The use mythical creatures in DkSII

    Share
    avatar
    Oh_the_Humanity
    Obsessed
    Obsessed

    Posts : 461
    Reputation : 12
    Join date : 2012-02-02
    Location : Firelink Shrine

    The use mythical creatures in DkSII

    Post by Oh_the_Humanity on Mon Dec 31, 2012 5:55 pm

    I love it when they use mythical creatures from different cultures and beliefs.
    Like the Hydra. That is a mythical creature from Greece that was Hercules nemesis. Everytime Hercules cut off one of his heads it would just grow back 2 more, so Hercules got his nephew Iolaus to help him defeat the Hydra by waiting for Hercules to cut off one of the heads, Iolaus would scorch each headless neck with a torch to prevent heads from growing back.
    Wouldn't it have been awesome in DkS if the only way to defeat the Hydra was to have a summon where one player would have a torch and wait to cauterize the wound after the host cut off a head. Otherwise the heads would keep growing back. I would absolutely love to see bosses with that type of kill strategy.
    Maybe will fight the Hydra brother Cerberus the 3 headed dog with a snake tail that could turn one to stone. I would love to see more mythological creatures show up in DkSII. What do you guys think?


    _________________



    psn name:
    TEST_SUBJECT_83


    ...Go Beyond Death...
    avatar
    ComaPrison
    Addicted
    Addicted

    Posts : 193
    Reputation : 0
    Join date : 2012-12-16

    Re: The use mythical creatures in DkSII

    Post by ComaPrison on Mon Dec 31, 2012 6:19 pm

    Unicorns. Nuff sed.


    _________________
    Skyrim is my favorite game. It is easily at least 10 times better than Dark Souls.
    avatar
    Oh_the_Humanity
    Obsessed
    Obsessed

    Posts : 461
    Reputation : 12
    Join date : 2012-02-02
    Location : Firelink Shrine

    Re: The use mythical creatures in DkSII

    Post by Oh_the_Humanity on Mon Dec 31, 2012 6:26 pm

    ComaPrison wrote:Unicorns. Nuff sed.

    I could totally see From making a "Souls style" Unicorn. Maybe an undead unicorn with a broken horn or something. I duuno?


    _________________



    psn name:
    TEST_SUBJECT_83


    ...Go Beyond Death...
    avatar
    Slarg232
    Insomniac
    Insomniac

    Posts : 1351
    Reputation : 51
    Join date : 2012-08-07
    Age : 26

    Re: The use mythical creatures in DkSII

    Post by Slarg232 on Mon Dec 31, 2012 7:09 pm

    If they are going to include mounted enemies, I want to fight the Headless Horseman.


    _________________



    Argon

    Posts : 5
    Reputation : 0
    Join date : 2012-12-31
    Age : 27

    Re: The use mythical creatures in DkSII

    Post by Argon on Mon Dec 31, 2012 9:02 pm

    fighting a man eating  minotaur in a maze fits dark souls.


    avatar
    Acarnatia
    Caffeinated
    Caffeinated

    Posts : 979
    Reputation : 59
    Join date : 2012-10-02
    Age : 24
    Location : Between the Dark and Light

    Re: The use mythical creatures in DkSII

    Post by Acarnatia on Tue Jan 01, 2013 12:38 am

    Minimize the Greek effect, please.
    I welcome (most) mythological creatures.


    _________________
    I am him who seeks himself;
    Fallen Heaven's malice was I born to bear.
    A phantom-ghost treading upon the mists of Heaven,
    Malevolence or Heaven am I?
    I am the absolute devoted,
    The wraith.

    PSN: Enaid_Waleis (main), Try-chu
    avatar
    tinypantha
    Insomniac
    Insomniac

    Posts : 1060
    Reputation : 28
    Join date : 2012-09-25
    Age : 19
    Location : Gensōkyō, In Search For I

    Re: The use mythical creatures in DkSII

    Post by tinypantha on Tue Jan 01, 2013 12:57 am

    Sirens for greek



    Youkai, Oni, and other *** Demons for my top pick


    _________________
    Tehdoomgrasp wrote:Got a cute forum name, reminding me of a little panda. Taking that plus the avatar is making me squee manly squees.
    Je parle francais. Je pense.

    my favorite qoutes:

    Tolvo wrote:I want one that moans loudly just so players can get really confused and creeped out.

