Two suggestions to Darkmoon Cov

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    IV_Mark_VI
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    Two suggestions to Darkmoon Cov

    Post by IV_Mark_VI on Fri Jan 18, 2013 4:53 pm

    Hey,

    I really thought the concept of invaders, and 'police' was good for Dark Souls, but could have been implemented better. I hope the concept is kept for dark souls 2. For one, most invaders beat every area then invade from an area they've already beaten. This makes them immune to retaliation which doesn't make sense. Dark moons should be able to invade anyone.

    The other concept I have is that souls gained is dependent on indictment level, not the SL of the darkwraith. Successful darkwraiths should have larger bounties on their head, and should be tougher to beat (more wins = better player normally).

    Anyway, I'm sure the first idea has already been thought of by multiple people, but I hope this mechanic stays for dark souls 2 but better implemented. Dark Wraiths need to be punished more happy


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