Difficulty slider for casual players

    Share

    Poll

    Should there be a difficulty toggle to cater to casual players?

    [ 2 ]
    4% [4%] 
    [ 43 ]
    93% [93%] 
    [ 1 ]
    2% [2%] 

    Total Votes: 46
    avatar
    ComaPrison
    Addicted
    Addicted

    Posts : 193
    Reputation : 0
    Join date : 2012-12-16

    Difficulty slider for casual players

    Post by ComaPrison on Thu Dec 20, 2012 10:30 am

    There's no reason why casual players should be denied access to content simply because they don't have the skills, time, or patience to become better players. After all, they all pay the same $$$ we do right? That's what matters the most in the end. http://www.youtube.com/watch?v=9paNJJqMn3c


    Last edited by ComaPrison on Thu Dec 20, 2012 10:37 am; edited 1 time in total


    _________________
    Skyrim is my favorite game. It is easily at least 10 times better than Dark Souls.
    avatar
    Serious_Much
    Moderator Trainee
    Moderator Trainee

    Posts : 14641
    Reputation : 287
    Join date : 2012-01-17
    Age : 25
    Location : The Dark Side of the Moon

    Re: Difficulty slider for casual players

    Post by Serious_Much on Thu Dec 20, 2012 10:31 am

    Ill simply say no, and that there will be a lot of outcry to your suggestion, most likely.


    _________________
    PSN and other stuff:
    PSN: HolyPK9 "You are free to sever the chains of fate that bind you"

    Sage Andarta, Founder of the Crystal Seekers; The Noble Knights

    Principal GremSay of the Karmatic Gremlin Gang

    Moderator of the Wiki Chatroom- Come join the fun  cheers

    PRAISE. THE. SUN. lol!
    avatar
    Acarnatia
    Caffeinated
    Caffeinated

    Posts : 979
    Reputation : 59
    Join date : 2012-10-02
    Age : 25
    Location : Between the Dark and Light

    Re: Difficulty slider for casual players

    Post by Acarnatia on Thu Dec 20, 2012 11:07 am

    I think the Souls team has made quite an effort to completely avoid that very thing; I think a difficulty just can't work if the series is to keep its soul.


    _________________
    I am him who seeks himself;
    Fallen Heaven's malice was I born to bear.
    A phantom-ghost treading upon the mists of Heaven,
    Malevolence or Heaven am I?
    I am the absolute devoted,
    The wraith.

    PSN: Enaid_Waleis (main), Try-chu
    avatar
    Slarg232
    Insomniac
    Insomniac

    Posts : 1351
    Reputation : 51
    Join date : 2012-08-07
    Age : 26

    Re: Difficulty slider for casual players

    Post by Slarg232 on Thu Dec 20, 2012 11:17 am

    Don't see me going to a Fable forum asking for actual combat, so out of respect I don't want Fable players coming in here telling me how my game should play....


    _________________


    avatar
    Soris Ice Goldwing
    Lordvessel
    Lordvessel

    Posts : 7540
    Reputation : 74
    Join date : 2012-12-07
    Age : 22
    Location : Here, there, nowhere

    Re: Difficulty slider for casual players

    Post by Soris Ice Goldwing on Thu Dec 20, 2012 11:30 am

    Having the ability to change your difficulty ruins the flow of the games. We are never too powerful because anything can kill us at any sl. The challenge is to make us always be on gruard, which I see as a pro than a con.


    _________________

    Nybbles
    Caffeinated
    Caffeinated

    Posts : 785
    Reputation : 45
    Join date : 2012-07-31

    Re: Difficulty slider for casual players

    Post by Nybbles on Thu Dec 20, 2012 11:38 am

    the Souls games already have a built in difficulty modifier by way of summoning phantoms for help. it's the best sort of easy mode any game could ever have.
    avatar
    LunarFog
    Hollowed
    Hollowed

    Posts : 1856
    Reputation : 109
    Join date : 2012-12-05
    Age : 22
    Location : Darkroot Basin

    Re: Difficulty slider for casual players

    Post by LunarFog on Thu Dec 20, 2012 12:33 pm

    Is this motherfcker serious?

    avatar
    Buggy Virus
    Insomniac
    Insomniac

    Posts : 1279
    Reputation : 37
    Join date : 2012-04-11
    Location : Firelink

    Re: Difficulty slider for casual players

    Post by Buggy Virus on Thu Dec 20, 2012 2:06 pm

    I mean, the reason dark souls is good is because it is hard. If it were easy casuals would play through in four hours and wonder, "well, what was that about."

