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    Easy Way for making PVP classes?

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    Post by Johnthethird Tue Jan 08, 2013 1:51 am

    IDK what other peoples Ideas are, but I think that after you beat the game, you should unlock a sort of free roam mode where you have all areas unlocked, the bosses already killed, and you can basically invade or get invaded at any time. Also all warp areas are unlocked.
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    Post by raecor14 Tue Jan 08, 2013 2:09 am

    eh, i think its a tad..... un soulsy. THOUGH full game invasions could be fun!
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    Post by Ashran Tue Jan 08, 2013 2:38 am

    Everytime you beat the game it should give you another char slot.
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    Post by Sloth9230 Tue Jan 08, 2013 2:59 am

    I believe someone once suggested an arena like game mode where you could create any build you want using something similar to MugenMonkey. i think it would be pretty cool.
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    Post by LunarFog Wed Jan 09, 2013 2:41 am

    Bad idea. Really bad
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    Post by ClassicBlaze Wed Jan 09, 2013 2:44 am

    raecor14 wrote:eh, i think its a tad..... un soulsy. THOUGH full game invasions could be fun!

    Full game invasions? meaning the whole damm world open for exploration as an invader? If so, then it tottaly sounds...well...AWESOME!
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    Post by Acarnatia Wed Jan 09, 2013 3:06 am

    I think other 'modes' should be subverted (again) entirely.
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    Post by Ashran Wed Jan 09, 2013 3:39 am

    Maybe a massive arena? Like 10 vs 10! Maybe some battelfield from the old days of the dragon wars.
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    Post by raecor14 Wed Jan 09, 2013 4:17 am

    ClassicBlaze wrote:
    raecor14 wrote:eh, i think its a tad..... un soulsy. THOUGH full game invasions could be fun!

    Full game invasions? meaning the whole damm world open for exploration as an invader? If so, then it tottaly sounds...well...AWESOME!
    I KNOW! oh where is that invader? oh hes in nitos den and i am in anor londo.... ****
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    Post by Buggy Virus Wed Jan 09, 2013 7:36 pm

    Why?
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    Post by sparkly-twinkly-lizard Wed Jan 09, 2013 8:08 pm

    eh i think it'd be cool if one pvp covanent had a dueling summon sign that showed up in an area regardless of whether the boss is alive or not in the recipients world. maybe the dragon bros if they show up again, the usuall fog doors would show up of course.
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    Post by Saturday-Saint Wed Jan 09, 2013 8:13 pm

    What about a functional arena that grants you infinite souls and access to any equipment and consumables you want?
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    Post by FattyOfDoom Wed Jan 09, 2013 8:53 pm

    No

    Even though I've played SinglePlayer lots of times, me exploring through the game to earn my stuff is MUCH better than getting it for free.

    It's fine as it is.
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    Post by Serious_Much Wed Jan 09, 2013 8:55 pm

    Johnthethird wrote:IDK what other peoples Ideas are, but I think that after you beat the game, you should unlock a sort of free roam mode where you have all areas unlocked, the bosses already killed, and you can basically invade or get invaded at any time. Also all warp areas are unlocked.

    hahahahaha, someone suggested FROM might actually give an option to make things easier for us lol!

    Not while Miyazaki yet lives my friend silly
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    Post by steveswede Wed Jan 09, 2013 9:01 pm

    sparkly-twinkly-lizard wrote:eh i think it'd be cool if one pvp covanent had a dueling summon sign that showed up in an area regardless of whether the boss is alive or not in the recipients world. maybe the dragon bros if they show up again, the usuall fog doors would show up of course.

    I mentioned something similar to this in another thread, but I wanted the current dragon covenant to be modified to do this. Basically you can summon a dragon bro while you're in hollow or human form, sign is visible in boss areas when boss is defeated which also fog walls the boss area, soul level is unlimited either way, you can see the soul level in the users name, you are informed of the summoners soul level and get the option to refuse being summoned if you don't want to fight that player, whether it's because of their soul level, don't like their tactics or just don't like them as a person. A system like this would be perfect for organized fights.
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    Post by FattyOfDoom Wed Jan 09, 2013 9:04 pm

    But would go against the risk of putting down a sign. You put down your sign so if someone wants to gank you, they will gank you.

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    Post by steveswede Wed Jan 09, 2013 9:34 pm

    FattyOfDoom wrote:But would go against the risk of putting down a sign. You put down your sign so if someone wants to gank you, they will gank you.


    Personally I would rather see the RSS removed as I see black phantoms as invaders, not people with invitations. And isn't it a good thing to fcuk up gankers from ganking? Most people who put down a RSS want to honor duel. If gankers want to gank then they would just have to wait to be invaded.
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    Post by FattyOfDoom Wed Jan 09, 2013 9:41 pm

    While I hate ganking, it's a risk invaders know may happen. It may be a 2v1 or a 3v1.

    So when I get killed by gankers I know it's my fault, as I knew it may happen.
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    Post by steveswede Wed Jan 09, 2013 9:46 pm

    FattyOfDoom wrote:While I hate ganking, it's a risk invaders know may happen. It may be a 2v1 or a 3v1.

    So when I get killed by gankers I know it's my fault, as I knew it may happen.

    The red soap stone summoning isn't an invasion, it's an invitation. You shouldn't be able to gank if you do this.
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    Post by Serious_Much Wed Jan 09, 2013 9:49 pm

    I agree steve, you shouldn't be able to summon red soaps when you've got summoned..

    Though then again, that would make the dragon orb null and void, and ignore the description. The red soap is supposed to be a wraith's tool. It's like the red orb in every way, except for the fact that they ask your consent to invade your world rather than force their way in. While this kinda deserves respect, it's still a wraithlike invasion, so is treated as such by the game to suit the lore.
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    Post by FattyOfDoom Wed Jan 09, 2013 9:54 pm

    If I was with another warrior and seen a darkwraith's sign on the floor, I'd summon it and kill him.

    If the RSS does act like the Dragon Eye then what will the dragon eye do? The exact same thing?
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    Post by steveswede Wed Jan 09, 2013 10:22 pm

    FattyOfDoom wrote:If I was with another warrior and seen a darkwraith's sign on the floor, I'd summon it and kill him.

    If the RSS does act like the Dragon Eye then what will the dragon eye do? The exact same thing?

    As I said...

    steveswede wrote:I mentioned something similar to this in another thread, but I wanted the current dragon covenant to be modified to do this. Basically you can summon a dragon bro while you're in hollow or human form, sign is visible in boss areas when boss is defeated which also fog walls the boss area, soul level is unlimited either way, you can see the soul level in the users name, you are informed of the summoners soul level and get the option to refuse being summoned if you don't want to fight that player, whether it's because of their soul level, don't like their tactics or just don't like them as a person. A system like this would be perfect for organized fights.
    steveswede wrote:Personally I would rather see the RSS removed as I see black phantoms as invaders, not people with invitations.

    Basically Dragon eye becomes the summon enemy only tool, darkwraiths can only invade, summoning darkwraiths removed.
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    Post by Back Lot Basher Tue Jan 15, 2013 6:54 pm

    I'd love to see some variation on Arena mode where beating the game might enable you to join a duellists covenant and you could simply put on a ring which would take you into some random part of the world for a rumble. Maybe a 1 vs 1 ring, a 2 vs 2 ring, and a "free for all" ring (group of 4, like the Arena). You'd never know where you were going or what other "classes" you'd match up with.

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