Is the amount of boss HP that's increased in co-op always the same?

    Share
    avatar
    retro
    Obsessed
    Obsessed

    Posts : 441
    Reputation : 127
    Join date : 2012-05-26

    Is the amount of boss HP that's increased in co-op always the same?

    Post by retro on Sat Apr 06, 2013 3:15 am

    Sorry if this has been covered somewhere before. I was under the impression this hasn't been addressed in detail on either wiki yet.

    I did some testing on the Taurus Demon and found that the HP is increased 50%, or 1.5x greater, with 1 phantom summoned. It is increased 100%, or doubled, with 2 phantoms summoned.

    Taurus Demon's HP in NG was:
    1,215 (solo)
    1,822 or 1,823 (+1 phantom)
    2,431 or 2,432 (+2 phantoms)

    Does anyone know if this stays exactly the same for all bosses?
    avatar
    Wolfkeys
    Casual
    Casual

    Posts : 59
    Reputation : 0
    Join date : 2013-04-03
    Age : 22
    Location : UK

    Re: Is the amount of boss HP that's increased in co-op always the same?

    Post by Wolfkeys on Sat Apr 06, 2013 10:29 am

    I'd assume it's proportional, so probably. Nothing to back me up though, just sounds more right since geometric patterns are more common.


    _________________
    Celty wrote:Because the world isn't as bad as you think.
    avatar
    retro
    Obsessed
    Obsessed

    Posts : 441
    Reputation : 127
    Join date : 2012-05-26

    Re: Is the amount of boss HP that's increased in co-op always the same?

    Post by retro on Sat Apr 06, 2013 12:06 pm

    That's what I figure, but I'll do some more tests to find out.

    I always assumed that a few bosses, like the Four Kings, had a much more significant health increase. But I'm starting to think that the same health increase winds up being more significant because those bosses are simply more difficult and bring more problems with bigger HP.

    Double Taurus Demon HP? Hard to notice with three people wailing on him... it's still easy and the greater HP doesn't counteract the assistance. Double Four Kings HP? Very easy to notice when it causes the Kings to outpace being killed off.


    _________________
    avatar
    retro
    Obsessed
    Obsessed

    Posts : 441
    Reputation : 127
    Join date : 2012-05-26

    Re: Is the amount of boss HP that's increased in co-op always the same?

    Post by retro on Sun Apr 07, 2013 4:53 am

    Looks like it's probably going to be consistent. Capra Demon's health was also x1.5 with 1 phantom summoned (1176 HP --> 1764 HP).

    It would probably be information overkill to add this to every boss' wiki page, so I might suggest adding an explanation of the boss HP increase to the co-op page. happy


    Last edited by retro on Sun Apr 07, 2013 4:58 am; edited 1 time in total
    avatar
    Dibsville
    Abyss Dweller
    Abyss Dweller

    Posts : 9377
    Reputation : 134
    Join date : 2013-03-09
    Age : 20
    Location : Gensōkyō

    Re: Is the amount of boss HP that's increased in co-op always the same?

    Post by Dibsville on Sun Apr 07, 2013 4:53 am

    I'm fairly sure it's percentage based.


    _________________
    PSN: Dibsville
    The Exiled of Ariamis; join the cause!
    EarthScraper wrote:OK, now I've just learnt that you never mess with Dibs on a Dark Souls topic, cause he will put you down.

    Sponsored content

    Re: Is the amount of boss HP that's increased in co-op always the same?

    Post by Sponsored content


      Current date/time is Wed Aug 16, 2017 8:50 pm