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    Lunar Magic vs Summoning magic

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    Which is better

    [ 5 ]
    Lunar Magic vs Summoning magic I_vote_lcap56%Lunar Magic vs Summoning magic I_vote_rcap [56%] 
    [ 4 ]
    Lunar Magic vs Summoning magic I_vote_lcap44%Lunar Magic vs Summoning magic I_vote_rcap [44%] 

    Total Votes: 9
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    Post by LunarFog Tue Jun 11, 2013 4:21 pm

    Which do you prefer? Do either of them have any place in future Dark Souls games? General discussion? Oh. And How would I get a hold of the Dark Souls 2 team? I'm going to send them my ideas hopefully after I edit them a little with some feedback.

    A link to the original Summoning Magic thread

    A link to the original Lunar Magic thread
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    Post by LunarFog Wed Jun 12, 2013 12:36 am

    No feedback? I'd appreciate having just a little bit kore feedback before calling the two finished
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    Post by Carphil Wed Jun 12, 2013 2:48 pm

    I've read only the first thread, once I'm done studiyng I'll read the second one and post my opinion.
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    Post by Gollumseverywhere Wed Jun 12, 2013 6:35 pm

    Hmm im at an indecision...why not send both let the developlers decide which they like like best
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    Post by LunarFog Thu Jun 13, 2013 12:23 am

    Gollumseverywhere wrote:Hmm im at an indecision...why not send both let the developlers decide which they like like best
    I'm going to for sure, but I wanted to get one last batch of insight to clean them up before I send them in.  I know usually it's annoying, but you'd really be helping me out if you completely picked them apart and told me what exactly you think about them.
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    Post by Gollumseverywhere Thu Jun 13, 2013 5:15 pm

    Well lunar weapons strike me more of what enchanting should have been in the first place..summoning magic on the otherhand seems like it could be hit or miss overall depending on how its balanced
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    Post by LunarFog Mon Jun 17, 2013 4:38 pm

    @ Gollumseverywhere

    Enchanting?  You mean the weapon buffs?  Explain?
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    Post by Carphil Mon Jun 17, 2013 5:51 pm

    Both threads are pretty good. I enjoyed how you classified and managed to make complicated ideas into simple descriptions. Do it and apply to from. As a moon fan, I'm going to say the Lunar magic thread is a bit more organized in terms of pratical uses, but both ideas are really good.
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    Post by Soris Ice Goldwing Mon Jun 17, 2013 5:58 pm

    I have to say the Lunar thread. It has more of a organized and realistic use in the game and unlike the summon I think the Lunar magic is a wise, and less exploitable than the summon magic in PvP.
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    Post by LunarFog Mon Jun 17, 2013 7:31 pm

    @Soris 

    Yea I guess you're right about that.  When I thought of it, I mainly thought about balancing issues up to the standard level caps.  But a Darkmoon guy that's 100 levels above you would be pretty OP I suppose.
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    Post by Jansports Mon Jun 17, 2013 10:33 pm

    I'm a big fat summoning junky. I love the premise of summoning, and in any game where summoning other things to fight for you is possible I do it.

    One thing I'd say about summoning is that I personally do not want to lose control of my main character ever. I much prefer systems where you direct your minions in some fashion, or they simply act on their own. Simple commands like "go forward" or "come here" or "attack my target" tend to work well.

    That said As hard as I try I cannot imagine summoning in a souls game. The regulated paced combat is just not meshing with the idea of having say a phantom bear maul things for me. Perhaps my imagination is just broken but I just can't see it.

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