I've recently started using the Rapier.
Instead of using the Hornet Ring, because people hate on it too much, I wanted to use Leon Ring instead.
I was using it with SKS before and it worked wonders, but with the Rapier, it doesn't seem to work unless I turtle poke. This is due to bad timing on my part, but it created a question.
"When exactly does the counter apply?"
When I hit my enemy in his attack animation, I know that.
But when I see the attack it's too late, thanks to lag+latency, so I actually have to attack slightly sooner, or at the very beggining of my enemy's attack to get counter, not when the attack is already underway.
Is that correct?
Also, if somebody uses an attack that has a long animation, like some R2 attacks, or some spells, do I get counter when the attack is still in it's animation, or only when it finishes and can damage me?
How does counter work when someone is casting a buff, or non direct spell, like Pursuers/HCS?
Instead of using the Hornet Ring, because people hate on it too much, I wanted to use Leon Ring instead.
I was using it with SKS before and it worked wonders, but with the Rapier, it doesn't seem to work unless I turtle poke. This is due to bad timing on my part, but it created a question.
"When exactly does the counter apply?"
When I hit my enemy in his attack animation, I know that.
But when I see the attack it's too late, thanks to lag+latency, so I actually have to attack slightly sooner, or at the very beggining of my enemy's attack to get counter, not when the attack is already underway.
Is that correct?
Also, if somebody uses an attack that has a long animation, like some R2 attacks, or some spells, do I get counter when the attack is still in it's animation, or only when it finishes and can damage me?
How does counter work when someone is casting a buff, or non direct spell, like Pursuers/HCS?