Some things I've discovered about duel-wielding

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    Animaaal
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    Re: Some things I've discovered about duel-wielding

    Post by Animaaal on Sat Jun 29, 2013 6:40 pm

    Blocking with almost every weapon in the offhand is pointless imo.  I'd rather partial parry or simply roll than block with a weapon.  You take about the same if not less damage with a partial parry as opposed to blocking with an offhand weapon anyway.

    You like straight swords in the offhand, I like spears.  To each their own I guess.

    I would never use a straight sword in the offhand, no matter what kind of recovery frames come with them.  But like I said, if he likes it, then go for it.

    I also think whips are a lot better in the offhand than a straightsword, but I would just be stating my personal opinion over and over.

    If jimmy wants advice about using a straight sword in the offhand, and is determined to do so, you're obviously the one he should talk to.

    I am sticking with my opinion that a straight sword is a poor choice for an offhand weapon though.
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    Re: Some things I've discovered about duel-wielding

    Post by Dibsville on Wed Aug 21, 2013 7:22 pm

    I've updated this now that I have more experience with it-- added more information as well as a better explanation, and added some of the other weapons. If there is anything you guys have found useful about a weapon that I may have missed, please tell me so I can add it. My point of this thread was to get more people into attempting duel-wielding, so any information making it seem more viable would be great.


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    Re: Some things I've discovered about duel-wielding

    Post by Green__Eagle on Wed Aug 21, 2013 9:26 pm

    Incentive for Dual Wielding, you say?



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    Re: Some things I've discovered about duel-wielding

    Post by Soul of Stray Demon on Wed Aug 21, 2013 10:00 pm

    The zwei is really good in the off-hand, you get a spear in the main and they can't get close.

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    Re: Some things I've discovered about duel-wielding

    Post by Hawkins172 on Thu Aug 22, 2013 9:11 am

    thank you dibsville for some great idea's. there were a lot things in your list i haven't tried out yet nor that i was aware off.
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    Re: Some things I've discovered about duel-wielding

    Post by Zero LeStrange on Wed Sep 11, 2013 4:07 pm

    As there's going to be DW in Dark Souls II. I'll have to test out duals for the first time. BSS/GScythe in off. SKSS/Spear in on hand.
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    Re: Some things I've discovered about duel-wielding

    Post by xenon_nobelium on Thu Sep 12, 2013 6:18 am

    seems like an odd choice to me since the spear is one of the only viable non-parry offhand weapons. also you have to ask yourself: "why do i dual wield?" one shouldn't dual wield for its own sake. i usually combine different ranges, attack speed and hit areas (horizontal swipes + vertical pokes).
    my favorite combinations are:
    large club + offhand jagged ghostblade
    moonlight sword + offhand moonlighthorn
    estoc/baldurs + offhand zweihänder
    zweihänder + offhand estoc
    murakumo + offhand painting guardsword
    silvertracer + offhand gravelordsword (toxin synergy)
    flammberge + offhand gold tracer (bleed synergy)
    greatscythe + offhand claw (bleed synergy)


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    Re: Some things I've discovered about duel-wielding

    Post by Green__Eagle on Thu Sep 12, 2013 7:30 am

    dual wielding jagged ghost blades on the way to the four kings is nice. It seems to me you can time your first swing using the left hand and hit faster because the ghosts swing with their right hand first. Their swing usually misses me, but mine connects. Follow up with a right-hand swing to finish one off.

    A shield is useless if you're not cursed (temp. or perm.), so why not? Make them both +5, too.


    Last edited by Green__Eagle on Fri Sep 13, 2013 9:07 am; edited 1 time in total


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    Re: Some things I've discovered about duel-wielding

    Post by Zero LeStrange on Thu Sep 12, 2013 10:55 am

    xenon_nobelium wrote:seems like an odd choice to me since the spear is one of the only viable non-parry offhand weapons. also you have to ask yourself: "why do i dual wield?" one shouldn't dual wield for its own sake. i usually combine different ranges, attack speed and hit areas (horizontal swipes + vertical pokes).
    my favorite combinations are:
    large club + offhand jagged ghostblade
    moonlight sword + offhand moonlighthorn
    estoc/baldurs + offhand zweihänder
    zweihänder + offhand estoc
    murakumo + offhand painting guardsword
    silvertracer + offhand gravelordsword (toxin synergy)
    flammberge + offhand gold tracer (bleed synergy)
    greatscythe + offhand claw (bleed synergy)
    True, I had no idea the spear couldn't be parried in the off-hand. It's something to take into account. Moonlight GS and Horn would work great for a magic user. And the synergy combos you have would seem to work beautifully on paper. But I'm guessing it's a different story when trying them out. It takes practice to use these. And I intend to. Thank you for the suggestions.
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    Re: Some things I've discovered about duel-wielding

    Post by xenon_nobelium on Thu Sep 12, 2013 11:14 am

    i didn't mean you could not parry their attacks, just you get that stupid weapon block on L1. you usually want your offhand weapon to be able to parry (fist, dagger, piercing and cruved swords, katanas, whips) to have at least a little bit of a defensive tool. so putting a weapon in your offhand that can not parry must give a huge benefit to compensate imo.


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