PRAISE THE SUMS!
Been doing some research into shields and made more than a few discoveries. I'm going to start with the data that most people will be able to put to more practical use... the STABILITY BONUS for two-handing a shield!
First off, it does give a stability boost, which in turn reduces Stamina loss. It's something I didn't really consider until I tried it. I've found this very valuable in speed running area's of the game. The improvement is pretty staggering.
https://www.youtube.com/watch?v=Z9AH_IIF1BU&feature=c4-overview&list=UUkmaMkDzRzP4_AmrZVfwfcQ
Watch this if you want to see the preliminary results and the how, It's been improved since, and I'll post some video evidence when it's ready.
So what % improvement do you get? Note that this is only my preliminary result which I'm refining
It might not sound like much. But that's enough to turn 55 stability to approx 68 stability. That's the difference between the default Heater Shield and the Giant's Shield. Even a SL1 can use the Heater Shield, then two-hand it and can tank hits from the Gargoyles, Taurus, Capra and pretty much every baddie in the game.
Remember! A increase of 23ish% stability does not equal a 23% reduction in Stamina Loss for blocking, that formula is not so simple and is not known yet... but that much Stability increase provides better Stamina reduction/drain that 23%.
Annoyingly I'm pretty close to figuring it out perfectly and think you guys might help, there are lot's of secondary factors I've yet to discuss... lots of em. Making me have my doubts but I'm 100% it's between 20 and 25%. But anywho! Let's get a little discussion going before I post the more baffling aspects of this puzzle! There will even be charts and tables!
Been doing some research into shields and made more than a few discoveries. I'm going to start with the data that most people will be able to put to more practical use... the STABILITY BONUS for two-handing a shield!
First off, it does give a stability boost, which in turn reduces Stamina loss. It's something I didn't really consider until I tried it. I've found this very valuable in speed running area's of the game. The improvement is pretty staggering.
https://www.youtube.com/watch?v=Z9AH_IIF1BU&feature=c4-overview&list=UUkmaMkDzRzP4_AmrZVfwfcQ
- How I worked it out, if you don't want to watch it:
- My method was pretty simple, although time consuming. It goes like this;
2-handing a shield gives you a bonus to stability, but that % is unknown. But all the shields Stability values ARE KNOWN. If you can find a shield that when 2-handed behaves like a stronger 1-handed shield and the Stamina loss/drain is almost equal, we can do some basic maths to work out a approx value of increase!
Watch this if you want to see the preliminary results and the how, It's been improved since, and I'll post some video evidence when it's ready.
So what % improvement do you get? Note that this is only my preliminary result which I'm refining
- It's this much! Have a guess first!:
- It's 20-23% Stability improvement.
It might not sound like much. But that's enough to turn 55 stability to approx 68 stability. That's the difference between the default Heater Shield and the Giant's Shield. Even a SL1 can use the Heater Shield, then two-hand it and can tank hits from the Gargoyles, Taurus, Capra and pretty much every baddie in the game.
Remember! A increase of 23ish% stability does not equal a 23% reduction in Stamina Loss for blocking, that formula is not so simple and is not known yet... but that much Stability increase provides better Stamina reduction/drain that 23%.
Annoyingly I'm pretty close to figuring it out perfectly and think you guys might help, there are lot's of secondary factors I've yet to discuss... lots of em. Making me have my doubts but I'm 100% it's between 20 and 25%. But anywho! Let's get a little discussion going before I post the more baffling aspects of this puzzle! There will even be charts and tables!