The flickering is back

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    Odinbear
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    Re: The flickering is back

    Post by Odinbear on Mon Apr 29, 2013 2:50 pm

    Wasn't no flicker on Sat night ( 2:30AM. so actually early Sun). Just fired it up, loaded a dark Anor Londo position. I see orange signs, no flicker. I try to invade and no color/aura to the kneeling animation. I do twice, no aura. So I lay a White summon sign, it is there But is INVISIBLE.

    Since I haven't played, not likely it's a direct game update is it? Seems like some sort of network thing? Like when PSN updated, something affected the connectivity of the resonance rings again, which breaks the graphics . Bizarre that the graphics break since they are not network related are they. ( like magic)


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    Re: The flickering is back

    Post by Odinbear on Mon Apr 29, 2013 2:54 pm

    Back to Demon's Souls again.


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    Re: The flickering is back

    Post by Djem on Mon Apr 29, 2013 7:51 pm

    This is why I stopped playing on PS3.
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    Re: The flickering is back

    Post by Dibsville on Mon Apr 29, 2013 7:53 pm

    Djem wrote:This is why I stopped playing on PS3.



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    Re: The flickering is back

    Post by Djem on Mon Apr 29, 2013 8:02 pm

    ^ What am I missing?
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    Re: The flickering is back

    Post by ublug on Mon Apr 29, 2013 8:47 pm

    Djem wrote:^ What am I missing?
    Burn Baby Burn! Disco Inferno!
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    Re: The flickering is back

    Post by Djem on Mon Apr 29, 2013 9:10 pm

    What the hell guys? Aren't you talking about that bug on PS3 that shuts off every glow effect in the game? I am completely clueless right now.
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    Re: The flickering is back

    Post by Dibsville on Mon Apr 29, 2013 9:12 pm

    It's a possibility.
    Look Skyward *looks at name of the thread*


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    Re: The flickering is back

    Post by ublug on Mon Apr 29, 2013 9:14 pm

    Yes, we are currently blessed with glorious disco effects :heart:
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    Re: The flickering is back

    Post by Dibsville on Mon Apr 29, 2013 9:16 pm

    Party Hard!


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    Re: The flickering is back

    Post by GreatLordNero on Mon Apr 29, 2013 9:35 pm

    ITS TIME FOR INVISIBLE MMMMAAAAAAAAAAAGGGGIIICCC
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    Re: The flickering is back

    Post by reim0027 on Mon Apr 29, 2013 9:50 pm

    I can handle the flickering. The invisible magic is not good for PvP.


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    Re: The flickering is back

    Post by Carphil on Mon Apr 29, 2013 9:51 pm

    Oh danm no. This is terrible, thanks for the info. I never thought DkS would reach 9 patchs :shock:


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    Re: The flickering is back

    Post by gmwdim on Mon Apr 29, 2013 11:34 pm

    I got hatemail from people complaining about invisible Pursuers.


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    Re: The flickering is back

    Post by Sneezer on Mon Apr 29, 2013 11:46 pm

    Invisible fireballs look crazy.


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    Re: The flickering is back

    Post by twilightwarwolf on Tue Apr 30, 2013 12:37 am

    ok thank God this wasnt just me. I came on today and had all that **** happening and started to get worried that i messed up my game thankfully it wasnt me....though now we have to suffer with this **** for some amount of time.... i just hope this gets fixed soon.


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    Re: The flickering is back

    Post by aqueous12 on Tue Apr 30, 2013 3:38 am

    So I wasn't around for the first time, but oh man, this is bad. The entire glow of Phantoms flickers sometimes, so sometimes Darkwraiths are completely invisible... I got killed by an invisible Darkwraith casting and invisible Firestorm... From please, please fix this.
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    Re: The flickering is back

    Post by MosquitoPower on Tue Apr 30, 2013 3:46 am

    On my way to Nito... get to baby skeleton room, make a rush on the Pinwheels like always....

    Invisible Pinwheel Psychic Brain Buster Attack!


    Prostration




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    Re: The flickering is back

    Post by GenericUsername on Tue Apr 30, 2013 3:54 am

    billy_bayonet wrote:Magic is invisible just got killed 8 times in a row by people spamming invisible magic sad you cant dodge on audio cues alone!

    Dammit you're not trying hard enough!
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    Re: The flickering is back

    Post by raecor14 on Tue Apr 30, 2013 4:45 am

    oh god i hope they patch it o.o


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    Re: The flickering is back

    Post by TheBigLebowski on Tue Apr 30, 2013 6:05 am

    All bonfires are flickering again also blood stains and messages "flicker"
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    Re: The flickering is back

    Post by Green__Eagle on Tue Apr 30, 2013 9:06 am

    I thought it is interesting if you lay down your soul sign and then circle it with dropped prism stones, to watch the various flickering properties of each. Some stones of the same color do not disappear. Sometimes your sign disappears, other times it stays lite constantly.


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    Re: The flickering is back

    Post by Walter_White on Tue Apr 30, 2013 9:38 am

    billy_bayonet wrote:Magic is invisible just got killed 8 times in a row by people spamming invisible magic sad you cant dodge on audio cues alone!

    you
    still see the glowing on the ground from the magic and fire. in
    conjunction with the distance to the caster and the sound u can guess
    the timing pretty good.

    Green__Eagle wrote:I thought it is interesting if you lay down your soul sign and then circle it with dropped prism stones, to watch the various flickering properties of each. Some stones of the same color do not disappear. Sometimes your sign disappears, other times it stays lite constantly.

    HELL - i totally forgott the prism stones - gonna make some disco tonight with 99 prism stones.....and then start up Demons and play that....


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    Re: The flickering is back

    Post by Dusk Soul on Tue Apr 30, 2013 9:39 am

    Invisible pursuers makes me sad, hope they fix this soon, even if it means no resonance rings
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    Re: The flickering is back

    Post by Odinbear on Tue Apr 30, 2013 9:43 am

    MosquitoPower wrote:On my way to Nito... get to baby skeleton room, make a rush on the Pinwheels like always....

    Invisible Pinwheel Psychic Brain Buster Attack!

    Prostration


    Was just heading down there with my current favorite character. The sunlight maggot works for lighting the way, despite it's flickering on/ off. But invisible enemies?, hmmmm. Maybe I'll wait till this is fixed.


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