Touhou Fortress.

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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 6:51 pm

    No point in doing anything but some casul weapon combois. Great Scythe offhand, Parrying Dagger mainhand. 8)


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 6:53 pm

    That has so much comboi, you could comboi Havel with that. happy
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 6:56 pm

    I'd honestly go with Greatsword in the offhand and a Caestus in the mainhand for that. (Funny thing is that it works on those with low poise)


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 6:57 pm

    Really? I may try that. Punching flippers in the face is always fun.
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 6:58 pm

    Flippers may pose a threat. They tend to do that with all of my combois.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:01 pm

    Do they spam invincibility frames through all of your comboi's? That's just casul..
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 7:04 pm

    Even worse, I start the comboi off but the DWGR allows them to escape it faster! The I-frames do the rest after that, of course.

    I find it funny when a DWGR user toggle-escapes. I fought one of those good players last night that toggled every time they got hit, but I was following up with another swing to hit him again each time. His toggling prevented him from just rolling out of everything.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:06 pm

    Honestly, the amount of casul try-hards..

    Also, they locked on? Why do that? Unlocking would make much more sense, if there's gonna be a follow up.
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 7:09 pm

    Where does locking-on and unlocking come into play?

    By the way, thanks for helping me achieve "Revived."


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:12 pm

    No problem. I guess I revived you from the dead, taking you off the cold, damp floor of the Moonpit, and dragging you into here.

    I would say unlocking would come into play after taking a hit, needing to get some space, or having to flee to a better, more suitable position. Locking on comes in when going in offensively, or going for a pivot bs.
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 7:19 pm

    Now that I think about it, I unintentionally lock off when toggle escaping unless attempting a toggle parry. This guy was unlocked, though, he just couldn't roll away quickly enough with the toggle already input.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:26 pm

    I find the mechanics in this game confusing sometimes..
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 7:32 pm

    After I got used to input delay and the order of weight that each input holds things got much simpler. You really only need to know that toggling's animation takes priority over every other animation except for being splatted or launched, DWGR is OP for many reasons, and many things (see: exploits) can be done during a roll.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:35 pm

    So, it's mainly a matter of some actions prioritising themselves over other ones, and therefore, the effect of that action will come before all others?

    Slightly less confusing now. But the depth of how much detail has gone into which actions are the priority must have been tedious.
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 7:40 pm

    Yes, you've got it right.

    And that's exactly why I like to think toggle-escaping is a legit tactic and actually adds to the game. It's been around since Demon's, and there are so many tactics you can use it with. Pro-tip: toggling while using an attack with a long recovery time, like an ultra greatsword R1 or hint-hint: the Great Scythe R2, will allow you to immediately escape a stun if you timed your attack badly.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:51 pm

    Thanks for the advice. happy I feel completely unconfused now, and able to understand one more part of this game's complex ways.

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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:52 pm

    Also, I'm a bit bored. Since this thread has had posts in it by the more trusted people of this community to me, does anyone want to talk on Skype? Not voice chat though, my mic is broke. Vinyl went for a nap..
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 7:55 pm

    I don't even have a Skype account. Let me look into that.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 7:57 pm

    Is that implying you are making one? When you do, be sure to add me. My name is RenegadeCop, but if that doesn't work, look up renegadecop50. Either one will work. If there is more than one, just look for the one in Morecambe, UK.
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 8:01 pm

    I am installing it now, and I'll add you.

    On another note, I have a feeling I used up all of my battle prowess last night, and I will not do as well in tonight's FC as last week's. :oops:


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 8:03 pm

    It won't matter. I feel like I won't do so well either, so I think we are evenly matched in the way of prowess at the moment.

    And ok, my Skype is on now, so I'll most likely instantly respond. What is your name?
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 8:05 pm

    The_Letter_X

    I'll probably use my casul combois as excuses. silly


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 8:07 pm

    Will your highest comboi be 2? My highest comboi at times like this is 1. happy
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    Re: Touhou Fortress.

    Post by The Letter X on Sat Mar 30, 2013 8:08 pm

    It will obviously be over 9000.


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    Re: Touhou Fortress.

    Post by User1 on Sat Mar 30, 2013 8:10 pm

    Take a comboi to the knee. by any chance?

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