One probably unnecessary question about Faith

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    Mr. Tart
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    One probably unnecessary question about Faith

    Post by Mr. Tart on Fri Feb 01, 2013 5:04 pm

    I'm sure this has been asked before, but i found no topic with such a question, nor any real information on the wikipedias. Having said that, i will assume that my question has already been answered, however, i would like for another person to confirm whether this information is true or not.

    I've had a build i've been working on for quite a while, and it's been finished since long. However, with the patch it seems that effigy shield requires 16 faith, unless i was blind enough to miss it for so long. The build does not use faith at all, and as such would mean that i would have to add 7 points into faith just for the shield, and i really want that shield. So my question is, do i gain any other benefits from faith other than for boosting miracles? Any resistance to divine/occult damage or anything at all?

    I apologize for this most likely unnecessary question, but i really need for someone to answer this for me.


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    Re: One probably unnecessary question about Faith

    Post by WhatDoesThePendantDo? on Fri Feb 01, 2013 5:12 pm

    No, what you'd get is a minimal boost to your overall stats simply because you are leveling your character. Haven't tested it so I can't confirm but I don't think you get any resistances to divine/occult weapons by having a higher Faith stat.

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    Re: One probably unnecessary question about Faith

    Post by Mr. Tart on Fri Feb 01, 2013 5:14 pm

    WhatDoesThePendantDo? wrote:No, what you'd get is a minimal boost to your overall stats simply because you are leveling your character. Haven't tested it so I can't confirm but I don't think you get any resistances to divine/occult weapons by having a higher Faith stat.

    That's exactly what i feared. Thanks for wasting your time to answer a rather unnecessary question for a poor fool such as myself. Bow


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    Re: One probably unnecessary question about Faith

    Post by WandererReece on Fri Feb 01, 2013 5:19 pm

    Actually, I read somewhere that you don't need to have the faith requirement to use a shield that needs faith.

    Also, I used the Sanctus without the faith requirement once, and I didn't notice any difference.


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    Re: One probably unnecessary question about Faith

    Post by WyrmHero on Fri Feb 01, 2013 5:20 pm

    Effigy has crap stability for 3 weight. A Heater Shield can get you 100% physical defense and around 68 stability. There's no reason to use Effigy other than role play. The 80% lightning defense is not worth the low stability. If you still want to use it 16 Faith gets you Heal, Force, Replenishment and Magic Barrier.


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    Re: One probably unnecessary question about Faith

    Post by WyrmHero on Fri Feb 01, 2013 5:21 pm

    WandererReece wrote:Actually, I read somewhere that you don't need to have the faith requirement to use a shield that needs faith.

    Also, I used the Sanctus without the faith requirement once, and I didn't notice any difference.

    The Faith is needed to block. The Faith isn't needed for the HP regen of the Sanctus.


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    Re: One probably unnecessary question about Faith

    Post by Mr. Tart on Fri Feb 01, 2013 5:26 pm

    The reason i wanted it is not because of how good it is, but because of how well it fits with my gear. That is why i had to ask.


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    Re: One probably unnecessary question about Faith

    Post by WyrmHero on Fri Feb 01, 2013 5:29 pm

    Role play yes, 1 of my builds use it too. You'll only get to access some miracles and a slight increase in magic defense, though if you're high level the increase in magic defense is insignificant.


    Last edited by WyrmHero on Fri Feb 01, 2013 5:41 pm; edited 1 time in total


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    Re: One probably unnecessary question about Faith

    Post by WandererReece on Fri Feb 01, 2013 5:31 pm

    WyrmHero wrote:The Faith is needed to block. The Faith isn't needed for the HP regen of the Sanctus.

    I didn't notice a difference in blocking either. Was it changed in one of the patches?


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    Re: One probably unnecessary question about Faith

    Post by WyrmHero on Fri Feb 01, 2013 5:40 pm

    WandererReece wrote:
    WyrmHero wrote:The Faith is needed to block. The Faith isn't needed for the HP regen of the Sanctus.

    I didn't notice a difference in blocking either. Was it changed in one of the patches?

    I'm sure you needed the faith for blocking prior to DLC patch.


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    Re: One probably unnecessary question about Faith

    Post by WandererReece on Fri Feb 01, 2013 5:42 pm

    WyrmHero wrote:
    WandererReece wrote:I didn't notice a difference in blocking either. Was it changed in one of the patches?

    I'm sure you needed the faith for blocking prior to DLC patch.

    This was prior to the DLC patch.


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    Re: One probably unnecessary question about Faith

    Post by sparkly-twinkly-lizard on Fri Feb 01, 2013 6:11 pm

    the effect of stability on a faith based shielod is lessened when you don't have the faith, but its not a huge decrease, its still functional but not optimal. besides 16 faith gets you things like replenishment.


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    Re: One probably unnecessary question about Faith

    Post by WandererReece on Fri Feb 01, 2013 6:44 pm

    So I did some test, AKA got the crap beat out of me by enemies. There is some difference in the amount of stamina lost during block.

    Faith Shield TestEffigySanctus
    12 faith4 bars4 bars
    30 faith2 bars1.5 bars

    These were done with the sword weilding hollow soldiers in the Parish on NG+.

    I don't know if I remembered wrong or if it was changed in the patch, but faith definetly affects the stability of these shields.


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    Re: One probably unnecessary question about Faith

    Post by WyrmHero on Fri Feb 01, 2013 7:06 pm

    I thought the guy has difficulty when trying to block, similar to the attack animation when you don't have enough Str.


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    Re: One probably unnecessary question about Faith

    Post by WandererReece on Fri Feb 01, 2013 8:00 pm

    WyrmHero wrote:I thought the guy has difficulty when trying to block, similar to the attack animation when you don't have enough Str.

    No, when I did the tests the block animations were the same. The only difference I could see was the amount of stamina lost.


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