    Having uncompromising difficulty and dieing over and over again is what makes the experience what it is. I think that I (A hardcore player) versus a casual player probably wouldn't find much discrepancy on who died more the first playthrough. I may have a hundred less deaths, but that isn't much in the scheme of a first playthrough of dark souls.

    The reason dark souls is inaccessible isn't because it is hard, it is because it appeals to those who want mastery over the game, and that is where it's experience lay. Players that want to breeze through and dislike dieing to the point of wanting to stop playing will never like the series. If you don't force players to die over and over again, you have no dark souls.


    _________________
    *Busy Drawing*
    Xbl: A Buggy Virus
    Whelp, now I have positive rep.
    Reputation : 30
    Positive votes received : 80
    Negative votes received : 74
    avatar
    Djem
    Obsessed
    Obsessed

    Posts : 581
    Reputation : 20
    Join date : 2012-12-08
    Location : Anatolia, Land of the Rising Sun

    Re: Difficulty slider for casual players

    Post by Djem on Thu Dec 20, 2012 2:19 pm

    Difficulty slider? I can't believe the Souls series has been reduced to such nonsense. It's not that every game with difficulty options are bad, but Souls series is not the place to implement it.
    avatar
    carlucio
    Addicted
    Addicted

    Posts : 177
    Reputation : 4
    Join date : 2012-08-17
    Age : 28
    Location : Brazil

    Re: Difficulty slider for casual players

    Post by carlucio on Thu Dec 20, 2012 2:40 pm

    I would boycott the game.
    avatar
    WhatDoesThePendantDo?
    Duke's Archivist
    Duke's Archivist

    Posts : 11501
    Reputation : 327
    Join date : 2012-04-18
    Age : 28
    Location : WPB, Florida

    Re: Difficulty slider for casual players

    Post by WhatDoesThePendantDo? on Thu Dec 20, 2012 2:54 pm

    Just wait then for all those pro game reviewers who would put the game to the easiest difficulty in order to beat the game as quickly as possible in order to write their review/walkthroughs before the competition.

    Their view of the game would be completely warped and they would be giving the public a false interpretation of the game. For example: They could say something like this: Game Boss #3 was so easy, his A.I. is weak and my weapon took him down in 4 shots, aren't I amazing?

    Then some poor fool buys the game and tries to beat it in the appropriate fashion and finds he is getting pummeled repeatedly by Boss #3 without even understanding why. He asks pro game reviewer what his strategy was to take him down so easy and pro game reviewer can't comprehend why these alleged noobs are struggling so much with such an easy boss. But the game reviewer couldn't care less, he's moved passed Dark Souls 2 and is onto the next week's big game release.

    avatar
    ViralEnsign_
    Lordvessel
    Lordvessel

    Posts : 7873
    Reputation : 136
    Join date : 2012-02-18
    Age : 24
    Location : The Executive Members Boardroom

    Re: Difficulty slider for casual players

    Post by ViralEnsign_ on Thu Dec 20, 2012 3:22 pm

    Im no Souls elitist.

    But if players don't have the skills or intuitive qualities to pick up a games mechanics then of course they should be denied entry into the game.

    It would be a more positive experience for them to suck up their complaints and just push through it like the first generations of DeS players.

    A slider bar would defeat/ breakdown the skill level, destory the sense of achievement, etc and create a lazier, more demanding, and downright lesser form of souls player. (Again im trying not to be elitist but if the class of player had to be high for the first two souls games then it should really be the same for this one)


    _________________




    PSN- ViralEnsign_

    [[11:09:53 p.m.] Robb "the Ensign_": The sexual tension is enough to blow wyrms head off
    [11:10:04 p.m.] Kwith: Woah.
    [11:10:08 p.m.] Kwith: ..Woah.
    [11:10:14 p.m.] Robb "the Ensign_": FATALITY!
    [11:10:16 p.m.] ◥▶️_◀️◤ TehInfamousAmos: AHAHAHAHAHAHA
    [11:10:19 p.m.] Tolvo: You want to see sexual tension.
    [11:10:20 p.m.] ◥▶️_◀️◤ TehInfamousAmos: BEASTIALITY

    Krasouski
    Casual
    Casual

    Posts : 59
    Reputation : 0
    Join date : 2012-02-23

    Re: Difficulty slider for casual players

    Post by Krasouski on Thu Dec 20, 2012 3:42 pm

    There are plenty of other games for casuals,too much for my taste i would say.

    avatar
    Avenger649
    Addicted
    Addicted

    Posts : 262
    Reputation : 9
    Join date : 2012-10-20
    Age : 20
    Location : The chaos where all is concealed

