Over-dependance on the green blossom?

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    Re: Over-dependance on the green blossom?

    Post by Forum Pirate on Mon Mar 11, 2013 12:46 pm

    oops. Wrong thread


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    Re: Over-dependance on the green blossom?

    Post by EeAyEss on Mon Mar 11, 2013 12:52 pm

    sparkly-twinkly-lizard wrote:stamina regen in dks is similarly broken to the hp regen in demons souls. they are both too stackable, while individual items are balanced more that that results in near infinite stamina/hp

    http://mugenmonkey.com/darksouls/?c=415557012838586951

    if you get hit more than once with this monstrosity its your own fault.


    PUH-LEASE

    http://mmdks.com/1eyd


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    Re: Over-dependance on the green blossom?

    Post by Marino. on Mon Mar 11, 2013 12:59 pm

    I never used it ever .
    I use the Coloranthy, Grass Crest and the Child Mask when i feel like it but i don't need them.

    Souls PVP is all about Stamina managment and regaining it faster doesn't change anything for me .
    You just have to keep enough Stamina to roll once at all times and you're good . happy


    Last edited by Marino. on Mon Mar 11, 2013 1:02 pm; edited 1 time in total
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    Re: Over-dependance on the green blossom?

    Post by sparkly-twinkly-lizard on Mon Mar 11, 2013 1:00 pm

    less atack power, less poise in exchange for 300 hp and .3 extra stamina regen? i was going for practicality not extremism.
    if you want ridiculous...
    http://mugenmonkey.com/darksouls/?c=377496661799368926

    all you do is roll, no attacking. you will hear screams of rage over the internet if you do this to people.


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    Re: Over-dependance on the green blossom?

    Post by Soris Ice Goldwing on Mon Mar 11, 2013 1:07 pm

    Okay yep I see how can respond to those in a fight: Sparkly's first: Dodge, no way can I get a hit that does not require faith or magic. EeAyEss' and Sparkly's second: I got a chaos and several bleed weapons,a claymore with 99 repair dust. I can kill both without the blossoms.


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    Re: Over-dependance on the green blossom?

    Post by EeAyEss on Mon Mar 11, 2013 2:02 pm

    Tis not for practicality, but for the lulz. Lots of lulz. I would never use those anyway. I tend to stay away from stamina regen-boosting gear.


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    Re: Over-dependance on the green blossom?

    Post by Soris Ice Goldwing on Mon Mar 11, 2013 2:20 pm

    EeAyEss wrote:Tis not for practicality, but for the lulz. Lots of lulz. I would never use those anyway. I tend to stay away from stamina regen-boosting gear.
    I know, just that there has to be someone attacking that. Better than playing darts with knives on a tree in the forest.

    Though something came up. To those who play Demon Souls, you had health regen items. How was that for you and what did you expect or felt that in Dark Souls there are stamina regen items? Did you expect them to be weaker or wanted to try the items?


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    Re: Over-dependance on the green blossom?

    Post by Forum Pirate on Mon Mar 11, 2013 2:34 pm

    I loved the crap out of it. It was probably unbalanced, but then a mage or cursed heavy weapon was going to kill me in one hit anyways, so what it really did was make any attempt by an unbuffed dex weapon to kill me in any way excluding a crit almost completely pointless.

    I use the grass crest shield most of the time, but other than that I don't care enough. Not worth the slot. Its kindof the opposite of the hp regen in demons, that was only worth it (imo) if it was stacked all 3 times (shield, weapon, ring)


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    Re: Over-dependance on the green blossom?

    Post by reim0027 on Mon Mar 11, 2013 3:35 pm

    I used to use it at the start of fights. But, I always forget to reuse it during fights. Kinda pointless then. I'm used to not using it now.


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    Re: Over-dependance on the green blossom?

    Post by EeAyEss on Mon Mar 11, 2013 3:42 pm

    I agree with pirate. While maybe a little unbalanced in PvP, it was great for PvE and co-op. Which I primarily used it for.

