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    low level PvP

    DigitaLinsanitY
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    Post by DigitaLinsanitY Thu May 02, 2013 5:13 pm

    I know this thread has been done before, my apologies if I'm flooding the forum. I did a general search but still have some questions.


    I've never done any low level runs, so I figured I'd do one while this flickering gets
    fixed. After it's done I plan on hosting/cooping in the burg.

    I have three questions, all regarding the PvP side of this. (I don't plan on going over sl10)

    1. Is there any point at all in increasing vit / poise. Never done pvp at
    such low levels, will pretty much everything one/two shot anyways?

    2. Is the stun / timing on the miracle "force" the same as wotg? (meaning can I stun + bs with it?)

    3. In your experience, what weapons (other than spear) work well in this
    type of "high dmg, low life" combat. I've seen club / hand axe /
    falichion / rapiers being suggested.

    Thanks for your input.

    *edited for formatting*
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    Post by Animaaal Thu May 02, 2013 5:27 pm

    1a-yes/no depends on build<--poise

    1b-most likely, unless facing questers.

    2-Yes, for the most part. I still believe WotG does more poise damage though. But yes Force works fine at stunning some opponents. I also think Force has a wider range...someone please corret me on either of those points. Force can work very well as a "deflector shield" at times as well.

    3-Falchion would be one of my favorites. Dark Bead and the Ooolacile cat would be monsterous. Combustion pyros, fire surge. Elemental Barlder Side Sword is used frequently at lower levels. Short bow and light crossbow (elemental) would be nice. All weapons would be elemental at such low soul levels.
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    Post by DigitaLinsanitY Thu May 02, 2013 5:34 pm

    Thx for the input.

    To clear up, I don't plan on facing questers, just the guys that invade em. Facing questers doesn't seem like fun and all my questions assume that the invader has end game gear.
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    Post by Animaaal Thu May 02, 2013 5:40 pm

    Np. And thats cool. You might want to use say +5 weapons and not one shot everything either lol. Just bust out the "big dogs" for the invaders.

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    Post by DigitaLinsanitY Thu May 02, 2013 5:43 pm

    Right, I'm not trying to ruin anyone's play through. It's pretty obnoxious when someone does that imo.

    I figured with the flickering this is a good opportunity to do a low SL run, something I've been wanting to do for a long time. Might as well get a good low level helper / griefer hunter out of this.

    Cheers.

    *edit* maybe do a little trolling by summoning someone into an NG+ world...or is that being a bit of a douche? With my luck I'll get some pro who actually wrecks the gargoyles and ruins it all for me lol!.
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    Post by Dibsville Thu May 02, 2013 5:57 pm

    I have done many low level runs, including a base level run with each character as well as small levels in certain characters. I've learned quite a bit about the game while doing these, strategies that work well, what weapons are best in each situation, spell choice, etc.

    If you're going to do a low level run, I suggest doing a SL 1 run first.
    Start as Pyromancer and play through the game without leveling up.

    The reason why I say pyromancer is because it's a great starting class to start getting into challenge runs with, as it's arguably the best starting class to do a low level run with.
    First of all, it can one-hand the Reinforced Club, which is a huge asset to low levels since it has such a huge amount of damage.
    On top of that, it starts with a Pyromancy Flame as well as 2 Attunement slots as compared to the average of 1 from the other classes you can choose from. It also has decent VIT and END for starting out as a new low level.

    Of course you'll face challenges along the way, especially with such a low level but here are some things to keep in mind, assuming you do a SL 1 run:
    First of all, obviously, you have to start as Pyromancer. It's the only class that starts at level 1.
    Second, don't level up. While leveling up has its advantages, you're going to love beating the game as a base level rather than a 'low level'.

    Now, some things you should use very well:
    Exploit the Pyromancy Flame. Whether you like it or not, Pyromancy Flame is one of your greatest assets as a low level, and is the only reason I recommend doing a Pyromancer for the first one you do.
    The Reinforced Club is a strong weapon, but remember that you have very little health and a miss leaves you wide open. You're going to want to TAKE YOUR TIME as a SL 1.
    Dodge. You're going to want to be using Fast Roll for this run, it's going to be your main source of avoiding attacks. Although Pyromancer can get the Balder Shield which has great stability, it won't matter because your stamina is too low to be blocking much. You're much better off rolling and getting a hit in than taking a blow and being pushed back so you are forced to continue waiting. I'd say use the Grass Crest Shield or Heater Shield if you want to be a little more careful when something is almost dead.




    If you don't want to do a level 1 run, just put all these into your basic low level run, you still want to take your time and Pyromancy will still play a major role, no matter what class you start as. Although I'd highly recommend you start as a Pyromancer and don't level up. Once you've done your SL 1 run, you can level up as you see fit, but I'd stay at SL 1 because many people start as Pyromancers on new toons.
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    Post by DigitaLinsanitY Thu May 02, 2013 6:07 pm

    That definitely gives me a lot to think about. I was leaning towards a pyro anyway. The sl1 idea sounds either really fun or a real nightmare. I'll give it a go until it becomes too much for me. Worst case I'll drag you away from grave lording and you can help me silly
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    Post by Dibsville Thu May 02, 2013 6:09 pm

    On that note, if you want you can summon me and I'll help you out.
    I won't drop you any special weapons or anything, nor will I hand feed you the bosses, but I'll make your playthrough a little easier. I remember my first SL 1 run... it was one of the 3 times I have ever rage quit Dark Souls.
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    Post by DigitaLinsanitY Thu May 02, 2013 6:12 pm

    Sounds great, some help is always nice.

    I definitely don't want "hand outs" and I don't want someone holding my hand the whole time. I think I can manage by myself past anor lando, or at least up until then. After that it should be an adventure.
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    Post by Dibsville Thu May 02, 2013 6:14 pm

    How about this, I'll use an unupgraded Flame as well as a +7 weapon at the max.
    Trust me, Four Kings is a fight that will change you. I would want to see it but obviously that would make the fight even harder.
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    Post by DigitaLinsanitY Thu May 02, 2013 6:22 pm

    4Kings... hmm... They generally don't bother me much as I usually drop all poise and dodge their attacks anyways. It's their homing magic that's my main concern. Even if you manage to run around it, sometimes it curves back and gets you.

    I'm sure I will get rocked more times than I realize. I'd still like to attempt this by myself until I really need help... especially with all the on line flickering.
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    Post by Dibsville Thu May 02, 2013 6:23 pm

    If you want, I'd prefer we get started right away.
    Just fire it up and make a SL 1 and message me when you're in the Burg.
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    Post by DigitaLinsanitY Thu May 02, 2013 6:29 pm

    Still at work, be another 2hrs or so before I'm home.
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    Post by Dibsville Thu May 02, 2013 6:30 pm

    Alright, just message me when you're ready.
    I have to farm so I can limit myself anyway. Gotta upgrade new stuff.
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    Post by DigitaLinsanitY Thu May 02, 2013 6:37 pm

    Dibs, do you not get the annoying flickering that everyone else is?
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    Post by Dibsville Thu May 02, 2013 6:37 pm

    Yes.

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