    "I
    just put a stone in that things mouth, with that face, and it sexually
    moaned. Alright I'm getting the hell out of here."
    avatar
    Soris Ice Goldwing
    Lordvessel
    Lordvessel

    Posts : 7540
    Reputation : 74
    Join date : 2012-12-07
    Age : 22
    Location : Here, there, nowhere

    Re: The use mythical creatures in DkSII

    Post by Soris Ice Goldwing on Tue Jan 01, 2013 1:09 am

    If they have sirens I'm muting the game. Harpies and banshees(?)

    Kitsunes, ice fairies (yes it counts), maybe some demons from hell, are my top picks. Add a bad*** vampire. Tiny should I ask what type of demons you put?


    _________________
    avatar
    tinypantha
    Insomniac
    Insomniac

    Posts : 1060
    Reputation : 28
    Join date : 2012-09-25
    Age : 19
    Location : Gensōkyō, In Search For I

    Re: The use mythical creatures in DkSII

    Post by tinypantha on Tue Jan 01, 2013 1:14 am

    meant to say Japanese demons like Youkai Oni and Kappa in MYTH form not cute touhou forms o.o


    _________________
    Tehdoomgrasp wrote:Got a cute forum name, reminding me of a little panda. Taking that plus the avatar is making me squee manly squees.
    Je parle francais. Je pense.

    my favorite qoutes:

    Tolvo wrote:I want one that moans loudly just so players can get really confused and creeped out.

    "I
    just put a stone in that things mouth, with that face, and it sexually
    moaned. Alright I'm getting the hell out of here."
    avatar
    Kyōkai
    Addicted
    Addicted

    Posts : 244
    Reputation : 16
    Join date : 2012-12-18
    Location : Gensōkyō

    Re: The use mythical creatures in DkSII

    Post by Kyōkai on Tue Jan 01, 2013 6:05 am

    tinypantha wrote:meant to say Japanese demons like Youkai Oni and Kappa in MYTH form not cute touhou forms o.o

    I would prefer the cute Touhou forms. Besides...IMAGINE HOW MANY HEADGEAR DROPS THERE WOULD BE. RUNNING AROUND NAKED WITH SUWAKO'S HYPNOTOAD HAT WOULD BE GLORIOUS.

    It would be nice if beings such as Nue, Kasha, Jiang Shi, Hitodama(OHMYGOD THIS WOULD BE PERFECT), Yukinko, Satori, Hashi-hime, Noppera-bō, Nekomata, Nure-onna, and Yuki-onna(PRISCILLA THROWBACKS PLS) are somehow added in.

    Or better yet, the Yatagarasu. Velka will get a new playmate!

    But yeah, Yōkai, Yōsei, and Oni are a must.


    Last edited by Kyōkai on Tue Jan 01, 2013 7:28 am; edited 18 times in total


    _________________
    avatar
    Djem
    Obsessed
    Obsessed

    Posts : 581
    Reputation : 20
    Join date : 2012-12-08
    Location : Anatolia, Land of the Rising Sun

    Re: The use mythical creatures in DkSII

    Post by Djem on Tue Jan 01, 2013 6:21 am

    If they add vampires, they better be like The Elder Scrolls vampires. If those guys did something right, it's vampires.

    Also, I very much dislike the idea of having to summon another player to beat a boss.

    I love most mythological concepts though, Norse mythology is pretty awesome, those Scandinavians know how to make up religions.

    Some parts of Egyptian mythology is also great. We saw a lot of Ancient Greece inspired action in Dark Souls, so why not the others in Dark Souls II?
    avatar
    tinypantha
    Insomniac
    Insomniac

    Posts : 1060
    Reputation : 28
    Join date : 2012-09-25
    Age : 19
    Location : Gensōkyō, In Search For I

    Re: The use mythical creatures in DkSII

    Post by tinypantha on Tue Jan 01, 2013 11:53 am

    Kyōkai wrote:
    tinypantha wrote:meant to say Japanese demons like Youkai Oni and Kappa in MYTH form not cute touhou forms o.o

    I would prefer the cute Touhou forms. Besides...IMAGINE HOW MANY HEADGEAR DROPS THERE WOULD BE. RUNNING AROUND NAKED WITH SUWAKO'S HYPNOTOAD HAT WOULD BE GLORIOUS.

