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    Ultimate Glass Canon?

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    Post by reim0027 Mon Apr 29, 2013 4:22 pm

    Pre Boss: http://mmdks.com/2444
    Boss: http://mmdks.com/2448

    Trick is to get cursed and activate the RTSR. With the Sanctus and your remaining health, your HP will remain stable with PW (well, drop extremely extremely slowly).

    For Pre Boss, if you want to use PW (so, have multiple copies), then use the Sanctus as well, instead of the Crest. The damage it does is amazing . . . just don't get hit.

    Any suggestions to make it better?
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    Post by Nybbles Mon Apr 29, 2013 5:18 pm

    i would trade the dusk ring for the lingering dragon crest ring, you can reduce your HP in other ways and power within will drain HP slower, extending your time limit. also, with that many spell slots, i don't think you will miss the additional castings and chances are you'd be victorious or dead before you burnt through all of them anyway.
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    Post by reim0027 Mon Apr 29, 2013 6:16 pm

    But, without the dusk ring, PW will kill you. With the ring, you are safe. I can always cast more PW with that many attunement slots.
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    Post by Dibsville Mon Apr 29, 2013 6:17 pm

    Halving your HP will not help in achieving RTS, as the halved HP value will be the new value that requires 20%. It's only good for getting close to it then taking the 30% damage needed for RTS. On top of that, PW drains 1% of your health per second, depending on the HP value, so lower health does not make it any less potent than it was before.
    Just from what I'm reading, I may misunderstood your way of thinking.
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    Post by reim0027 Mon Apr 29, 2013 6:25 pm

    It works. I'm doing it right now. Use the sorcerer class, curse, and dusk crown ring. Your HP will be 132. The lower your health, the less health per second PW takes away. The Sanctus gives a fixed number of health per second. So, you lose 1.3 health per second with PW and you get 2 health every other second. PW won't kill you with that. That's the goal.
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    Post by Dibsville Mon Apr 29, 2013 6:29 pm

    It rounds down, you'll only lose 1%↓, so at 132HP you'll lose 1HP per second. Since you get 1HP per tick with Sanctus, you'll start gaining health, albeit very slowly since the time difference between a game tick and a second is very little.

    You could also consider getting double cursed to open up a ring slot for Lingering Dragoncrest Ring, since you won't die to PW you might as well keep it on there for as long as possible.
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    Post by reim0027 Mon Apr 29, 2013 6:40 pm

    Actually, you don't gain any HP. You very very slowly lose it (just tested it right now). It took approximately 6HP off of me. I activated it at HP 22.
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    Post by Dibsville Mon Apr 29, 2013 6:42 pm

    That's because you don't have the stats to properly wield Sanctus.
    I'd test it to be sure, but at 18 Faith you should be gaining health instead of losing it.
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    Post by reim0027 Mon Apr 29, 2013 6:55 pm

    I just did test it. I went from 22 HP to 16 HP. Health regen from the sanctus happens the same no matter what your stats are.
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    Post by Dibsville Mon Apr 29, 2013 6:56 pm

    My bad. It should be going up, but the game works in mysterious ways I guess. I'd still stick with the idea of a double curse for longer Power Within timing. I've had it run out on me for quite a few matches on my glass cannons.
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    Post by reim0027 Mon Apr 29, 2013 7:03 pm

    Can't double curse anymore. That was eliminated in the first patch, IIRC.

    I just tested this build out on Manus. CSS did 1800 damage on NG. Pretty impressive.
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    Post by Dibsville Mon Apr 29, 2013 7:06 pm

    First patch? I never knew.
    I'm wondering if it's better to go with CSS or Great Soul Arrow. Although the immediate thought is CSS, you get very little casts with it, whereas Great Soul Arrow has 5x as many casts, and from past experience I could do 600s without any spell boosts. So at this much extra damage I wouldn't be surprised to see it knocking 1000s.
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    Post by reim0027 Mon Apr 29, 2013 8:39 pm

    I'm going for the "holy sh**!" factor. I wonder what the host and phantom thought about the 1800 damaage?
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    Post by Rynn Mon Apr 29, 2013 8:40 pm

    Double and Triple Curse was removed because if you got your HP below 100 power within would freeze your HP.

    And I literally mean freeze it. It was a godmode glitch.
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    Post by Animaaal Mon Apr 29, 2013 8:53 pm

    Is the 16 dex to use the Trident as a weapon, or is it needed to give the buff?
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    Post by Dibsville Mon Apr 29, 2013 9:00 pm

    16 DEX is not needed for the buff. You don't need anything but 12 Strength for the buff.
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    Post by reim0027 Mon Apr 29, 2013 9:16 pm

    Dibsville wrote:16 DEX is not needed for the buff. You don't need anything but 12 Strength for the buff.
    Really? I didn't know that. The 16 dex was for the buff so I can kick some tail and so can my co-opers. I can shave off 4 points then.
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    Post by Dibsville Mon Apr 29, 2013 9:17 pm

    As long as you have the strength you can use any special R2 of a weapon assuming it has enough durability. silly
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    Post by reim0027 Mon Apr 29, 2013 9:19 pm

    Good to know. Thanks.
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    Post by Zeta Prime Mon Apr 29, 2013 9:39 pm

    How is the red tearstone ring going to activate if you have almost cancelled the effects of the PW... Just saying it may take a long time to activate and therefore be kindof useless most of the time.. maybe you could switch that out for the lingering or maybe bellowing ring
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    Post by Dibsville Mon Apr 29, 2013 9:40 pm

    Symbol of Avarice drains 5HP per second.
    At this value you could get RTS in no time.
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    Post by Zeta Prime Mon Apr 29, 2013 9:42 pm

    ahhh true! didnt even think of that!
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    Post by reim0027 Mon Apr 29, 2013 9:48 pm

    Dung pies. 6hp/s and almost instant stop. You don't have much room for error here. There are only 22 HP between you and death. And, you are going to lose about 6 of them when PW is active.
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    Post by Dibsville Mon Apr 29, 2013 9:59 pm

    Avarice can be used more consistently assuming you watch your HP value and hit triangle as soon as you know you're in RTS. It also doesn't require constant consumption of items.
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    Post by LunarFog Mon Apr 29, 2013 11:10 pm

    Does the trident work on yourself?

    I'd switch the dusk ring with bellowing dragoncrest ring for more damage. The beauty of glass cannons are their frailty and quickness to cease to exist. Why trade some of it's power for a way to extend it's life?

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