Emotes 2.0

    Share

    Animaaal
    Compulsory Poster
    Compulsory Poster

    Posts : 3419
    Reputation : 175
    Join date : 2013-01-17

    Emotes 2.0

    Post by Animaaal on Sun May 19, 2013 8:54 pm

    I always thought the emotes were just kinda bland. I'm not one who would use the voice chat all the time if it were implemented. I like the emote concept, but they seem rather lacking imo. Here's a couple ideas I would like to see:

    1) Invader gestures.

    I dont want to sacrifice an attunement slot to "draw aggro". I would like one gesture to have the enemies walk over to me, and a seperate gesture to tell them where to go. Nothing to complicated, but if i did this: Beckon ...

    ...followed by this: Point Forward ...

    ...it would be supercool if the AI enemies and/or NPCs started going that way.

    2) Faster utility emotes.

    As far as pointing somewhere, beckoning, bow greetings, etc...I'd like to see them a little faster is all.

    3) Slower more creative vanity emotes.

    Nuff said. I'd definitely like to lick the blood off my sword after beating some gankers. twisted

    4) Emotes with sounds.

    I know it sounds kinda off the wall, but how many times has a phantom run off and you "beckon" only to have him/her blindly go charging in when you were going to give him/her something cool, or were waiting for another phantom?

    I'd like to see some emotes that say, "Hey wait!"..."Over here!"...or "Waiting for someone". I think they could be creatively crafted to allow for a lot to be said with one gesture.

    Those are just some random ideas. What about you guys? Any other ideas?


    Last edited by Animaaal on Sun May 19, 2013 9:35 pm; edited 1 time in total
    avatar
    Dibsville
    Abyss Dweller
    Abyss Dweller

    Posts : 9377
    Reputation : 134
    Join date : 2013-03-09
    Age : 20
    Location : Gensōkyō

    Re: Emotes 2.0

    Post by Dibsville on Sun May 19, 2013 8:57 pm

    We need extra emotes for different genders too.
    A girl's Proper Bow should be replaced with Curtsy.


    _________________
    PSN: Dibsville
    The Exiled of Ariamis; join the cause!
    EarthScraper wrote:OK, now I've just learnt that you never mess with Dibs on a Dark Souls topic, cause he will put you down.
    avatar
    Slarg232
    Insomniac
    Insomniac

    Posts : 1351
    Reputation : 51
    Join date : 2012-08-07
    Age : 26

    Re: Emotes 2.0

    Post by Slarg232 on Sun May 19, 2013 9:04 pm

    I wouldn't mind a Key Item that gives you someone's voice when you do you're emotes. Like Goughs' Stones, but instead of an item slot it would have him say "Hello!" When you wave or something like that.


    _________________



    Animaaal
    Compulsory Poster
    Compulsory Poster

    Posts : 3419
    Reputation : 175
    Join date : 2013-01-17

    Re: Emotes 2.0

    Post by Animaaal on Sun May 19, 2013 9:24 pm

    Slarg232 wrote:I wouldn't mind a Key Item that gives you someone's voice when you do you're emotes. Like Goughs' Stones, but instead of an item slot it would have him say "Hello!" When you wave or something like that.

    Thats not bad, but I thought the idea of combining the carvings and emotes woulda been kinda cool.

    It would also be cool if they would draw aggro to yourself if you used the "voice emotes" near enemies.

    lol! I guess someone REALLY hates the idea...meh Shrug
    avatar
    Dibsville
    Abyss Dweller
    Abyss Dweller

    Posts : 9377
    Reputation : 134
    Join date : 2013-03-09
    Age : 20
    Location : Gensōkyō

    Re: Emotes 2.0

    Post by Dibsville on Sun May 19, 2013 9:25 pm

    Why would anyone ever downrep this.
    My uprep will keep the balance!


    _________________
    PSN: Dibsville
    The Exiled of Ariamis; join the cause!
    EarthScraper wrote:OK, now I've just learnt that you never mess with Dibs on a Dark Souls topic, cause he will put you down.

    Animaaal
    Compulsory Poster
    Compulsory Poster

    Posts : 3419
    Reputation : 175
    Join date : 2013-01-17

    Re: Emotes 2.0

    Post by Animaaal on Sun May 19, 2013 9:28 pm

    You have my thanks. Proper Bow +3

    However, it would be nice to know why its a bad idea. It very well could be...or at least have errors in the concept pointed out so that the idea can be refined...oh well. :roll:
    avatar
    ublug
    Forum Lord
    Forum Lord

    Posts : 1125
    Reputation : 240
    Join date : 2012-01-16

    Re: Emotes 2.0

    Post by ublug on Mon May 20, 2013 12:02 am

    I also posted this in another thread, but it might belong here since it relates to emotes.

