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    Worst possible build challenge

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    Worst possible build challenge Empty Worst possible build challenge

    Post by gmwdim Sun Feb 10, 2013 8:14 pm

    Lots of people enjoy discussing how to optimize builds. So here's a challenge: using the character planner, what's the WORST possible build you can come up with? The focus here is PvP, although if you have an alternative idea for worst possible PvE build, feel free to include that too and explain how it differs. I'm defining "worst" as: the build that would make it hardest for an expert player to win in PvP (assume he's facing a variety of skill-level players), if he was trying his best to win. The following rules apply:

    1. SL = 120.
    2. Maximum resistance = 20.
    3. Maximum for any stat = 50.
    4. Of your 2 highest stats, at least one must be one of the following: vitality, endurance, strength, or dexterity.
    5. Attunement may not be higher than both intelligence and faith.
    6. Fill each armor slot, unless you want the slot to be empty. The player would be stuck with this armor configuration for the entire time.
    7. Both ring slots must be filled. The player is stuck with these rings.
    8. All weapon slots must be filled. The player is stuck with these weapons.
    9. A maximum of one of each class of casting items (catalyst/talisman/pyromancy glove) may be equipped.
    10. Multiple casting item types can be equipped, IF you have at least one corresponding spell of that type attuned.

    EDIT: 11. Each spell can only be attuned once. Each weapon can only be equipped once.

    EDIT: 12. No Covenant of Artorias, Orange Charred Ring, Cat Covenant Ring, Darkmoon Blade Covenant Ring, or Rusted Iron Ring.

    EDIT: 13. You can only equip weapons/spells that you meet the stat requirements to use.

    Optional: post a brief explanation of why you believe this build is worse than any other.


    Last edited by gmwdim on Mon Feb 11, 2013 5:42 pm; edited 3 times in total
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    Post by WyrmHero Sun Feb 10, 2013 8:30 pm

    Something like this. Slow pyros, useless increase in stat due to elemental weapons. Useless weapons, useless mask, rings, low defense, low poise, minimum End, low HP....


    http://mugenmonkey.com/darksouls/?c=449218046678764551

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    Post by ublug Sun Feb 10, 2013 8:42 pm

    This is more of a fun-build, it also has some of the stats above 50. I have wanted to make this build for the longest time, but have never gotten around to actually do it. It's level 100, just add 20 more vit for 120.
    http://mmdks.com/1370
    It's basically comprised of all the weapons and armor that new players find and use on their first playthrough. The character haven't even found quelana, and is stuck with laurentius' spells and a +15 glove. The build itself may not be that bad, but the setup is pretty awful.
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    Post by Kyōkai Sun Feb 10, 2013 9:04 pm

    Hold up.

    Is giving the build slow walk permitted?
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    Post by KrazykevS10 Sun Feb 10, 2013 9:24 pm

    http://mmdks.com/137o

    I think this build speaks for itself... :shock:
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    Post by gmwdim Sun Feb 10, 2013 9:30 pm

    Yep Krazykev that's a pretty good one. I guess one way to think about it is: who would win in a battle among the builds posted here, assuming both sides were trying to win? ublug's idea to use basic gear is a good one, but the rest of the build is way too powerful. WyrmHero's build has so little stamina and low poise, qualities that would get you killed easily, so it's also a good idea. Although slow walk is just overkill...hmm...should we add a rule for roll speed?
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    Post by OmniBot Sun Feb 10, 2013 9:56 pm

    Link

    Y'all aren't trying hard enough. Behold, a truly hopeless warrior!
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    Post by KrazykevS10 Sun Feb 10, 2013 10:02 pm

    OmniBot wrote:Link

    Y'all aren't trying hard enough. Behold, a truly hopeless warrior!

    Wow,just wow.... :shock:
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    Post by WyrmHero Sun Feb 10, 2013 10:05 pm

    OmniBot wrote:Link

    Y'all aren't trying hard enough. Behold, a truly hopeless warrior!


