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    How do people pick their weapons?

    Poll

    How do you pick your weapon?

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    How do people pick their weapons? I_vote_lcap73%How do people pick their weapons? I_vote_rcap [73%] 
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    How do people pick their weapons? I_vote_lcap7%How do people pick their weapons? I_vote_rcap [7%] 
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    How do people pick their weapons? I_vote_lcap11%How do people pick their weapons? I_vote_rcap [11%] 
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    How do people pick their weapons? I_vote_lcap9%How do people pick their weapons? I_vote_rcap [9%] 

    Total Votes: 55
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    Post by Casdman Sun Jan 13, 2013 1:26 pm

    How do you decide on your weapon of choice?

    Personally I go for the moveset that I like the most. I find it the most fun and when I master it, I can generally get more damage out of it than the most damaging weapon I can use at the time.
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    Post by GrinTwist Sun Jan 13, 2013 1:30 pm

    It depends on the moveset of the weapon. I normally get used to a weapons moveset in PVE and start testing it out in PVP until I can properly use it against other players.
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    Post by Automancer Sun Jan 13, 2013 1:35 pm

    I love having 4 weapons at once that can compliment each other's movesets so yeah. Individually, there are many movesets i love but i just couldn't get the hang of it until i started quadruple-wielding. =X
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    Post by The Letter X Sun Jan 13, 2013 1:51 pm

    Movesets and looks - I wouldn't use a weapon unless I looked cool doing so.
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    Post by RANT Sun Jan 13, 2013 1:55 pm

    move set definitely.
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    Post by Samurainova Sun Jan 13, 2013 1:57 pm

    ALWAYS look at the move set first. Finding a weapon you are good with and connect to will shine in battle, and through hard times and bad with that weapon you will grow to appreciate its unique qualities. And with practice the damage output will simply follow. happy
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    Post by WaffleGuy Sun Jan 13, 2013 2:02 pm

    I always plan out my character beforehand (stats, looks and weapons). So I pick one that really looks good with the character or theme that I'm going for. Too me a while to effectively use f.e. the Greataxe, but it always works out in the end. Ofcourse, all my characters are mostly PvE and used for co-op. I don't know how well it will always work if I fought off an invader 1v1 silly
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    Post by Forum Pirate Sun Jan 13, 2013 2:14 pm

    What do you even mean? Your poll doesn't even begin to cover the number of reasons to pick a weapon.

    An easy example is the spear. Spears don't have good movesets or damage, but they're fast and very long range so they see a lot of use.

    The zwihander has a great moveset and damage, but the heavy investment means I rarely use it and never at sl 100.

    The longsword has an incredible moveset, but very little damage and short reach so that doesn't see much use either.
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    Post by Samurainova Sun Jan 13, 2013 2:18 pm

    Forum Pirate wrote:What do you even mean? Your poll doesn't even begin to cover the number of reasons to pick a weapon.

    An easy example is the spear. Spears don't have good movesets or damage, but they're fast and very long range so they see a lot of use.

    The zwihander has a great moveset and damage, but the heavy investment means I rarely use it and never at sl 100.

    The longsword has an incredible moveset, but very little damage and short reach so that doesn't see much use either.

    While you pose great and interesting points, i must disagree for the longsword. It definately as a very good and very versatile move set, and i found the damage rate and range to be pretty good if used correctly. However i did roleplay as an elite knight for about 100 hours in the kiln, so that might have something to do with it...lol
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    Post by Automancer Sun Jan 13, 2013 2:21 pm

    Samurainova wrote:
    Forum Pirate wrote:What do you even mean? Your poll doesn't even begin to cover the number of reasons to pick a weapon.

    An easy example is the spear. Spears don't have good movesets or damage, but they're fast and very long range so they see a lot of use.

    The zwihander has a great moveset and damage, but the heavy investment means I rarely use it and never at sl 100.

    The longsword has an incredible moveset, but very little damage and short reach so that doesn't see much use either.

    While you pose great and interesting points, i must disagree for the longsword. It definately as a very good and very versatile move set, and i found the damage rate and range to be pretty good if used correctly. However i did roleplay as an elite knight for about 100 hours in the kiln, so that might have something to do with it...lol

    The longsword or broadsword is a beauty in the off-hand.
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    Post by Ashran Sun Jan 13, 2013 2:46 pm

    I always test the moveset. I like it then its done. Of course, if the weapon is cool i just run to use it. But this works at inverse too. For example, i hate the titanite demon halberd moveset (exceptin that air smash) but love how it looks.
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    Post by densetsushun Sun Jan 13, 2013 2:51 pm