    It would be nice if beings such as Nue, Kasha, Jiang Shi, Hitodama(OHMYGOD THIS WOULD BE PERFECT), Yukinko, Satori, Hashi-hime, Noppera-bō, Nekomata, Nure-onna, and Yuki-onna(PRISCILLA THROWBACKS PLS) are somehow added in.

    Or better yet, the Yatagarasu. Velka will get a new playmate!

    But yeah, Yōkai, Yōsei, and Oni are a must.

    fandom... it clouds your brain so much o.o im surprised i never saw your avatar or your location


    _________________
    Tehdoomgrasp wrote:Got a cute forum name, reminding me of a little panda. Taking that plus the avatar is making me squee manly squees.
    Je parle francais. Je pense.

    my favorite qoutes:

    Tolvo wrote:I want one that moans loudly just so players can get really confused and creeped out.

    "I
    just put a stone in that things mouth, with that face, and it sexually
    moaned. Alright I'm getting the hell out of here."
    avatar
    Kyōkai
    Addicted
    Addicted

    Posts : 244
    Reputation : 16
    Join date : 2012-12-18
    Location : Gensōkyō

    Re: The use mythical creatures in DkSII

    Post by Kyōkai on Tue Jan 01, 2013 1:04 pm

    tinypantha wrote:
    Kyōkai wrote:
    tinypantha wrote:meant to say Japanese demons like Youkai Oni and Kappa in MYTH form not cute touhou forms o.o

    I would prefer the cute Touhou forms. Besides...IMAGINE HOW MANY HEADGEAR DROPS THERE WOULD BE. RUNNING AROUND NAKED WITH SUWAKO'S HYPNOTOAD HAT WOULD BE GLORIOUS.

    It would be nice if beings such as Nue, Kasha, Jiang Shi, Hitodama(OHMYGOD THIS WOULD BE PERFECT), Yukinko, Satori, Hashi-hime, Noppera-bō, Nekomata, Nure-onna, and Yuki-onna(PRISCILLA THROWBACKS PLS) are somehow added in.

    Or better yet, the Yatagarasu. Velka will get a new playmate!

    But yeah, Yōkai, Yōsei, and Oni are a must.

    fandom... it clouds your brain so much o.o im surprised i never saw your avatar or your location

    Indeed it does. Oh and I did just change my avatar to this several hours ago, so it's no wonder why you didn't notice it.


    _________________
    avatar
    Acarnatia
    Caffeinated
    Caffeinated

    Posts : 979
    Reputation : 59
    Join date : 2012-10-02
    Age : 24
    Location : Between the Dark and Light

    Re: The use mythical creatures in DkSII

    Post by Acarnatia on Tue Jan 01, 2013 1:14 pm

    This isn't a game in a Greek or Japanese setting, though. It's a north/northwestern European one with a few elements from other regions. The bulk, to fit the setting, of enemies should come from those regions. Some of the main things that that includes are:
    monstrous animals
    fairies, (not the inch-tall Romanticism ones. Perhaps some from the Unseelie Court?) though that's questionable
    goblins
    trolls
    wingless dragons, such as Norse linnorms


    A lot of these, I question, though, because in Dark thus far, aside from dragons, chaos demons and undead, there seems to be very little in the way of magic or supernatural elements. It's a low magic world where the strongest spell a senior student at the most prestigious magic academy in the world (Griggs of Vinheim) is a variant of soul arrow. I think a lot of the variety of fantasy creatures have not been included for a list of very good reasons.
    A more in-depth forest is something I hope to see, though.


    _________________
    I am him who seeks himself;
    Fallen Heaven's malice was I born to bear.
    A phantom-ghost treading upon the mists of Heaven,
    Malevolence or Heaven am I?
    I am the absolute devoted,
    The wraith.

    PSN: Enaid_Waleis (main), Try-chu
    avatar
    Soris Ice Goldwing
    Lordvessel
    Lordvessel

    Posts : 7540
    Reputation : 74
    Join date : 2012-12-07
    Age : 22
    Location : Here, there, nowhere

    Re: The use mythical creatures in DkSII

    Post by Soris Ice Goldwing on Tue Jan 01, 2013 1:39 pm

    It definataly(?) adds a wider cultural understand to players, which I support. Besides what magical beings do you get that have not already been done already? Maybe something from the Romans, Chinese, or African myths would be nice. Now that I think of it what is there in the mythological area in African cultural?

