I've tried time and time again, but I can't parry it's 2H R2 (the AoE attack).
Is there some sort of trick to parrying it, or is it just impossible?
Is there some sort of trick to parrying it, or is it just impossible?
WyrmHero wrote:That's like trying to parry a MLGS's magic explosion. You could get a partial parry.
You can parry the swing, but not the AoE itself.WyrmHero wrote:That's like trying to parry a MLGS's magic explosion. You could get a partial parry.
Yes, it does look unparryable, but I would still want to know if it is possible, or no. Perhaps I'll ask someone to test it with me.ClassicBlaze wrote:He isnt exactly swinging at you, only slaming the ground with it, so you shouldnt be able to parry...but thats using logic, so im not 100% sure.
But when you parry such a move and then riposte the out of them.WhatDoesThePendantDo? wrote:Do some RSS tests on it (preferably with an unupgraded Obsidian Greatsword). My guess would be no, but then again I've never tried. Dodging always seemed to me to be the safer bet there as opposed to trying to parry such a move.
This perfect and deserves a +1.Seignar wrote:The reason that you can parry other specials like Dragon King Greatsword, Dragon King Greataxe, Moonlight Greatsword, etc. is because these specials work 2 ways: The magic and the actual swing.
The magic is the main damage source and, ultimately, the only point in the move. The swing itself is a compliment that can actually deal additional damage should you land it. In the case of the Moonlight Greatsword, the horizontal swing is wide-angled and can actually let you hit people that are out of the magic's reach because it counts as a separate attack.
This separate attack can be parried and, in a way, stops the magic due to the fact that this rare, mysterious second hit actually is the first thing to come out. For example, the Dragon King Greataxe's explosion comes out when the weapons hits the ground, but the swing downward is the initial attack that hits first. If you were to parry that first swing, logic works and the axe never touches the ground (or at least, the game does not read as the animation ending), so the explosion never happens.
In the case of the Obsidian Greatsword, this second hit does not exist. The downward thrust is read as an animation, but not an actual attack; it doesn't have a separate hitbox that counts as a weapon swing. Hence, this leaves the magic attack as the only existing hitbox in that animation, which is classified as unparriable. So, all the times you were parrying, you were not parrying the sword, as the sword *does not exist*. Rather, you parried the magic explosion that came form the sword.
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