invade without knowing it.

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    mattecoolio
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    invade without knowing it.

    Post by mattecoolio on Sun May 19, 2013 12:05 pm

    i would love a way to invade without knowing it like your walking around doing your stuff and out of no where a guy walks around the corner not knowing that he or you invaded the world. that would make it more exiting because then both party's are not prepared and then its more fun. no pvp equipment or spells just luck and skill and so big grin
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    Seignar
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    Re: invade without knowing it.

    Post by Seignar on Sun May 19, 2013 12:15 pm

    It seems rather interesting, it would kind of like those white phantoms physically manifestation in your world for a time. It would kind of go with the Lore, but gameplay wise the difficulty would be doing it without other becoming aware.

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    mr_no_face
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    Re: invade without knowing it.

    Post by mr_no_face on Sun May 19, 2013 12:21 pm

    that would be intense as hell ... like you walk through a fog gate and it lags a little and you just assume its loading but it just threw you into another world. or the transition happens as you ride an elevator to your unknown destination


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    GrinTwist
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    Re: invade without knowing it.

    Post by GrinTwist on Sun May 19, 2013 12:38 pm

    I don't know about this.

    On one hand it would offer a new exciting type of PVP.

    On the other this might get annoying very fast. How often are we talking here? This could get annoying simply because of the fact that this might happen at least five times a day when we are trying to do a quest ourselves.

    Also wouldn't that also mean the invader would no longer have the red aura that signifies that they've invaded? This would have to be a whole new type of PVP to begin with than.


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    Seignar
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    Re: invade without knowing it.

    Post by Seignar on Sun May 19, 2013 12:42 pm

    The way I see it: White Phantoms could physically manifest at any time as a third-party player, since Lore-wise time is distorted and altered.

    But, this possess innumerable problems. Such as making sure neither player knows this has happened. The fact the "invading" player is at a disadvantage and at a lost of the area since the world would have to alter to the host's world (or I would recommend that enemies that the invader still had alive respawned instantly)

    It would be troublesome, the biggest thing, however, is how would the players interact with one another. Knowing they both mean no real hostility (as it was an accident), it wouldn't really serve a purpose.


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