    In PvP, though, it wasn't as much of a hindrance to fight against as it is claimed to be. Stunlocks were prevalent, and if you sucked, like me, no amount of hp regen would help you. Admittedly, mages, BBS builds, and curse weapon builds demolished hp regen trhough sheer damage output.

    Also, I never really had maximum upgraded faith stuff, so my hp regen was never optimal. So... yeah... I mainly did PvP with my Demon Mage I got of some guy on the Demon's Souls wiki, it was fun using my Moon Greatsword +5. That's OT.

    I don't mind stamina regen items in DkS, namely because I never use them after I know how game-breaking they can be due to experience. When I fight someone who uses them, I know that I'm at a disadvantage, but I don't care. It's a game.


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    Re: Over-dependance on the green blossom?

    Post by Forum Pirate on Mon Mar 11, 2013 3:59 pm

    It was really regen+second chance that was absurd.

    It, alone, wasn't going to save you by itself no, you did have to know what you were doing or you'd just get Ohko'd, stunlocked, pushlocked or chain stabbed to death. If you were good however, it became a huge bastard to do anything about, mostly became throwing knifes wouldn't stuff it like they would grass.


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    Re: Over-dependance on the green blossom?

    Post by AnCapaillMor on Mon Mar 11, 2013 4:05 pm

    Second chance I hated that spell, had an epic 20 minute monk boss fight I killed him or so I believed and he fire stormed me to hell mid celebration. Worst thing was you could recast it.


    As for the regen, a German spy invaded me at a low level with the adjudicator shield, divine weapon etc and toyed with me for 5 mins any damage I did to him was regen'd almost instantly.


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    Re: Over-dependance on the green blossom?

    Post by Marino. on Mon Mar 11, 2013 4:15 pm

    I love Second Chance .
    It made fights last longer, you could have multiple "Rounds" of fights and it also prevented OHKO's . It was just super useful, so useful that every build had to have it .
    But it was because of Second chance that Level 120 PVP got popular .
    That way everyone had SC and could still vary their builds .

    I hope it makes a return happy
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    Re: Over-dependance on the green blossom?

    Post by Soris Ice Goldwing on Mon Mar 11, 2013 4:24 pm

    I can see how you use the regens to help in co-op or PvE but that it turns into a issue in PvP. It seems like it would be harder to kill someone in Demon Souls if they build around hp regen that if you did not have the build to handle it, you could not win most times. Am I right?

    In Dark Souls if the foe was built with insane stamina regen, odds are that you would most times unless you use moves like parry and backstabs.

    Since I never played Demon Souls does it seem like the two different regen types have the similar effects in the PvP aspect?


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    Re: Over-dependance on the green blossom?

    Post by reim0027 on Mon Mar 11, 2013 4:28 pm

    I liked it too. No more OHKs. It was hard to recast as well, if your opponent was paying attention.


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    Re: Over-dependance on the green blossom?

    Post by Forum Pirate on Mon Mar 11, 2013 4:48 pm

    I didn't have a problem with second chance alone, but second chance+ 18hp/sec was a bit much. Not that it stopped me using it.

    To answer you, solaris, I wouldn't say so. The other side of the hp regen was low damage. Every build would either out dps or hou dph a faith build, more so when buffed, which wasn't possible with blessed weapons.

    Depending on the build, there isn't a downside to the stamina regen stacking, and where high pressure (ie aggressive attacking) would batter the hp regen build into submission, as they needed time to regen, no amount of patience or pressure will overwhelm the stamina regen.


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    Re: Over-dependance on the green blossom?

    Post by Quarik on Mon Mar 11, 2013 5:25 pm

    I use it when fighting gankers, and that's about it. I don't feel much of a difference anyway, I usually carry grass crest and mask of the child on my forest hunter, and it's unnecessary in actual duels because people won't spam for fear of being parried.


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