the off-hand. This allows for a lot of variety in both hands. In your right hand you will have a horizontal swinging greatsword able to stagger people and dish out massive damage and it will be switchable with a much faster weapon. In your off hand you will have a parrying weapon with solid speed in the curved sword and a spear to keep people at range and get solid counter damage by poking people mid-roll. If you use this combination right you can easily adapt to anything your opponent throws your way and control the pace of the match. I don't use this set-up anymore as I have found specific weapons I like to use, but this is a good cookie-cutter sort of load out that is helpful when you get started. I wish you the best of luck.

    TL;DR:


    Last edited by Eko on Sat Jun 29, 2013 3:31 am; edited 1 time in total
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    Post by shadowzninjaz Sat Jun 29, 2013 3:27 am

    billy_bayonet wrote:Dual wielding is all about spacing, You need to get in close get a 2-3 hit Right Left right Combo then roll out, Always change which hand starts the Combo to screw up your opponents parry timings, Switch between one hand and two hand as much as you can to also throw them of when you are going to parry.

    Trust me the guy knows what he is talking about on dual wielding

    I like using main hand katana and off hand falchion or spear the most 4 dual wielding
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    Post by Dibsville Sat Jun 29, 2013 4:21 am

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    Post by jimmyc0341 Sat Jun 29, 2013 5:38 pm

    Eko wrote:I am new to duel-wielding, but I have found a lot of success with the help of Billy_Bayonet and Shadowz_Ninjaz. I'll try to be as clear as possible here since duel-wielding can be very hard and confusing at first. I would also like to add that I think it is just as viable as a shield.

    First off, when you are trying out duel-wielding it is extremely important to remember that variety is your biggest advantage. If at all possible it is best to have all four slots each filled up with a different type of weapon. Having two katanas is a bad idea as not only do you become more predictable, but you are in essence being self-defeating. Since the strength of duel-wielding is variety it would be bad to limit your variety. I recommend starting with the weapon you are most comfortable with in your right hand as the main weapon you will be using. It will make the transition away from using a shield much easier.

    Secondly, and I would say the second most important, is to have a weapon that can parry in the off-hand that also does damage. This weapon would be your main off-hand weapon and should be another weapon you are comfortable with as it will help with the transition. The point about needing to have the weapon do damage is to keep people away from the Parrying Dagger. While it may increase your parry window, it does very little damage and serves almost no purpose outside of parrying. I am quite fond of the Estoc in the off-hand for it's classy parry animation, decent damage and ability to get in a quick poke here and there when it's needed.

    Third, you need to experiment. Once you have a build worked out, I recommend a quality build of some sorts to allow for max variety, you need to start trying out new weapons in both hands and seeing how you feel about them. When trying these new weapons out keep in mind their weapon type, move sets and range.

    Fourth, do not spam parries. I had a terrible habit of spamming parries when I first started trying to duel-wield and it took Billy and Shadow backstabbing me repeatedly to break the habit. Spamming parries will cause you to lose very frequently. You should only parry when you feel confident that you will successfully parry the attacking player. At first, without your shield, you may be a bit antsy and a bit anxious and you will probably want to try and parry every attack to get the match done as fast as possible. This will get the match over very quickly as you will be dead quickly.

    Finally, you need to have a ton of patience. At first you won't win much at all and it will be extremely frustrating. You will run into people you know you could have defeated if you had a shield and it will make you want to go back immediately. I would recommend you leave all of your shields in your bottomless box when you start dueling or invading while duel-wielding; this will help ease the temptation of wanting to just switch to your shield and give up on duel-wielding all together.

    I find a very useful weapon set-up to be something like: a greatsword and katana in the right hand and a curved sword and spear in the off-hand. This allows for a lot of variety in both hands. In your right hand you will have a horizontal swinging greatsword able to stagger people and dish out massive damage and it will be switchable with a much faster weapon. In your off hand you will have a parrying weapon with solid speed in the curved sword and a spear to keep people at range and get solid counter damage by poking people mid-roll. If you use this combination right you can easily adapt to anything your opponent throws your way and control the pace of the match. I don't use this set-up anymore as I have found specific weapons I like to use, but this is a good cookie-cutter sort of load out that is helpful when you get started. I wish you the best of luck.

    TL;DR:
    Very good tips Eko. I do definitely need to stop spamming parries that's for sure. I'm no good @ parrying to begin with and my patience is always low especially against gankers. As of now I am experimenting w/different weapon combinations and alot of people have said to use a spear in the off hand. I am not much of a spear user though but I understand where the need for reach comes into play. I wish you guys were on Xbox so we could duel and that you could tell me what I'm doing wrong and what i'm doing right. Obviously I have success but not as much if i had a shield like you mentioned and i find that going back to a shield would be a cold comfort even though I know I'd do alot better w/a shield. I know DkS dual-wielding is not smooth and clean but it's something i want to be good at and I know takes practice. Thank you guys for the tips and if anyone is on Xbox and would like to duel me and teach me some tips in game that would be most welcome
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    Post by jimmyc0341 Sat Jun 29, 2013 5:39 pm


     Thank you dibs. i will most definitely try some of these combinations. they look very intriguing

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