I remember when I first beat Dark Souls, it was significantly harder than it is now (back when humanity was really scarce, there was no real wiki, and online did not work correctly).
I loved it.
Nowadays its easy to be robbed at least a little by online play. Don't get me wrong here, you summon someone, and you can get anything, and I don't have a problem with the amazing for their level helpers, but for the first run through, it can really yonk a lot away.
Anyway. My girlfriend is thinking of getting Dark Souls, she is a gamer, but she wants to play it with me. Now if that was up to me, I would just make a new character, with a design in mind, and kill some butt with her, but I know that, since I have so much experience and can easily get +15 weapons at minimum level, I was thinking of a system that avoids just ruining it. I understand that statement is a bit of a paradox.
Here's the plan:
I intend to make a charter for lower soul level play, I have cheats, so I can re-roll it whenever I want (thank goodness for that, its like a BB glitch, and I don't use it to abuse people, I can just remake whenever, really breathed life into Dark Souls PvP for me and my dragon love).
Something similar to this is the end game plan:
http://mmdks.com/2523
Yeah not 100% on it. I dunno, when I was designing an INT build, I've always wanted to use the moonlight butterfly horn, but I hated the spells. Then I remembered there was new dark magic (new for me). I love it. I actually used to prefer FAI spells, but other then Great Magic Barrier plus Black Knight Shield (for awesomeness!), it doesn't really appeal to me anymore. I may actually just go full fire, as I haven't make a pyro character in a while. The build would be pretty similar.
So when we play together, after I help with Torus Demon, here is what I think I will do.
-I will not upgrade anything, my dragon self included. It will be at +0.
-Before each time she can summon me, or perhaps once per area summon, she will have to fight me in PvP, with the build at +0.
-If she wins, which at first is unlikely, then I will upgrade +1 to all weapons, after the 5th win, it will start on the Divine path.
-After each win, I will give 10 dragon scales to upgrade myself.
-After each 3rd win, I will increase the BK shield +1.
-After the 10th win, I will change the Force and Magic Barrier into WotG and GMB.
-I will be the exact same level as her.
I found that system interesting. As it teaches PvP, its not easy, and the better she does, the better I do, and worse she does, the worse I do. It means that even with continued defeat, eventually she will beat me, as it would be hard to beat someone with +7 weapons with +0. The stronger she plays, the better her phantom gets to be as well, so its win-lose-lose-win-win-win-lose-lose for everyone.
What are your thoughts on Dark Souls co-op, how would you not ruin it, and what do you think of my system?
I loved it.
Nowadays its easy to be robbed at least a little by online play. Don't get me wrong here, you summon someone, and you can get anything, and I don't have a problem with the amazing for their level helpers, but for the first run through, it can really yonk a lot away.
Anyway. My girlfriend is thinking of getting Dark Souls, she is a gamer, but she wants to play it with me. Now if that was up to me, I would just make a new character, with a design in mind, and kill some butt with her, but I know that, since I have so much experience and can easily get +15 weapons at minimum level, I was thinking of a system that avoids just ruining it. I understand that statement is a bit of a paradox.
Here's the plan:
I intend to make a charter for lower soul level play, I have cheats, so I can re-roll it whenever I want (thank goodness for that, its like a BB glitch, and I don't use it to abuse people, I can just remake whenever, really breathed life into Dark Souls PvP for me and my dragon love).
Something similar to this is the end game plan:
http://mmdks.com/2523
Yeah not 100% on it. I dunno, when I was designing an INT build, I've always wanted to use the moonlight butterfly horn, but I hated the spells. Then I remembered there was new dark magic (new for me). I love it. I actually used to prefer FAI spells, but other then Great Magic Barrier plus Black Knight Shield (for awesomeness!), it doesn't really appeal to me anymore. I may actually just go full fire, as I haven't make a pyro character in a while. The build would be pretty similar.
So when we play together, after I help with Torus Demon, here is what I think I will do.
-I will not upgrade anything, my dragon self included. It will be at +0.
-Before each time she can summon me, or perhaps once per area summon, she will have to fight me in PvP, with the build at +0.
-If she wins, which at first is unlikely, then I will upgrade +1 to all weapons, after the 5th win, it will start on the Divine path.
-After each win, I will give 10 dragon scales to upgrade myself.
-After each 3rd win, I will increase the BK shield +1.
-After the 10th win, I will change the Force and Magic Barrier into WotG and GMB.
-I will be the exact same level as her.
I found that system interesting. As it teaches PvP, its not easy, and the better she does, the better I do, and worse she does, the worse I do. It means that even with continued defeat, eventually she will beat me, as it would be hard to beat someone with +7 weapons with +0. The stronger she plays, the better her phantom gets to be as well, so its win-lose-lose-win-win-win-lose-lose for everyone.
What are your thoughts on Dark Souls co-op, how would you not ruin it, and what do you think of my system?