Diminishing returns - When the reward/value of investing into something becomes less the more you invested. i.e: Investing points into dex after 40.
Fluctuating returns - When the reward/value of investing into something becomes less the more you invested up until a certain point
I think some aspects of the game should have fluctuating returns instead of diminishing returns. It would give players all the incentive they need for going all the way regarding something.
I think covenants above all else should have fluctuating returns(or a huge reward for getting to rank 3). Maybe a giant spike every 10 points into a stat after 40? A spike in the amount of defense humanity adds?
Fluctuating returns - When the reward/value of investing into something becomes less the more you invested up until a certain point
I think some aspects of the game should have fluctuating returns instead of diminishing returns. It would give players all the incentive they need for going all the way regarding something.
I think covenants above all else should have fluctuating returns(or a huge reward for getting to rank 3). Maybe a giant spike every 10 points into a stat after 40? A spike in the amount of defense humanity adds?