Ninja flippers ACK

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    GenericUsername
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    Ninja flippers ACK

    Post by GenericUsername on Mon Jan 14, 2013 8:24 pm

    Wondering what everyone else thinks of them. Also sort of a rant but whatever.

    I've gone up against so many ninja flippers and they are by far the worst kind of people to pvp in my eyes. Every single fight has been ridiculously drawn out where I can almost never land a single blow on them and if by some miracle I do? Lol they backflip away one hundred times and heal. And of course I've always heard others give me that " oh just used well timed attacks and whatnot " That's bull. I have tried every different kind of weapon attack I have against these people and it never works. And thats when they're actively trying to fight. There are still even more that just flip around and don't even attack, they just constantly keep their distance.

    Bah, I've had about enough of this.
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    Re: Ninja flippers ACK

    Post by Reaperfan on Mon Jan 14, 2013 8:32 pm

    If you're complaining about it now, I'm assuming you never played before the patch that came with the DLC.

    Be thankful for that.

    EDIT: For clarification:



    You may notice the opponent was wearing full Giant's Armor. While Ninja Flipping.


    Last edited by Reaperfan on Mon Jan 14, 2013 8:38 pm; edited 1 time in total


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    Re: Ninja flippers ACK

    Post by WaffleGuy on Mon Jan 14, 2013 8:36 pm

    Imagine the same thing, but with people wearing Giants and Havels. That was pre-(latest)patch...



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    Re: Ninja flippers ACK

    Post by LunarFog on Mon Jan 14, 2013 8:43 pm

    Ninja flipping is bad.

    magicians are worse.

    Ninja flipping magicians however...god. forget that noise.

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    Re: Ninja flippers ACK

    Post by Soris Ice Goldwing on Mon Jan 14, 2013 8:46 pm

    Ninja flipping in giants....you know I'm not going to bother trying to understand that, and call BS.


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    Re: Ninja flippers ACK

    Post by Reaperfan on Mon Jan 14, 2013 8:50 pm

    Soris Ice Goldwing wrote:Ninja flipping in giants....you know I'm not going to bother trying to understand that, and call BS.

    Back before the PC release, the DWGR worked on builds up to 50% equip load. It wasn't hard to get any, and I mean ANY, build flipping with the Ring of Favor and Protection or Havel's Ring.


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    Re: Ninja flippers ACK

    Post by moomootv on Mon Jan 14, 2013 9:12 pm

    Kicked ninja into a corner and we all know how fast the goldtracer iw so I start swinging to stunvlock him he fliped nonstop not even a glancing blow or sound that I was close but its beyter then the giants with hornet ring only doing roll bs


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    Re: Ninja flippers ACK

    Post by GrinTwist on Mon Jan 14, 2013 11:04 pm

    You would have hated the DWGR even more before DLC, everyone else did.

    I use a spear against them now, since they normally have to have light armor sets it's easier to kill them. I would recommend the spear and just learn to time the attacks. You could also try out-rolling them, I do that every once and a while and it seems to work, just use fast-roll.


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    Re: Ninja flippers ACK

    Post by PlasticandRage on Mon Jan 14, 2013 11:09 pm

    That video is really funny. Its like a pre-patch anthem. He kills a giant's set ninja flipper, then pulls out his 75 divine blessings


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    Re: Ninja flippers ACK

    Post by Reaperfan on Mon Jan 14, 2013 11:32 pm

    PlasticandRage wrote:That video is really funny. Its like a pre-patch anthem. He kills a giant's set ninja flipper, then pulls out his 75 divine blessings

    I was trying to find a good example to show with my post, and I really just went to youtube and searched "dark souls pvp flipping," and that was the first result lol!

    It's not hard to find videos of the crazy :dung: that went on before the patch happy


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    Re: Ninja flippers ACK

    Post by cloudyeki on Tue Jan 15, 2013 1:08 am

    Your going about it all wrong. Have you tried to poison/toxic a flipper yet?


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    Re: Ninja flippers ACK

    Post by Soris Ice Goldwing on Tue Jan 15, 2013 1:16 am

    I doubt they would stay still long enough for that to take effect. Unless you cast it where they dodge to.


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    Re: Ninja flippers ACK

    Post by The Letter X on Tue Jan 15, 2013 1:19 am

    Ninja flippers give me a bit of trouble since I'm out of practice from fighting them pre-patch. Now I just use thrusting attacks to counter it.


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    Re: Ninja flippers ACK

    Post by cloudyeki on Tue Jan 15, 2013 1:31 am

    Soris Ice Goldwing wrote:I doubt they would stay still long enough for that to take effect. Unless you cast it where they dodge to.

    Poison arrows/knives and dung pies. After all, both slow stamina regen AND they still fill status bar through I-frames, like bleed does.


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    Re: Ninja flippers ACK

    Post by Glutebrah on Tue Jan 15, 2013 1:37 am

    if my opponent has a weapon that can break 40 Poise i use DWGR, if they use a weapon that won't break 40 poise i use wolf.

    i see no problem


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    Re: Ninja flippers ACK

    Post by Murdeaulio on Tue Jan 15, 2013 1:47 am

    Patience. That is all.
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    Re: Ninja flippers ACK

    Post by Sentiel on Tue Jan 15, 2013 5:37 am

    Ninja guys are hard to hit and hard to outmaneuver, but they usually have low Poise. Be patient and learn their timing.

    Additionally. You can kick them, if you got weapon fast enough to attack them and you might stagger them as well. GC/BF works well, if you time it to the exit of their flip. If they fip close to you, they can turn their back to you, it's what the flip does, and you can actually backstab them if timed correctly.

    If you really want to kill a ninja, bring a long spear, keep distance and poke him into oblivion. If he tries something smart, like roll bs you, just kick him and R1.


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    Re: Ninja flippers ACK

    Post by Nybbles on Tue Jan 15, 2013 2:00 pm

    cloudyeki wrote:
    Soris Ice Goldwing wrote:I doubt they would stay still long enough for that to take effect. Unless you cast it where they dodge to.

    Poison arrows/knives and dung pies. After all, both slow stamina regen AND they still fill status bar through I-frames, like bleed does.

    in the reverse, you can cartwheel through the bleed when it "pops" and you won't take any damage at all.

    there is no doubt that cartwheeling tanks where the absolute worst! but since they also removed most strength weapons ability to stun-lock, it makes it impossible to punish a cartwheeling lunatic as a strength build and if you can't beat them, join them.

    as good as the darkwood grain ring is, i still prefer to fast or medium roll though. i like using that ring slot for a other things anyway.
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    Re: Ninja flippers ACK

    Post by Carphil on Tue Jan 15, 2013 2:04 pm

    You have to understand that post patch, everyone whos flipping have poor gear, so feel free and try to stunlock and just do chunks of damage with each hit. Unless if they're overleveled of course


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    Re: Ninja flippers ACK

    Post by Jester's Tears on Tue Jan 15, 2013 6:58 pm

    LunarFog wrote:
    Ninja flipping magicians

    THE NIGHTMARES...


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    Re: Ninja flippers ACK

    Post by Soris Ice Goldwing on Tue Jan 15, 2013 7:15 pm

    Jester's Tears wrote:
    LunarFog wrote:
    Ninja flipping magicians

    THE NIGHTMARES...

    Still better than giant ninja flipping mages...not by much.


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    Re: Ninja flippers ACK

    Post by Animaaal on Mon Jan 21, 2013 8:01 pm

    The Avelyn works pretty good against flippers...if you can get the timing down right. Lock off pyro balls aint too bad.

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