    Re: Difficulty slider for casual players

    Post by Avenger649 on Thu Dec 20, 2012 3:56 pm

    The difficulty and ability to die is what makes dark souls unique, otherwise it is just a third person RPG with some cool multi-player elements.
    Having an extra hard difficulty may be good but it would still be controversial.
    avatar
    Soris Ice Goldwing
    Lordvessel
    Lordvessel

    Posts : 7540
    Reputation : 74
    Join date : 2012-12-07
    Age : 22
    Location : Here, there, nowhere

    Re: Difficulty slider for casual players

    Post by Soris Ice Goldwing on Thu Dec 20, 2012 4:02 pm

    As much as I would for the games to become more popular (How popular are they?) creating this slider would have no benifits than getting more cash. Oblivion used this and either made it too easy or too hard in the bad way. From set their standards with difficulty with Demon Souls and stuck with it. I like how want they to make the games appeal to a wider group but they can't kiss up to everyone. People will b**** about this, but once they see us they will see what is the difference between casual and experiance gamers. Not that I'm saying were all gods of the games, we all have our strenghts and weaknesses.


    _________________
    avatar
    The Letter X
    Revived
    Revived

    Posts : 2613
    Reputation : 122
    Join date : 2012-09-15
    Location : Southern US

    Re: Difficulty slider for casual players

    Post by The Letter X on Thu Dec 20, 2012 4:21 pm

    There'd be no point in NG+, and co-op would take a hit. If you can just slide the difficulty down when stuck on an area why summon anyone?


    _________________
    avatar
    Everynevers
    Addicted
    Addicted

    Posts : 176
    Reputation : 8
    Join date : 2012-09-12

    Re: Difficulty slider for casual players

    Post by Everynevers on Thu Dec 20, 2012 6:17 pm

    No thanks.

    I'm for more people playing the Souls game but not if it compromises why the game is successful (in many aspects).

    If FromSoft puts a Casual option, I want that option to exclude PvP/MP. Many I see on other forums simply don't understand how a "easy mode" would affect PvP/MP in a Souls game. I don't want the devs to give someone an easier/faster route to getting the "best" weapons for PvP. Sure there will probably be ways to do this but hackers/glitchers don't need any help griefing. It's akin to giving people who play the CoD single player campaign on easy all of the upper-tier/high-powered weaponry/perks you earn through playing MP.

    If FromSoft puts an easy-mode option in, I kinda hope it doesn't affect the difficulty at all. After the pendant I wouldn't be surprised if they gave us another placebo.

    @Slarg232 - Haha... I like that. Fable forums, lol.


    _________________






    Xbla/Dark Souls - EveryNevers
    PSN/Demon's Souls - TheEveryNevers
    avatar
    WhatDoesThePendantDo?
    Duke's Archivist
    Duke's Archivist

    Posts : 11501
    Reputation : 327
    Join date : 2012-04-18
    Age : 28
    Location : WPB, Florida

    Re: Difficulty slider for casual players

    Post by WhatDoesThePendantDo? on Thu Dec 20, 2012 6:24 pm

    Damn, this poll is a good ol' fashioned ***-kicking, plain and simple. Point Down

    avatar
    ComaPrison
    Addicted
    Addicted

    Posts : 193
    Reputation : 0
    Join date : 2012-12-16

    Re: Difficulty slider for casual players

    Post by ComaPrison on Thu Dec 20, 2012 6:45 pm

    Soris Ice Goldwing wrote:creating this slider would have no benefits than getting more cash.

    That's the only benefit that matters. http://www.youtube.com/watch?v=9paNJJqMn3c

    They should add some other changes too. To make the game more accessible.

    - We all play the same character
    - Simple, straightforward story
    - Invasions replaced with Capture the Flag and Team Deathmatch
    - Journal and maps so no one gets lost
    - Quicktime events
    - Customizable vehicles
    - Love interest


    Last edited by ComaPrison on Thu Dec 20, 2012 6:50 pm; edited 2 times in total


    _________________
    Skyrim is my favorite game. It is easily at least 10 times better than Dark Souls.
    avatar
    Forum Pirate
    Chosen Undead
    Chosen Undead

    Posts : 6625
    Reputation : 232
    Join date : 2012-01-30
    Age : 26
    Location : International waters

    Re: Difficulty slider for casual players

    Post by Forum Pirate on Thu Dec 20, 2012 6:48 pm

    Wrong answer.


