12 minute Gameplay Premiere on IGN tomorrow

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    Longshot
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Longshot on Thu Apr 11, 2013 9:58 am

    A little on the side note, the translator does a really good job.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Djem on Thu Apr 11, 2013 10:10 am

    I love how the director said "Darku Souru", is that really the translation of Dark Souls in japanese? If it is it's interesting how the two languages are similar.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Longshot on Thu Apr 11, 2013 10:24 am

    No. A literal translation would be something like "Yami no Tamashii" or the like.

    He's just saying "Dark Souls" the way it would be pronounced in Japanese phonetics.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by WhatDoesThePendantDo? on Thu Apr 11, 2013 10:30 am

    Longshot wrote:A little on the side note, the translator does a really good job.

    He did a masterful job, he was so quick and fluid. I can't speak to the accuracies of his translations since I don't speak Japanese but I imagine he was on the money. silly

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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Longshot on Thu Apr 11, 2013 10:32 am

    WhatDoesThePendantDo? wrote:
    Longshot wrote:A little on the side note, the translator does a really good job.

    He did a masterful job, he was so quick and fluid. I can't speak to the accuracies of his translations since I don't speak Japanese but I imagine he was on the money. silly
    I'm sure it was rehearsed to a point, but his choice of words while translating really show that he is involved in the process and the genre in both languages.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by EverlastingRat on Thu Apr 11, 2013 10:55 am

    morte wrote:
    EverlastingRat wrote:did anyone noticed that the first enemy they fought had a similar helm/mask as Paladin Leeroy, and he had what looked like a sun emblem on the chest piece. Maybe way of the white members? :shock: hahaha

    The way of white did "create" an undead, so perhaps this takes place in one of their old experiment buildings?


    Awwh Shhht! I'm already trying to get a move on the lore hahahaha


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by morte on Thu Apr 11, 2013 11:58 am

    EverlastingRat wrote:
    morte wrote:
    EverlastingRat wrote:did anyone noticed that the first enemy they fought had a similar helm/mask as Paladin Leeroy, and he had what looked like a sun emblem on the chest piece. Maybe way of the white members? :shock: hahaha

    The way of white did "create" an undead, so perhaps this takes place in one of their old experiment buildings?


    Awwh Shhht! I'm already trying to get a move on the lore hahahaha

    I've been trying to get a move on the lore since I found the trailers. Now that we have gameplay and PC interactions, it won't be hard.


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by densetsushun on Thu Apr 11, 2013 12:44 pm

    morte wrote:Here's one thing that concerns me: cutscene deaths like the ones with seathe in DkS I. The bridge looked like a cutscene as did the silver chariot (there was a clear and open window to dodge left, and dodging into something or to the side is always preferable to running from a horse-drawn chariot, which makes me think it might be a cutscene death.....I despise cutscene deaths unless they are for lore reasons and getting items or doing things in the area will alleviate them)
    I think the intention of the Silver Chariot was supposed to be some kind of unavoidable punishment for sinners. I can't say if that's a good or bad thing though.


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by MistahrFox on Thu Apr 11, 2013 12:49 pm

    densetsushun wrote:
    morte wrote:Here's one thing that concerns me: cutscene deaths like the ones with seathe in DkS I. The bridge looked like a cutscene as did the silver chariot (there was a clear and open window to dodge left, and dodging into something or to the side is always preferable to running from a horse-drawn chariot, which makes me think it might be a cutscene death.....I despise cutscene deaths unless they are for lore reasons and getting items or doing things in the area will alleviate them)
    I think the intention of the Silver Chariot was supposed to be some kind of unavoidable punishment for sinners. I can't say if that's a good or bad thing though.

    Idk I'm pretty sure it could be avoided if the player ran to the left, there was an opening. It'll probably be a hard-to-avoid enemy that will make the game a bit harder (or not) To sinners but not exactly unavoidable.


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by densetsushun on Thu Apr 11, 2013 1:11 pm

    It could be avoidable, that definitely seems more like the From thing to do(put you through great adversity but allow you to escape it if you're skillful). Everyone knows how annoyed the fans were with the first Seathe encounter.


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Juutas on Thu Apr 11, 2013 1:17 pm

    Bummer....the Game Trailerss news was just the new trailer everyone has already seen : P


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by MistahrFox on Thu Apr 11, 2013 1:18 pm

    Well we beat them to it lol


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by zelda75 on Thu Apr 11, 2013 1:42 pm

    Hmmm, i've watched the thing again and... i think i was two harsh too. Maybe, maybe they didn't screw up. Maybe it still could even be the game of the century. Sorry for this morning reaction.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Tolvo on Thu Apr 11, 2013 1:46 pm

    It's all good man. Opinions are opinions. It doesn't do any good if everyone just accepts the changes as good without some critical views calling for further inspection.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Halicarnassis on Thu Apr 11, 2013 2:06 pm

    I think I am going ot have to watch it again.. for the um-teenth time happy


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by MrDynogames on Thu Apr 11, 2013 2:34 pm

    Ok just so I can get an idea of the playerbase here. When they showed you the flaming lizards(salamanders) who all noticed all the items down there and just mentally went "*** me...". At the same time who here is crazy enough to attempt a plunging attack on one of them for the items?


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Tolvo on Thu Apr 11, 2013 2:36 pm

    Jumping off of there would be flat out retarded.

    The Lizards would never see it coming.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by steveswede on Thu Apr 11, 2013 2:45 pm

    All I'm going to say is that I'm loving what I'm seeing.
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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Slarg232 on Thu Apr 11, 2013 2:46 pm

    I didn't see the items, but I looked at both my room mates and said "I wonder what's down there, because that looks deliciously dangerous..." and they both looked at me like I was half nuts lol


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Cartod on Thu Apr 11, 2013 2:50 pm

    I want to know what's in the room behind the troll that breaks down the door.

    Why was he just peeping through those bars?

    What's he doing in there?











    What does the pendant do?



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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by morte on Thu Apr 11, 2013 2:54 pm

    MrDynogames wrote:Ok just so I can get an idea of the playerbase here. When they showed you the flaming lizards(salamanders) who all noticed all the items down there and just mentally went "*** me...". At the same time who here is crazy enough to attempt a plunging attack on one of them for the items?



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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by skarekrow13 on Thu Apr 11, 2013 3:00 pm

    Obama would call in Seal Team 6 (Solaire and Lautrec) to get the items for him.

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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by morte on Thu Apr 11, 2013 3:00 pm

    Slarg232 wrote:I didn't see the items, but I looked at both my room mates and said "I wonder what's down there, because that looks deliciously dangerous..." and they both looked at me like I was half nuts lol

    Only half nuts? Well What is it Step it up!


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by morte on Thu Apr 11, 2013 3:01 pm

    skarekrow13 wrote:Obama would call in Seal Team 6 (Solaire and Lautrec) to get the items for him.

    Maybe, but it was meant to be me raising my hand to say I would and all the others I found were boring by comparison.


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    Re: 12 minute Gameplay Premiere on IGN tomorrow

    Post by Slarg232 on Thu Apr 11, 2013 3:03 pm

    morte wrote:
    Slarg232 wrote:I didn't see the items, but I looked at both my room mates and said "I wonder what's down there, because that looks deliciously dangerous..." and they both looked at me like I was half nuts lol

    Only half nuts? Step it up!

    I know, I know, I'm slacking, aren't I sad


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