Game locations (SPOILERS!)

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    ublug
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    Game locations (SPOILERS!)

    Post by ublug on Sat Apr 20, 2013 11:01 am

    I have been holding off making this thread for a while since I thought it might produce too many spoilers, but since all the info is present in the screens and trailers it shouldn't do too much harm.
    Anyway, I'll focus on the main demo location for now, to tie together some screens from the area we have seen most of, to get a better grasp of how the map is put together.

    First the courtyard: You can see wooden walkways and a ladder leading up to the top, where the entrance to the bonfire is. You can also see the fiery gecko area below.




    And a close-up of the ladder:


    Next image is at the top of the ladder at the entrance to the bonfire, overlooking the courtyard:


    The tower at the end of the castle wall/wing should be this one, here seen from below:



    Next we go inside the keep: I'll mostly focus on some areas the demo didn't explore.


    At the far end of the Gecko pit you can clearly see an elevator: It's a platform suspended from chains that leads down into the ground. I also suspect the gate opened in the demo only opens from the other side, as a shortcut.

    Access to the elevator, on the left hand side behind the gate:

    From above:

    From the front:

    From the back:



    Here we see the back of the keep, and the giant sword where the troll is guarding an item:


    And here we are on the roof of the keep, directly above the troll: (where the boars attack during the gesture)



    I'll also include this image: I have no idea of where it is, but it's the same enemy we encountered in the dungeon, so I guess it's somewhere in the same castle. The reason I included it is because it looks like the enemy has broken through the wall.



    That's mostly it for now. This last one I'll even post in a spoiler tag since it can ruin a major game plot/game mechanic:
    Spoiler:


    Yes, this is the same area. You see the keep on the right and the entrance to the bonfire, before nature reclaimed it, so unless this is just a cutscene it looks like timetravel will be a major event in the game.
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    Re: Game locations (SPOILERS!)

    Post by Emergence on Sat Apr 20, 2013 11:32 am

    A Ublug screenshot analysis really takes me back! Dat nostalgia!


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    ublug
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    Re: Game locations (SPOILERS!)

    Post by ublug on Sat Apr 20, 2013 11:59 am

    Yeah that must have been more than 2 years ago, time moves way too fast in the real world.
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    Re: Game locations (SPOILERS!)

    Post by Sentiel on Sat Apr 20, 2013 12:11 pm

    Very good job!
    I must say that the area design seems amazing from these screenshots. It will be loads of fun exploring all of it. Joy

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    Re: Game locations (SPOILERS!)

    Post by Tolvo on Sat Apr 20, 2013 3:41 pm

    Actually I'd say it's safe to say that this enemy screenshot is in the same area since the same lighting, soil, flora, and architecture are seen between the areas. That before even considering the enemy.

    Also another little architecture thing/masonry tidbit. If you look at the images which are inside of the building, then those outside you'll notice the stonework is similar yet there is a difference. Internally you see flat, more square stones. Outside they are rounded mostly. This may simple be an art choice, however this represents on most castles how weather effects the outside far more than the damage seen inside. So there is another level of wear to the castle while also showing a realistic difference between interior and exterior stonework.


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    Re: Game locations (SPOILERS!)

    Post by DE5PA1R on Sun Apr 21, 2013 10:13 pm

    Holy hell that's some exceptional analysis.


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    Re: Game locations (SPOILERS!)

    Post by Halicarnassis on Mon Apr 22, 2013 10:20 am

    ^agreed +1's all round I say!


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