For those of you interested I spent a few quality hours testing my new toy and the results are as follows:
Tested in near Sunlight Altar on Hollowed Soldiers:
Sunlight Straight Sword +15
Difficulty: NG+
Toon Stats: STR 24/DEX 36/FAI 36
KEY
Attack - No Buff / SLB / DMB
Backstab - 554 / 773 / 785
Riposte - 735 / 954 / 966
1H R1 Attack - 226 / 445 / 456
2H R1 Attack - 329 / 548 / 560
1H R2 Attack - 340 / 560 / 571
2H R2 Attack - 387 / 606 / 787
Kick R1 1H - 316 / 623 / 639
Kick R1 2H - 461 / 784 / 784
Kick R2 1H - 476 / 549 / 800
Kick R2 2H - 542 / 850 / 865
Running Att 1H - 261 / 480 / 491
Running Att 2H - 380 / 600 / 611
Jumpign Att 1H - 368 / 588 / 549
Jumping Att 2H - 449 / 668 / 680
2H Roll R1 - 345 / 564 / 576
Also it is worth noting:
(a) I used the Leo Ring on a few of the thrust attacks (R2) and damage output increased by 70% in most instances.
(b) The Running Attack I did in two ways: Holding Circle ro run and then attack or pressing circle to hop backwards and then attack. Both yielded same damage output.
Tested in near Sunlight Altar on Hollowed Soldiers:
Sunlight Straight Sword +15
Difficulty: NG+
Toon Stats: STR 24/DEX 36/FAI 36
KEY
Attack - No Buff / SLB / DMB
Backstab - 554 / 773 / 785
Riposte - 735 / 954 / 966
1H R1 Attack - 226 / 445 / 456
2H R1 Attack - 329 / 548 / 560
1H R2 Attack - 340 / 560 / 571
2H R2 Attack - 387 / 606 / 787
Kick R1 1H - 316 / 623 / 639
Kick R1 2H - 461 / 784 / 784
Kick R2 1H - 476 / 549 / 800
Kick R2 2H - 542 / 850 / 865
Running Att 1H - 261 / 480 / 491
Running Att 2H - 380 / 600 / 611
Jumpign Att 1H - 368 / 588 / 549
Jumping Att 2H - 449 / 668 / 680
2H Roll R1 - 345 / 564 / 576
Also it is worth noting:
(a) I used the Leo Ring on a few of the thrust attacks (R2) and damage output increased by 70% in most instances.
(b) The Running Attack I did in two ways: Holding Circle ro run and then attack or pressing circle to hop backwards and then attack. Both yielded same damage output.