Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

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    Argetlam350
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    Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

    Post by Argetlam350 on Mon Feb 04, 2013 9:28 pm

    Okay not a whole lot of new news in this article but since it was posted today I thought I'd share it anyways.

    http://www.gameranx.com/updates/id/12513/article/dark-souls-2-details-surface-locations-game-mechanics-enemies/

    What really spiked my interest into posting this was just about the slight mention of the location which states that the game is going to be somewhere on a cove near the ocean. That still doesn't really give us a definitive place which realm it will be in but thought I'd share and let others speculate.


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    Re: Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

    Post by Sloth9230 on Mon Feb 04, 2013 9:31 pm

    A dedicated tutorial? That's nice, I just hope it's skip-able.


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    Re: Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

    Post by Argetlam350 on Mon Feb 04, 2013 9:36 pm

    Yeah, that's one thing I kind of liked about Demon's Souls. After you went through the tutorial once you never had to do it again on your NG+ playthroughs. Though then again Dark Souls tutorial ties into the story more then Demon's Souls so I guess it's kind of important to play it.


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    Re: Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

    Post by The Letter X on Mon Feb 04, 2013 10:02 pm

    No cut scenes and being able to affect the story by killing NPC's seem very interesting.


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    Re: Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

    Post by mr_no_face on Mon Feb 04, 2013 11:35 pm

    .there aren't really cut scenes in the other games aside from introducing the boss and not even all bosses any way O_O


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    Re: Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

    Post by sinspaw on Wed Feb 06, 2013 2:12 pm

    We better wait for the OXM mag to come out.

    This information sounds very dubious. I say this because neither Demon Souls nor Dark souls were big on cutscenes. The only ones there are are pretty much the boss entrances, and the intro/ending. Also, both those games already have the 'mechanic' of being able to kill npc's that affect your 'story', since they are gone for that play cycle.

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    Re: Dark Souls Details Surface: Locations, Game Mechanics, and Enemies

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