    Can I choose 1 and 2? I love damage but the moveset matters to me too, I like to dish out combos and a good moveset gives me that ability.
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    Post by XachAttack Sun Jan 13, 2013 3:20 pm

    Move set, definently.
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    Post by Cris the lighthearted Sun Jan 13, 2013 4:26 pm

    It varies. I prefer to learn at least four weapons that help with what the other is lacking. Generally i Use the S.Knight Sword, Claymore, Scimitar and S.Knight Spear, but i'm starting to learn how to use Velka's Rapier.
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    Post by reim0027 Sun Jan 13, 2013 4:37 pm

    Moveset for me. Good moveset is more important than power.
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    Post by Samurainova Sun Jan 13, 2013 5:20 pm

    I like to think of this way. Two players fight, one has a rapier, one has the demon great axe. Which one will win? Most of the time the rapier user, and thats without back stabs. Damage means nothing if your too sluggish to cause any. Very interesting post i must say, thank you for allowing to to discuss such a topic happy
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    Post by Aznul Sun Jan 13, 2013 5:38 pm

    Moveset. If I can reliably hit with a weapon, and avoid being damaged with it, then I upgrade it as far as I can in a way that matches my build. That way I deal more damage and take less.

    Sometimes it is a balance of auxilary effects and moveset too, but it is really about which weapon you can actually use, versus which one hits the hardest. If everything is dodging the most damaging weapon in the game, I'm not going to use it, since I can't hit with it.
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    Post by Samurainova Sun Jan 13, 2013 5:41 pm

    Aznul wrote:Moveset. If I can reliably hit with a weapon, and avoid being damaged with it, then I upgrade it as far as I can in a way that matches my build. That way I deal more damage and take less.

    Sometimes it is a balance of auxilary effects and moveset too, but it is really about which weapon you can actually use, versus which one hits the hardest. If everything is dodging the most damaging weapon in the game, I'm not going to use it, since I can't hit with it.

    I agree, its more like a ratio effect. Damage dealt:Damage taken. Excellent point happy
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    Post by sparkly-twinkly-lizard Sun Jan 13, 2013 7:35 pm

    Whether or not i've used the weapon yet, this is a problem because i have now used every weapon in the game and have no idea what to do next.
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    Post by BLA1NE Sun Jan 13, 2013 8:32 pm

    Moveset and compatibility. That's why the Painting Guardian Sword and off-hand Notched whip, with backup Silver Knight Spear, is my favorite combo!
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    Post by ClassicBlaze Mon Jan 14, 2013 2:28 am

    Usually what fits the most with my current playstyle, for example, my main character is a mix of assassin/blademaster, so I tend to dual-wield weapons with him, like bandit knives, PGS, scimitars, all the cool looking good stuff, but sometimes I also like to wield an katana two-handed, just for a change of pace.
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    Post by moomootv Mon Jan 14, 2013 11:37 am

    all about the looks most people say the GreatAxe sucks but i like how it looks like a giant block of iron and the sound it make after each hit sends chills up my spine
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    Post by Animaaal Sat Jan 19, 2013 2:28 am

    Moveset/aesthetics/bada$$ factor...all very important to me. However, so is damage. You can smack someone twenty thousand times with a stick shaped like Cindy Crawford's legs, but you won't kill anyone with it. Awwww screw it. If I had a stick shaped like her legs I'd never put it down, who am I kiddin?
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    Post by Villain1 Mon Jan 21, 2013 1:56 pm

    My favourite weapon is the titanite Catch Pole. It's slow, it's unwieldy, it cost me many fights against invaders, but I got it from the first titanite Demon on my first playthrough. I have a connection to it. Hell, I wrote the wiki page for it! And I regret every day that I swapped it out for a winged spear and specced my guy out for faith just because I thought it might get me a little further in the game. Some day, I shall construct a build around the titanite Catch Pole. It will be nigh-useless, but I'll get to use my beautiful baby once more...

    Long story short, I've never really thought about it. big grin
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    Post by The Letter X Mon Jan 21, 2013 2:02 pm

    Villain1 wrote:My favourite weapon is the titanite Catch Pole. It's slow, it's unwieldy, it cost me many fights against invaders, but I got it from the first titanite Demon on my first playthrough. I have a connection to it. Hell, I wrote the wiki page for it! And I regret every day that I swapped it out for a winged spear and specced my guy out for faith just because I thought it might get me a little further in the game. Some day, I shall construct a build around the titanite Catch Pole. It will be nigh-useless, but I'll get to use my beautiful baby once more...

    Long story short, I've never really thought about it. big grin

    I love the titanite Catch Pole. I was dueling with it earlier with a bunch of random weapons in my offhand to complement it. The R2 was actually useful to catch people offguard, and no one successfully parried it.

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