I've wanted to test it ever since i heard that it was nerfed, but for some reason i haven't bothered to do it. Maybe because i was getting tired of DkS back then, but i'm getting into it again now.
Anyway, the first thing me and Ghadis tested was the stability breakpoint for the roar at all ranks:
rank 0 40 end no fap : breaks at 60 stability, resists at 61.
rank 0 40 end fap : 66 breaks and 68 resists, didn't have a 67 to test. But it should be able to resist it.
There's no difference between rank 0 and rank 3 in this.
Then we tested the range of the roar, and if this increases when you rank up. I've heard a lot of people say this, but i've never noticed any difference myself so i wanted to try it.
And apparently there's a slight increase in range at rank 2. And then another small increase at rank 3.
So at rank 3 you a have decent increase in the range of the roar.
We would have tested the dark sorceries (since i've heard some people say you can deflect them while others say you can't). But neither of us had a build with them yet
I'll probably try that later.
Anyway, the first thing me and Ghadis tested was the stability breakpoint for the roar at all ranks:
rank 0 40 end no fap : breaks at 60 stability, resists at 61.
rank 0 40 end fap : 66 breaks and 68 resists, didn't have a 67 to test. But it should be able to resist it.
There's no difference between rank 0 and rank 3 in this.
Then we tested the range of the roar, and if this increases when you rank up. I've heard a lot of people say this, but i've never noticed any difference myself so i wanted to try it.
And apparently there's a slight increase in range at rank 2. And then another small increase at rank 3.
So at rank 3 you a have decent increase in the range of the roar.
We would have tested the dark sorceries (since i've heard some people say you can deflect them while others say you can't). But neither of us had a build with them yet
I'll probably try that later.