So, an idea had sparked in a few people's minds yesterday, that being, there should be some sort of "mod" for Dark Souls, where you (the player) either gets chosen to control the NPC's, or the Hero. Now, if I recall correctly, you start with +5 starting gear, and if what you start with levels with twinkling, +1 instead. It was also decided that such a sadistic mod would be a bit too evil in some cases, and as such, some select mobs will be left out of being able to do this, such as the Silver Knight with a Greatbow that you have to kill.
There was also the idea of letting players control bosses, but while this is a good idea, because it is a player, they can choose which attacks to use. It was thought that some players would, for example, spam Manus' Dark Bead. You would have to spam the Silver Pendant to get around this. So, this is a good idea, but it could have it's limits.
Since every NPC is controlled by a player, rather than having the NPC's just wait for you to come to them, they now have player intelligence, which will let them try to hunt you down, use traps against you, etc.
The idea of Fog Walls being removed is just plain evil. But, it does leave the newer player unsuspecting as to what lies on ahead, as there would be no indication of a boss.
Now, the people who originally thought of this idea, you know who you are, I only made a couple small additions, such as giving it the name Sadist Souls. All credit of this idea can go to Rynn, Latitoast, Hugh_G_Johnson, and a couple others who made a few additions. Right, I'm off now now, back in a bit.
Also, those who came up with ideas, please let me know if I missed something out.
Would anyone else like this?
There was also the idea of letting players control bosses, but while this is a good idea, because it is a player, they can choose which attacks to use. It was thought that some players would, for example, spam Manus' Dark Bead. You would have to spam the Silver Pendant to get around this. So, this is a good idea, but it could have it's limits.
Since every NPC is controlled by a player, rather than having the NPC's just wait for you to come to them, they now have player intelligence, which will let them try to hunt you down, use traps against you, etc.
The idea of Fog Walls being removed is just plain evil. But, it does leave the newer player unsuspecting as to what lies on ahead, as there would be no indication of a boss.
Now, the people who originally thought of this idea, you know who you are, I only made a couple small additions, such as giving it the name Sadist Souls. All credit of this idea can go to Rynn, Latitoast, Hugh_G_Johnson, and a couple others who made a few additions. Right, I'm off now now, back in a bit.
Also, those who came up with ideas, please let me know if I missed something out.
Would anyone else like this?