    _________________
    Your rules are yours
    My honor is mine.
    Perspective is everything.
    We are Exiles, and our home is Painted with the blood of trespassers.
    avatar
    WhatDoesThePendantDo?
    Duke's Archivist
    Duke's Archivist

    Posts : 11501
    Reputation : 327
    Join date : 2012-04-18
    Age : 28
    Location : WPB, Florida

    Re: Difficulty slider for casual players

    Post by WhatDoesThePendantDo? on Thu Dec 20, 2012 6:51 pm

    Gag unto me with a spoon... I despise quick-time events. :roll:

    Capture the flag could be fun. happy

    avatar
    The Letter X
    Revived
    Revived

    Posts : 2613
    Reputation : 122
    Join date : 2012-09-15
    Location : Southern US

    Re: Difficulty slider for casual players

    Post by The Letter X on Thu Dec 20, 2012 6:52 pm

    I'm looking at your signature right now. I don't want Dark Souls to become destroyed, so no difficulty slider on my wishlist.


    _________________
    avatar
    ComaPrison
    Addicted
    Addicted

    Posts : 193
    Reputation : 0
    Join date : 2012-12-16

    Re: Difficulty slider for casual players

    Post by ComaPrison on Thu Dec 20, 2012 7:03 pm

    The Letter X wrote:I'm looking at your signature right now. I don't want Dark Souls to become destroyed, so no difficulty slider on my wishlist.

    lol you're assuming that the things we mention in our wishlist are actually going to be seen and taken seriously by execs at namco or fromsoft. I swear to God I am predicting we're going to get raped with casualization. So instead of resisting it, I'm going to support as much casualization as possible. The whole nine yards.


    _________________
    Skyrim is my favorite game. It is easily at least 10 times better than Dark Souls.
    avatar
    The Letter X
    Revived
    Revived

    Posts : 2613
    Reputation : 122
    Join date : 2012-09-15
    Location : Southern US

    Re: Difficulty slider for casual players

    Post by The Letter X on Thu Dec 20, 2012 7:20 pm

    So you're expecting then to go the whole nine yards with casualization? I think doing it all is a dumb move, but I don't think they're dumb enough to go as far as putting a difficulty slider.


    _________________
    avatar
    Soris Ice Goldwing
    Lordvessel
    Lordvessel

    Posts : 7540
    Reputation : 74
    Join date : 2012-12-07
    Age : 22
    Location : Here, there, nowhere

    Re: Difficulty slider for casual players

    Post by Soris Ice Goldwing on Thu Dec 20, 2012 7:39 pm

    ComaPrison wrote:
    That's the only benefit that matters. http://www.youtube.com/watch?v=9paNJJqMn3c

    They should add some other changes too. To make the game more accessible.

    - We all play the same character
    - Simple, straightforward story
    - Invasions replaced with Capture the Flag and Team Deathmatch
    - Journal and maps so no one gets lost
    - Quicktime events
    - Customizable vehicles
    - Love interest

    Woah wrong I'm going to break this down:

    Spoiler:
    1: Only paying attention to the profits is the move of dumb*** that ruins the respect of game makers for their fans. We not going to buy crap like that.

    2: Same character? Ruins the customization of the series and can make it bland. It's a key part of being unqiue(?) and frankly I find that having a single sex character is well a bit sexist and the story becomes bland. There is a reason why the trailer did not show the guy's face.

    3:Story? Okay WTF! Lets remove anything remotley close to mystery and reduce it to a 4th grader level(U.S.A). Which IS Not what Dark Souls (someone add Demon Souls) is! What it is, is a loosely made story that other than where we go is entirely debateable as to what happened before our time (the Archives). Little is set in stone and it makes us think about it. I like the fact that there little explained to us and we find the rest. I call it: thinking beneath the lines.

    4: Replace invasions? I'm not even going into that, since your example is COD, HALO, and well something that to my knowledge only works in shooters.

    5:Maps? Not bad really, but make so that we: A. build the map from memory while we are resting after travelling to a new area in 5%, 10% ratios. B. Find pieces of the maps from bodies or buy the pieces.

    6: I hate them but if used right it is fine. Like doing something to a boss that can take a good piece of Hp away if done right. Not for random things or finishers.

    7:Vehicles? Please refer to the thread on that.

    8:Love? That just plains ruins the flow of the games. We are meant to be alone here, not get attatched to some hot girl who, considering the difficulty will likely die and will have to kill later. Never fun and it leaves a bad feeling.

    From your sig I'm not sure if you are trying way to hard at trolling or trying to strike fear wear it is not needed.


    _________________

    Sponsored content

    Re: Difficulty slider for casual players

    Post by Sponsored content


      Current date/time is Sun Dec 17, 2017 5:00 am