A competitive arena Str build

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    A competitive arena Str build

    Post by WyrmHero on Sun Jan 27, 2013 4:31 pm

    Do you guys think this one's competitive or is it going to get owned by Dex builds?

    http://mmdks.com/wn0


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    Re: A competitive arena Str build

    Post by The Letter X on Sun Jan 27, 2013 4:35 pm

    I honestly think it wouldn't perform well because of the low poise. The bare minimum, especially with STR weapons, should be 31 for the arena because of the DEX builds.


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    Re: A competitive arena Str build

    Post by Ghadis_God on Sun Jan 27, 2013 4:36 pm

    I think the best way to use a Str weapon like the DGA is with a dragon build to offset the weight, but if any Str weapon is going to be competitive it'll be the Great Club or DGM imo.


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    Re: A competitive arena Str build

    Post by Rifter7 on Sun Jan 27, 2013 4:36 pm

    well you can't trade with kats and you can't swap a dwgr/rtsr unless you drop all your armor.. so it might get tiring after a while.


    Last edited by Rifter7 on Sun Jan 27, 2013 4:40 pm; edited 1 time in total


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    Re: A competitive arena Str build

    Post by lextune on Sun Jan 27, 2013 4:36 pm

    Why the point into Dex?


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    Re: A competitive arena Str build

    Post by Rifter7 on Sun Jan 27, 2013 4:37 pm

    thats for a pike.


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    Re: A competitive arena Str build

    Post by lextune on Sun Jan 27, 2013 4:42 pm

    Ahhh....a good reason. silly


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    Re: A competitive arena Str build

    Post by kazumoshi on Sun Jan 27, 2013 4:43 pm

    http://mmdks.com/wv9 Here's a way to make it a lot more competitive. You lose some defense though. When you enter a fight and think you need more poise, swap your chestpiece to the steel set to put you at a 77 poise, juggernaut-esque tankier build.
    You also have room for the crown of dusk in case you need your dark beads to pump out more damage.


    Last edited by kazumoshi on Sun Jan 27, 2013 4:45 pm; edited 1 time in total
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    Re: A competitive arena Str build

    Post by Rifter7 on Sun Jan 27, 2013 4:44 pm

    he lost his weapon with that build tho...

    ghadis's suggestion is probably the most solid advice to take imo. you can wtfpwn people with a backstab after you roar too, or you can roar and poke them with a pike most of the time.

    plus you have the option to still swap rings around and rtsr+spear isn't a joke.


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    Re: A competitive arena Str build

    Post by kazumoshi on Sun Jan 27, 2013 4:47 pm

    His stats are too spread out for a DGA build imo. Greataxe or Large club would be better options on a build like this.


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    Re: A competitive arena Str build

    Post by kazumoshi on Sun Jan 27, 2013 4:48 pm

    kazumoshi wrote:His stats are too spread out for a DGA build imo. Greataxe or Large club would be better options on a build like this.
    Posted this right after you posted yours and now I look like a jerk. Whoops.
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    Re: A competitive arena Str build

    Post by ChizFreak on Sun Jan 27, 2013 4:49 pm

    You need a shield.


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    Re: A competitive arena Str build

    Post by The Letter X on Sun Jan 27, 2013 4:53 pm

    ChizFreak wrote:You need a shield.

    No he doesn't silly


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    Re: A competitive arena Str build

    Post by ChizFreak on Sun Jan 27, 2013 6:03 pm

    The Letter X wrote:
    ChizFreak wrote:You need a shield.

    No he doesn't silly

    If he wants to make a competivite build, he does. He needs a shield to maximize the chances of doing parries. Shields allows among other things, second hit parries.


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    Re: A competitive arena Str build

    Post by Ghadis_God on Sun Jan 27, 2013 6:05 pm

    Rifter's right about the Dragon Roar and BS, it functionally gives the same increase to damage as the patched Hornet ring, though it only works well if you dead angle it and push them in a direction that leaves their back open (Not that I advocate or use this cheap tactic). Also, the Pike isn't as good an option as the Demon's Spear. It hits for less damage, sure, but its range is much superior, an edge since most stat scaling builds will pull out an SKS or DS as a clutch weapon. Also, the Pike uses more stamina 2h than other spears.


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    Re: A competitive arena Str build

    Post by The Letter X on Sun Jan 27, 2013 6:09 pm

    ChizFreak wrote:
    The Letter X wrote:
    ChizFreak wrote:You need a shield.

    No he doesn't silly

    If he wants to make a competivite build, he does. He needs a shield to maximize the chances of doing parries. Shields allows among other things, second hit parries.

    Does Wyrm even parry that often? Even if he does, the weapons that favor shields for second hit parries are easy enough to parry on the first hit. And if someone is putting themself in a position to where they are getting second hit parried, then they are most likely killable without parries.


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    Re: A competitive arena Str build

    Post by RANT on Sun Jan 27, 2013 6:11 pm

    ghadis is right dude, this is what im using right now http://mmdks.com/wwz with a crystal dga a roar bs with do over 1600 with no rank on the dragon covenant and no hr. its pretty awesome, i recommend making it a full dragon and getting up to +3 and get the ar boost and aoe boost, just dead angle the roar and bs and you will ohko most people its not even funny, prepare to get some lovemail too.


