AND IT'S TOO AWESOME! Really! Like, I mean it's so good I think it's one of those games that if they made it for PS3 with better graphics, it would sell like a 1 million copies, I PREDICT, critics will praise it! It will recieve high scores, believe me on this, is really awesome. The single player chapter was fun, and challeging (the last boss took me like 4 tries before I realized the best strategy).
After you beat him, you can play some other harder special quests, ONLINE, in a 4-player coop mode. Really, I'm not gonna explain how the mechanics work, but I must say it was really enternaining how after a long fight against the 2 fire golems, after 2 of my mates died, the boss was with half health, I was with low health, and my last mate was down waiting for revival, I decided to sacrifice him, generating lots of giant spikes to appear from the sky that destroyed the golem. Yeah, I was kind of a jerk, but I did what was necessary for the victory!
On a side note, with a 3 player party the Cerberus kicked our ***.
The music is awesome too and very fitting.
I played with guys from the US and I have no lag issues (even though I'm from South America).
The system of how you get randomly drops of different spells completing missions is awesome, and the fact that you can later combine them to create powerful hybrids pushes the levels of fun to the stratosphere. Plus, I realized there was also too a "trait" system! They are like tatoos (called seals) that you equip in your magic arm, and grant you passive buffs, and you can change them before every quest. Although I'm not sure how you get more seals, I think you get them randomly just like spells.
To top it all, while the enviorment is kind of static when it comes to interaction, there are several "hidden" buffs on each map (they always have the same location), that can help you, as spells have limited uses (although there are some exceptions, that kind of spells require you to sacrifice other things, like health), when you run out of uses, you are basically screwed, so you have to be careful, now, in the map, you can find some hidden points that when interacted with restore your amount of uses, but only if you didn't destroyed your spell (in other words, only if you didn't completely depleted your spell). Besides that, there are few points where you actually get spells from, like armors, and weapons, temporary obviously (like normal spells).
Also, while I'm not sure, I think that if you sacrifice an ally, you get something from him (not stealing it, and besides the usual stats upgrade).
After you beat him, you can play some other harder special quests, ONLINE, in a 4-player coop mode. Really, I'm not gonna explain how the mechanics work, but I must say it was really enternaining how after a long fight against the 2 fire golems, after 2 of my mates died, the boss was with half health, I was with low health, and my last mate was down waiting for revival, I decided to sacrifice him, generating lots of giant spikes to appear from the sky that destroyed the golem. Yeah, I was kind of a jerk, but I did what was necessary for the victory!
On a side note, with a 3 player party the Cerberus kicked our ***.
The music is awesome too and very fitting.
I played with guys from the US and I have no lag issues (even though I'm from South America).
The system of how you get randomly drops of different spells completing missions is awesome, and the fact that you can later combine them to create powerful hybrids pushes the levels of fun to the stratosphere. Plus, I realized there was also too a "trait" system! They are like tatoos (called seals) that you equip in your magic arm, and grant you passive buffs, and you can change them before every quest. Although I'm not sure how you get more seals, I think you get them randomly just like spells.
To top it all, while the enviorment is kind of static when it comes to interaction, there are several "hidden" buffs on each map (they always have the same location), that can help you, as spells have limited uses (although there are some exceptions, that kind of spells require you to sacrifice other things, like health), when you run out of uses, you are basically screwed, so you have to be careful, now, in the map, you can find some hidden points that when interacted with restore your amount of uses, but only if you didn't destroyed your spell (in other words, only if you didn't completely depleted your spell). Besides that, there are few points where you actually get spells from, like armors, and weapons, temporary obviously (like normal spells).
Also, while I'm not sure, I think that if you sacrifice an ally, you get something from him (not stealing it, and besides the usual stats upgrade).