    Also Thank you Tiny and Kyokai! Now I can't stop thinking that Yukari is going to show up in the second game as a troll.


    _________________
    avatar
    Infighter
    Obsessed
    Obsessed

    Posts : 353
    Reputation : 12
    Join date : 2012-10-20

    Re: The use mythical creatures in DkSII

    Post by Infighter on Tue Jan 01, 2013 2:06 pm

    Add Pegasus, haha but In all seriousness Ghoul's Hell Hounds, they could really add Kraken if there will be some see stuff


    _________________
    Strength Above All



    http://www.youtube.com/user/infighter771
    avatar
    raecor14
    Insomniac
    Insomniac

    Posts : 1080
    Reputation : 37
    Join date : 2012-06-21
    Age : 20
    Location : Australia

    Re: The use mythical creatures in DkSII

    Post by raecor14 on Tue Jan 01, 2013 2:13 pm

    i recon some more spiritual mytohos like spirits that can only be harmed by non physical attacks :3 and i would LOVE to see that undead unicorn....


    _________________
    #Edon'tbanme
    avatar
    Sloth9230
    Hollowed
    Hollowed

    Posts : 1737
    Reputation : 67
    Join date : 2012-12-10
    Age : 23
    Location : In the Forest, casting the spells that make the gankers fall down

    Re: The use mythical creatures in DkSII

    Post by Sloth9230 on Tue Jan 01, 2013 3:25 pm

    These are some cratures used in the game Legend of Dragoon:

    Goblins
    Orcs
    Urobolus
    Merman/mermaids
    Salamanders
    Fire bird
    Mandrake
    lizardmen/ make them dragons though, like the ones the player can become but with real wings 8)
    Jiango, a rancor like enemy
    Roc
    Elves
    Windigo
    Minotaur
    Kracken
    Unicorn

    God of War:
    Cyclops
    Cerberus
    Griffin
    Gorgons
    Giant spiders
    Satyrs, do capras count?
    Nemean Lion
    centaurs

    Maybe even some werewolves and vampires like Castlevania.

    Basically what I'm try to say is that there's a lot of inspiration they can draw from, and that more enemy types would make the game more interesting. Some normal/giant animals would be nice too, such as wolves, lion, crocodiles in swamps w/e.

    I'm also assuming that since we have two demons based on the zodiac already, that the other 10 are also out there and I would like to see them. Having Played both Onimusha and DmC, I have pretty big expectations for demonic "enemies". So when I see something like 3 Asylum demons as bosses, it makes me feel a bit disapointed


    _________________
    Some people wrestle with their personal demons. I stabbed mine in the back of the head. He was a bleeder....
    C'mon, Everybody! Do The Black Mage!
    PSN-Name: Sloth9230
    avatar
    Murkulanvippi
    Obsessed
    Obsessed

    Posts : 435
    Reputation : 26
    Join date : 2012-12-27
    Location : Finland

    Re: The use mythical creatures in DkSII

    Post by Murkulanvippi on Wed Jan 02, 2013 2:37 am

    A balrog with the fire whip would be nice. winking


    _________________
    EXILED OF ARIAMIS

    Psn: murkulanvippi, murkulanvippi1
    avatar
    Acarnatia
    Caffeinated
    Caffeinated

    Posts : 979
    Reputation : 59
    Join date : 2012-10-02
    Age : 24
    Location : Between the Dark and Light

    Re: The use mythical creatures in DkSII

    Post by Acarnatia on Wed Jan 02, 2013 3:11 am

    While the Nazgul and Balrog are the ONLY things I like from the Lord of the Rings, NO.


    _________________
    I am him who seeks himself;
    Fallen Heaven's malice was I born to bear.
    A phantom-ghost treading upon the mists of Heaven,
    Malevolence or Heaven am I?
    I am the absolute devoted,
    The wraith.