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    Re: A competitive arena Str build

    Post by FinPeku on Sun Jan 27, 2013 6:49 pm

    Something that is not a backstab fish build: http://mmdks.com/wxy

    Poise to tank three katana hits, Nice HP, heals (like a true arena bro) and Armor of Thorns hopefully cancels some roll bs attempts. Can menu swap to pike +rtsr.


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    Re: A competitive arena Str build

    Post by Rifter7 on Sun Jan 27, 2013 7:03 pm

    Ghadis_God wrote:Rifter's right about the Dragon Roar and BS, it functionally gives the same increase to damage as the patched Hornet ring, though it only works well if you dead angle it and push them in a direction that leaves their back open (Not that I advocate or use this cheap tactic). Also, the Pike isn't as good an option as the Demon's Spear. It hits for less damage, sure, but its range is much superior, an edge since most stat scaling builds will pull out an SKS or DS as a clutch weapon. Also, the Pike uses more stamina 2h than other spears.

    take into consideration a rtsr and a dragon roar when you look at the damage tho. my sks plaunches people for around 500-700 when i have a rtsr alone on, and you've seen what the sks can do with a dragon roar as well.

    add em together and the damage starts to get crazy. probably in the 1000's or more.

    plus you have to remember that the spears damage is one of the hardest types to stack defense against. while most heavier armors have enough defense to deal with a regular spear stab, once you start multiplying the damage like that it quickly becomes a serious threat compared to other weapons vs characters with good defense, both for range and damage.

    well that and the halberd lol that thing blasts kids.


    Last edited by Rifter7 on Sun Jan 27, 2013 7:17 pm; edited 1 time in total


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    Re: A competitive arena Str build

    Post by WyrmHero on Sun Jan 27, 2013 7:13 pm

    The Letter X wrote:
    ChizFreak wrote:
    The Letter X wrote:
    ChizFreak wrote:You need a shield.

    No he doesn't silly

    If he wants to make a competivite build, he does. He needs a shield to maximize the chances of doing parries. Shields allows among other things, second hit parries.

    Does Wyrm even parry that often? Even if he does, the weapons that favor shields for second hit parries are easy enough to parry on the first hit. And if someone is putting themself in a position to where they are getting second hit parried, then they are most likely killable without parries.

    X's right on this 1, I'm not a a big fan of parries. The offhand crossbow has proven more useful for my Str builds.


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    Re: A competitive arena Str build

    Post by WyrmHero on Sun Jan 27, 2013 7:23 pm

    Dragon body seems like a good idea yeah. Something like this:

    http://mmdks.com/wyn

    DWGR seems very useful for low poise builds. The thing I have in mind is that the DGA's moveset has become hit and dodge, since it can't longer stunlock. I wouldn't be trying to trade hits so the more efficiently I can dodge the better. + this one can swap Wolf/RTSR/Hornet and still fast roll. Greataxe has become even more useless now because it has less range, it was a more tanking hits-stunlock weapon. That's why I'm sticking to the DGA. The other Str weapons are far more useful but I still have faith in the DGA. This one's worry is 150 less HP, and very low defense.


    Last edited by WyrmHero on Sun Jan 27, 2013 7:48 pm; edited 1 time in total


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    Re: A competitive arena Str build

    Post by WyrmHero on Sun Jan 27, 2013 7:33 pm

    Ghadis_God wrote:Rifter's right about the Dragon Roar and BS, it functionally gives the same increase to damage as the patched Hornet ring, though it only works well if you dead angle it and push them in a direction that leaves their back open (Not that I advocate or use this cheap tactic). Also, the Pike isn't as good an option as the Demon's Spear. It hits for less damage, sure, but its range is much superior, an edge since most stat scaling builds will pull out an SKS or DS as a clutch weapon. Also, the Pike uses more stamina 2h than other spears.

    I have tried fighting a SKS with a Pike and the range is a joke. DS is a better choice even though it has crappy AR.


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    Re: A competitive arena Str build

    Post by WyrmHero on Sun Jan 27, 2013 10:00 pm

    Hitting guys for about 500 damage is depressing. A BSS with Leo Ring does more damage than this thing.


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    Re: A competitive arena Str build

    Post by The Letter X on Sun Jan 27, 2013 10:06 pm

    WyrmHero wrote:Hitting guys for about 500 damage is depressing. A BSS with Leo Ring does more damage than this thing.

    I hate how true this is. It's fun to use but feels off when I realize I'm doing more damage with a 3 pound weapon than I would wìth a 20 pound weapon.


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    Re: A competitive arena Str build

    Post by Ghadis_God on Sun Jan 27, 2013 10:28 pm

    Yeah, the BSS is a bit OP even without the Leo Ring, its r2 damage modifier is ridiculous for such a small weapon. It can wreck you in 3 hits like a much heavier and slower weapon, kind of unfair if you ask me.


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