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sen545331
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    Vitality build?

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    Vitality build? Empty Vitality build?

    Post by Dj-B-Man-Jr Sat Jan 21, 2012 12:56 pm

    i've been thinking of making a vitality/endurance build using elemental weapons but i've heard its boring and not worth it, is this true? i've only made dex & str builds that never touched elemental weapons..
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    Post by Serious_Much Sat Jan 21, 2012 12:58 pm

    make a build focusing on magic then, anything to avoid something like that silly

    seriously, i cant think of anything that would suck more than a pure health based character -_-
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    Post by Dj-B-Man-Jr Sat Jan 21, 2012 1:03 pm

    ewwiee, the only magics i like are buffs and pyromancy
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    Post by sen545331 Sat Jan 21, 2012 1:07 pm

    well, maximum hp you can have (99vit, rofap, tiny being ring, and mother mask) is 2753, with an elemental weapon you might not do the highest damage, but you'd probably irritate a lot of people when they'd have to backstab you a half dozen times to kill you
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    Post by RANT Sat Jan 21, 2012 1:07 pm

    make a faith build or int build, vit/end builds are so boring, youll get bored with it so fast dude.
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    Post by Carphil Sat Jan 21, 2012 1:09 pm

    You won't be killed and won't kill. In other words, it sucks.
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    Post by RANT Sat Jan 21, 2012 1:10 pm

    or you could make a sl1 run, thats always fun. but id go with an int build, i only have str builds an dwhen i made a caster it was really fun, kinda too easy though but fun.
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    Post by Carphil Sat Jan 21, 2012 1:12 pm

    INT build makes all the game easy, except Gwyn and Duke's. Really, Duke's is the crystal hell for mages
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    Post by Dj-B-Man-Jr Sat Jan 21, 2012 1:14 pm

    hmm okay i think i'll try an int build then
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    Post by RANT Sat Jan 21, 2012 1:16 pm

    when you get to duke's just switch to your pyromancy golve and you'll be fine.
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    Post by lextune Sat Jan 21, 2012 1:49 pm

    So how many points in vitality are most 120PvP builds using then?

    If you just go with enough strength and dex to wield the weapon you want what else are you suppose to raise?
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    Post by Eliteknight Sat Jan 21, 2012 7:49 pm

    99 vitality 40 endurance 16 strength 10 dexterity everything else at base. Starting class bandit.

    Wolf's ring+havel's ring with full havels armor and a lightning claymore/zweihander. Insane health insane poise adequate damage. It does enough damage to win fights in pvp while being impossible to stop and a huge pain to kill.

    Its also horrifically boring. Don't be that guy.
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    Post by Carphil Sat Jan 21, 2012 8:36 pm

    I would just riposte like 3 or 4 depeding on buff and he would be dead.
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    Post by RANT Sat Jan 21, 2012 8:38 pm

    Eliteknight wrote:99 vitality 40 endurance 16 strength 10 dexterity everything else at base. Starting class bandit.

    Wolf's ring+havel's ring with full havels armor and a lightning claymore/zweihander. Insane health insane poise adequate damage. It does enough damage to win fights in pvp while being impossible to stop and a huge pain to kill.

    Its also horrifically boring. Don't be that guy.

    with 99 vit you get 2,700 hp? you can still get one shotted with that, maybe not but if you get parried with the hornet ring and dmb or slb. i have to test that.

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