    PSN: Enaid_Waleis (main), Try-chu
    avatar
    Murkulanvippi
    Obsessed
    Obsessed

    Posts : 435
    Reputation : 26
    Join date : 2012-12-27
    Location : Finland

    Re: The use mythical creatures in DkSII

    Post by Murkulanvippi on Wed Jan 02, 2013 3:26 am

    Acarnatia wrote:While the Nazgul and Balrog are the ONLY things I like from the Lord of the Rings, NO.

    Yea, maybe ur right. It would be best if they would create enemies of their own, rather than lending them from other mythologies. After all, it's Dark souls, not the greek or any other mythology.


    _________________
    EXILED OF ARIAMIS

    Psn: murkulanvippi, murkulanvippi1
    avatar
    Sloth9230
    Hollowed
    Hollowed

    Posts : 1737
    Reputation : 67
    Join date : 2012-12-10
    Age : 23
    Location : In the Forest, casting the spells that make the gankers fall down

    Re: The use mythical creatures in DkSII

    Post by Sloth9230 on Wed Jan 02, 2013 3:31 am

    I always though of Flamelurker as a Balrog, minus the wings.


    _________________
    Some people wrestle with their personal demons. I stabbed mine in the back of the head. He was a bleeder....
    C'mon, Everybody! Do The Black Mage!
    PSN-Name: Sloth9230
    avatar
    Murkulanvippi
    Obsessed
    Obsessed

    Posts : 435
    Reputation : 26
    Join date : 2012-12-27
    Location : Finland

    Re: The use mythical creatures in DkSII

    Post by Murkulanvippi on Wed Jan 02, 2013 3:49 am

    Sloth9230 wrote:I always though of Flamelurker as a Balrog, minus the wings.

    To me Flamelurker is nothing like Balrok, except for the fire. Flamelurker was quick for a big creature. Like rabid dog. Balrog, on the otherhand, was slow in his moves and much larger.


    _________________
    EXILED OF ARIAMIS

    Psn: murkulanvippi, murkulanvippi1
    avatar
    vereornox
    Newbie
    Newbie

    Posts : 21
    Reputation : 0
    Join date : 2012-12-30
    Age : 23
    Location : Italy

    Re: The use mythical creatures in DkSII

    Post by vereornox on Wed Jan 02, 2013 4:30 pm

    what's about a cokatrice?
    avatar
    Mr. Tart
    Compulsory Poster
    Compulsory Poster

    Posts : 3748
    Reputation : 112
    Join date : 2012-09-14
    Age : 22
    Location : The Void.

    Re: The use mythical creatures in DkSII

    Post by Mr. Tart on Fri Jan 04, 2013 2:41 am

    Oh_the_Humanity wrote:I love it when they use mythical creatures from different cultures and beliefs.
    Like the Hydra. That is a mythical creature from Greece that was Hercules nemesis. Everytime Hercules cut off one of his heads it would just grow back 2 more, so Hercules got his nephew Iolaus to help him defeat the Hydra by waiting for Hercules to cut off one of the heads, Iolaus would scorch each headless neck with a torch to prevent heads from growing back.
    Wouldn't it have been awesome in DkS if the only way to defeat the Hydra was to have a summon where one player would have a torch and wait to cauterize the wound after the host cut off a head. Otherwise the heads would keep growing back. I would absolutely love to see bosses with that type of kill strategy.
    Maybe will fight the Hydra brother Cerberus the 3 headed dog with a snake tail that could turn one to stone. I would love to see more mythological creatures show up in DkSII. What do you guys think?

    I do not like that it says THE ONLY WAY. It would just force you into multiplayer, which not every player has, unless of course you mean a NPC summon, which still kind of bothers me. That's not the point of the topic though.

    I do love seeing mythological creatures in games and i would actually like to see;

    Cyclops
    Chimeras
    Medusa
    Scylla
    Manticore
    Minotaur
    Phoenix
    Nemean Lion
    Leviathan
    Kraken

    There are some many more that i could name, but you get the point. happy



    _________________
    XBL Gamertag: xFingeR PaiNtx PSN ID: Mr_Tartington
    "I have returned. After an eternity away from you all, Jack of Blades is back!"

    Sponsored content

    Re: The use mythical creatures in DkSII

    Post by Sponsored content


      Current date/time is Sun Aug 20, 2017 3:09 am