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    What happened to Sorcery?

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    Post by Ghadis_God Mon Apr 01, 2013 5:21 pm

    I know this thread comes rather late, but I've noticed it as a serious recurring problem across time, place, and toon, and this isn't a thread complaining about Dark Magic (Sponsored by Flemmings Magic Shop - 5 New Locations). This is affecting normal sorcery, and it's driving me crazy. About every half of Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) users I fight, their Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) is laggy as hell. And not in the usual way, where you would sometime get a poor connection prepatch. Ever since patch 1.06, I have noticed a considerable lag spike for sorcery casting, most notable HSM and CHSM. I visually dodge these spells on my screen, only to be hit with invisible Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) shortly after. It makes fighting any caster a matter of luck rather than skill- do any of you have the same problem with the vanilla sorceries in terms of lag?
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    Post by ADirtySlate Mon Apr 01, 2013 5:33 pm

    I do at times. I can recall a few times where I've even dodged a CSS before getting hit in the face with a ton of invisimagic famage
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    Post by Nybbles Mon Apr 01, 2013 5:49 pm

    Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) has always been that way, there just seems to be more PVPers using Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) so it only seems worse.
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    Post by Dibsville Mon Apr 01, 2013 5:52 pm

    I believe Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) recently had an update on it, fixing a few things such as tracking and stuff, and due to this, the game no longer recognizes Magic (Sponsored by Flemmings Magic Shop - 5 New Locations) the way it used to. Look at Homing Soul Mass. Pre-patch it went in a straight line to its target, currently it has a slight curve to it. Same with Soul Arrow variations, more tracking. To solve it, simply dodge twice.
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    Post by Ghadis_God Mon Apr 01, 2013 6:29 pm

    It hasn't always been that way. Prepatch I could dodge those spells 100% if there was no serious lag. Now it's 60-70% at best in normal conditions.
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    Post by The Letter X Mon Apr 01, 2013 6:36 pm

    The same thing has been happening to me, but I haven't really noticed it until last week.

    I don't really try to do anything to fix it since I don't care about my fights against magic-heavy builds, so I sadly can't give you any advice.
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    Post by reim0027 Mon Apr 01, 2013 6:44 pm

    Will you guys stop promoting Flemmings Magic Shop? It is against the forum rules, you know. silly
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    Post by KrazykevS10 Mon Apr 01, 2013 7:10 pm

    Magic ALWAYS lag hits for me.The only solution is to roll a quarter-second after you see them cast.I've even been hit by CSS through about six trees forming a wall in the forest.Also,if you look,every tracking spell goes in more or less a straight line on your screen,yet it can hit you almost anywhere in front of the caster while you are strafing.
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    Post by Dibsville Mon Apr 01, 2013 7:47 pm

    Roll twice, you should avoid it.
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    Post by Ghadis_God Mon Apr 01, 2013 8:11 pm

    "Roll twice" works against CSS and dark bead. But I don't know when the soulmasses actually go off and when they appear to go off. The activation of the spell on my screen has no relation to when it actually goes off and hits me.
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    Post by KrazykevS10 Mon Apr 01, 2013 8:14 pm

    Learn the firing distance and roll as you hear the sound.Invincibility frames will handle the rest.
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    Post by The Letter X Mon Apr 01, 2013 8:18 pm

    KrazykevS10 wrote:Learn the firing distance and roll as you hear the sound.Invincibility frames will handle the rest.

    I've been having similar problems to Ghadis. The sound even occurs after getting hit.
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    Post by twilightwarwolf Mon Apr 01, 2013 8:32 pm

    honestly i havent had that as much as i used to for me its been easier to dodge all the magic (though ill admit i may have a wierd connection at times so maybe its that) though my spells never hit so idk take with a grain of salt.
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    Post by Saturday-Saint Mon Apr 01, 2013 9:47 pm

    Magic

    What is this Flemmings shop thing? I thought it must be a filter, but apparently not.
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    Post by CrackSouls Mon Apr 01, 2013 11:16 pm

    Saturday-Saint wrote:Magic

    What is this Flemmings shop thing? I thought it must be a filter, but apparently not.

    I am confused as well.
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    Post by Saturday-Saint Mon Apr 01, 2013 11:18 pm

    Maybe it was only for April Fool's, which is apparently over judging by the side-banners. Even though it is still April 1st over here in civilization.

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