    Well I guess we got a winner here lol.
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    Post by LunarFog Sun Feb 10, 2013 10:50 pm

    http://mmdks.com/13a0

    I win. Unusable weapons, over 100% equipment weight, 0 poise, half health that's decreasing over time. Chaos blade still decreases health everytime you hit.


    Last edited by LunarFog on Mon Feb 11, 2013 12:22 am; edited 1 time in total
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    Post by Myztyrio Mon Feb 11, 2013 12:04 am

    If anyone can do a playthrough with this build, you are deemed master of Dark Souls. Period.

    http://mugenmonkey.com/darksouls/?c=256733396162069288 big grin
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    Post by gmwdim Mon Feb 11, 2013 12:23 am

    Wow, great ideas guys. Keep 'em coming! big grin
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    Post by gmwdim Mon Feb 11, 2013 1:26 am

    I decided to give it a go myself: http://mmdks.com/13ar.

    I didn't even bother putting points into resistance because I figured it would be even more useless to put them into attunement, and then attune a bunch of non-offensive spells. I went with the Dusk crown because I figured this character might as well be even weaker vs. magic (even if most spells would one-shot it), and won't have any spells attuned to really benefit from the bonus. I chose the blue tearstone ring since it only activates for this character when hp is so low that he'll die from the next hit anyways. For armor I just went with some combination that would produce fat roll, so this guy can't roll away from danger. I also chose Velka's talisman for extra lulz because it scales with intelligence instead of faith, but all talismans would be equally useless to this build.
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    Post by Saturday-Saint Mon Feb 11, 2013 4:09 am

    This is a basic strength build. It is designed to use a variety of weapons that scale with strength. It is the worst thing I could come up with.

    BUT FOR REAL NOW: http://mmdks.com/13c1

    Sorcerer starting class ensures the lowest vitality, resistance, and stamina possible. All the stats that have been leveled up provide zero benefit beyond defense boosts. Calamity Ring and Dusk Crown Ring effectively cut your health by 75% while providing no benefit. You constantly lose health from the Symbol of Avarice. You cannot block due to your off-hands being a catalyst and a talisman, which you cannot cast spells with due to not meeting the requirements for your attuned spells. Slow walk. Faith is kept as low as possible to prevent magic defense boost.
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    Post by OmniBot Mon Feb 11, 2013 1:40 pm

    I think another rule for this should be that you must meet the stat requirements for the weapons and spells you use.
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    Post by TehInfamousAmos Mon Feb 11, 2013 2:09 pm

    http://mmdks.com/13gs
    avatar
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    Post by MalevolenceK Mon Feb 11, 2013 3:36 pm

    http://mugenmonkey.com/darksouls/?c=402079254263968557

    there we go- honestly cannot think of a way to make it worse than that
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    Post by Emergence Mon Feb 11, 2013 3:37 pm

    Ugh...clicking through these builds is like sifting through peopleofwalmart.com
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    Post by sparkly-twinkly-lizard Mon Feb 11, 2013 3:56 pm

    http://mugenmonkey.com/darksouls/?c=444564258890073298

    why does no one remember the straight sword hilt?
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    Post by WandererReece Mon Feb 11, 2013 4:38 pm

    OmniBot wrote:I think another rule for this should be that you must meet the stat requirements for the weapons and spells you use.

    I agree.

    WyrmHero wrote:
    OmniBot wrote: Link

    Y'all aren't trying hard enough. Behold, a truly hopeless warrior!

    Well I guess we got a winner here lol.

    http://mmdks.com/13iw
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    Post by gmwdim Mon Feb 11, 2013 5:43 pm

    OmniBot wrote:I think another rule for this should be that you must meet the stat requirements for the weapons and spells you use.

    Added to the rules. I also added a rule that the same weapon can only be equipped once, although the build with 4 Smough's Hammers made me laugh. Great stuff, everyone!
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    Post by WandererReece Mon Feb 11, 2013 5:59 pm

    gmwdim wrote:I also added a rule that the same weapon can only be equipped once.

    That means I have to change my build.

    http://mmdks.com/13j7 This one doesn't have two straight sword hilts.

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