    I wan't to use emotes while standing on top of a message or a summon sign (and other stuff you can interact with).
    The emote animation should also be interrupted by any action you do on your controller, instead of locking you into the full animation as it does now.
    avatar
    samster628
    Addicted
    Addicted

    Posts : 278
    Reputation : 3
    Join date : 2012-08-19
    Location : the land of the livid dead

    Re: Emotes 2.0

    Post by samster628 on Mon May 20, 2013 3:43 am

    I agree with the forum lord you should be able to break out of bows. It would prevent such things as the old bow then smash them with soul spear when they return the bow. And we could use some more emotes but i am not sure about sound. In the main story out character never speaks only grunts when falling and such and i think that adds to the dark atmosphere of the game. maybe if the hello wood was an emote not an item? That i think would be a better alternative.


    _________________
    *disclaimer* No offence was meant to anyone or anything in this post twistedevil

    Animaaal
    Compulsory Poster
    Compulsory Poster

    Posts : 3419
    Reputation : 175
    Join date : 2013-01-17

    Re: Emotes 2.0

    Post by Animaaal on Mon May 20, 2013 10:50 am

    Excellent idea. Canceling emotes....going into op.
    avatar
    Looking Glass Mind
    Casual
    Casual

    Posts : 42
    Reputation : 5
    Join date : 2013-04-26

    Re: Emotes 2.0

    Post by Looking Glass Mind on Tue May 21, 2013 5:01 am

    I'd like to be able to emote that I don't want to engage in PvP with an invader. It would be great if an invader could be told that I am trying to solely focus on PvE, and also hilarious if they ignored the emote and iced me anyway.


    _________________
    PSN ID: bhitchelectric. (Yes, I am female.)
    avatar
    dragonbeast6
    Casual
    Casual

    Posts : 57
    Reputation : 0
    Join date : 2012-12-10
    Location : Northern hemisphere..scandenavia

    Re: Emotes 2.0

    Post by dragonbeast6 on Tue May 21, 2013 7:43 pm

    I would like more interactive emotes. Like taking the hand of an npc\ally and kissing it.
    Or chest bump and High fives. If you wanted you could leave em hanging.
    Head butts would also be cool.I would also like to see angry emotes.
    And lastly face palm.


    _________________
    Dark souls 2 :affraid:
    My life is over
    avatar
    ExplodingPenguin
    Addicted
    Addicted

    Posts : 132
    Reputation : 3
    Join date : 2013-04-21
    Location : Under your sink

    Re: Emotes 2.0

    Post by ExplodingPenguin on Wed May 22, 2013 4:11 am

    I want to be able to shake my fist at someone.


    _________________
    "In the Age of Ancients, the world was unformed, shrouded by fog. A land of grey crags, archtrees, and Everlasting Dragons."
    avatar
    xysizzle
    Newbie
    Newbie

    Posts : 17
    Reputation : 0
    Join date : 2012-08-31
    Age : 21
    Location : Virginia

    Re: Emotes 2.0

    Post by xysizzle on Wed May 22, 2013 2:51 pm

    I really want there to be a new fuel initiating emote. Like having the player spin their weapon then hold it Obi-Wan style over their head, pointed at the enemy. That would be pretty awesome
    avatar
    Myztyrio
    Insomniac
    Insomniac

    Posts : 1223
    Reputation : 44
    Join date : 2012-07-29
    Age : 21
    Location : Milliontown

    Re: Emotes 2.0

    Post by Myztyrio on Thu May 23, 2013 7:07 pm

    The sounds would ruin it. Wait, you can use undead rapport to aggro enemies in a hosts world?


    _________________
    PSN: Myztyrio
    Sub: AzureArmageddon





    Animaaal
    Compulsory Poster
    Compulsory Poster

    Posts : 3419
    Reputation : 175
    Join date : 2013-01-17

    Re: Emotes 2.0

    Post by Animaaal on Thu May 23, 2013 8:05 pm

    Myztyrio wrote:The sounds would ruin it. Wait, you can use undead rapport to aggro enemies in a hosts world?

    Emotes like the wood carvings, nothing too complicated. My examples aren't that great.

    Also, that takes up attunement, and also a weapon slot.
    avatar
    Myztyrio
    Insomniac
    Insomniac

    Posts : 1223
    Reputation : 44
    Join date : 2012-07-29
    Age : 21
    Location : Milliontown

    Re: Emotes 2.0

    Post by Myztyrio on Fri May 24, 2013 12:15 am

    Animaaal wrote:
    Myztyrio wrote:The sounds would ruin it. Wait, you can use undead rapport to aggro enemies in a hosts world?

    Emotes like the wood carvings, nothing too complicated. My examples aren't that great.

    Also, that takes up attunement, and also a weapon slot.

    No, I mean you can use that as an invader? I was only aware of using it as a host


    _________________
    PSN: Myztyrio
    Sub: AzureArmageddon





    Sponsored content

    Re: Emotes 2.0

    Post by Sponsored content


      Current date/time is Tue Aug 22, 2017 11:49 am