Enemies that you DON'T want to return in Dark Souls II

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    amaro57
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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by amaro57 on Sun Apr 21, 2013 3:01 pm

    Skele Dogs and Wheels: Dream Team.

    Only on the Nintendo 3DS™.

    Just imagine a dark maze level like the bowels of the painted world filled with nothing but black phantom skeledogs and wheels. Needs to be in DSII. Needs.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Dibsville on Sun Apr 21, 2013 3:50 pm

    Tolvo wrote:
    Something like it will be back.
    One does not simply get rid of gimmick bosses.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by samster628 on Sun Apr 21, 2013 3:57 pm

    I like all the enemies. They all bring something into the game. even those egg burdened. Just think if nobody know where euingi was and accidantly got egged while running past those things. That would make my day (metaphorically speaking).


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by sparkly-twinkly-lizard on Sun Apr 21, 2013 10:15 pm



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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Hue on Mon Apr 22, 2013 3:31 am

    **** no-clip hackers in bathrobes that you can find in new londo

    Those are the worst


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Peaceful Wollyhop on Mon Apr 22, 2013 4:08 am

    Knowing what From are like, I'm scared they bring back BoC with bonewheel skeletons added in.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Ashran on Mon Apr 22, 2013 8:32 am

    Peaceful Wollyhop wrote:Knowing what From are like, I'm scared they bring back BoC with bonewheel skeletons added in.



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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Flankydizzle on Mon Apr 22, 2013 8:42 am

    Skellie dogs, titanite demons, the toxic blowdart douchebags in blighttown.
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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Cartod on Mon Apr 22, 2013 9:38 am

    sparkly-twinkly-lizard wrote:

    Why in god's name would you not want him to come back?
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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by sparkly-twinkly-lizard on Mon Apr 22, 2013 1:09 pm

    if he does show up again he better have some better duds cause i find that outfit absolutely hideous, no matter what there will be a "best" / tryhard armor combo but at least i hope it looks better than this.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Nybbles on Mon Apr 22, 2013 1:15 pm

    actually i hope that the best tryhard armor is ugly as sin, at least that way you know the reason why they are wearing it and not because it's smexy.

    also, i hope that mosquitos are not in DSII, they were in Demon's and are in DSI and gawd damn i hate those annoying mother buzzers!
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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Myztyrio on Mon Apr 22, 2013 6:21 pm

    I had massive trouble with the skeleton dogs my first playthrough or two. Now the thing that bothers me most is having to travel back up Blighttown from Quelaag's, not really any of the enemies.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Pilgrim34 on Mon Apr 22, 2013 6:27 pm

    I'd be very happy if there were no skeleton dogs and mokujin poison dart blowers in DksII.

    Also I really dislike the bloated hollows in the painted world, fire AND poison is a p*ss poor combination.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by WandererReece on Mon Apr 22, 2013 6:36 pm

    I actually don't want any of the enemies to come back. A few of the Dark Souls enemies were new, but most of them were very similar to Demon's Souls. I would like most of the enemies to be new.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Aevun on Tue Apr 23, 2013 1:51 am

    WandererReece wrote:I actually don't want any of the enemies to come back. A few of the Dark Souls enemies were new, but most of them were very similar to Demon's Souls. I would like most of the enemies to be new.

    This. THIS.

    THIIIIIIIIIIIIISSS

    Prostration


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Cartod on Tue Apr 23, 2013 9:02 am

    As far as individual enemies go, I probably dislike the AL giants the most. They aren't hard to beat, but they are just frustrating because of those damn shields.
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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Hue on Tue Apr 23, 2013 9:21 am

    Batwing demons


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by raecor14 on Tue Apr 23, 2013 9:25 am

    anything that is tedious (giants, bugbears)
    anything that is damn near impossible with most weapons (mosquitos)


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Ashran on Tue Apr 23, 2013 10:09 am

    Cartod wrote:
    sparkly-twinkly-lizard wrote:

    Why in god's name would you not want him to come back?


    the legend never dies.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by DaFarmerProject on Tue Apr 23, 2013 10:30 am

    Clams from Crystal Cave, Dog Skeletons from TotG, and those damned poison Dogs.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Anonymous Proxy on Tue Apr 23, 2013 1:53 pm

    Anor Londo Giants.

    It isn't fair their shields can block everything, but when I try, I just end up getting dead angled.

    =| *** them.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Animaaal on Tue Apr 23, 2013 2:16 pm

    Anyone said BoC yet lol.

    Wait...dragons....I hope there's not a rebirth of the Dragon God from Demon's either.
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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by skarekrow13 on Tue Apr 23, 2013 2:23 pm

    Get out your yelling voices, because....


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    I thought the Dragon God was a really cool boss concept and implementation. I like that it was a demonstration of the limitations we have. Basically, you got no shot kiddo! You need some ancient artifacts specifically designed to take the big boy out.

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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by Anonymous Proxy on Tue Apr 23, 2013 2:40 pm

    I actually want more enemies like Ciarin in the game. Ones that are tactically smart and agile, or have one that is as strong as the REK's from Demon's Souls.

    God, I have such cool concepts, but I can't draw worth ****.


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    Re: Enemies that you DON'T want to return in Dark Souls II

    Post by MosquitoPower on Tue Apr 23, 2013 5:06 pm

    Why no hate for the fire breathing stone dragons in Lost Izalith?

    For one of the later zones monsters those were the king of lame!
    No drops, horrible tracking on their fire attacks, slooow and no animation to their movements.

    They should have just sat there and shouted insults as the player ran by... then exploded if you got to close! (ALA the creepers from minecraft)


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