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    Mace PvP build

    xomiox
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    Post by xomiox Wed Dec 19, 2012 3:15 am

    Any tips on a mace build with 40 strength, i was thinking of using the manus catalyst with dark bead to utilize the 40 strength.
    RANT
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    Tyler Durden
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    Post by RANT Wed Dec 19, 2012 3:21 am

    go 40 str and 16 int then, it'll do some good damage and you can use gmw and hidden body to counter pursuers.
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    Lordvessel
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    Post by ViralEnsign_ Wed Dec 19, 2012 3:25 am

    I find that the mace is expectionally slow so you really need to choose carefully when you attack.

    Using the rolling attack is really beneficial to a build that uses this weapon. It is fast and has a reasonable recovery as well as tracking well enought to connect with the enemies shield and reduce thier stamina.

    I think that will be your overall goal of your build. To break the enemy's guard. Then hit em while they are stunned.

    Spells like Dark Bead of course are great for this because of the wide arc of the spell and multiple hits doing multiple stamina damage (please dont quote me on that maybe the spell simply just has good stamina damage properties).
    RANT
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    Post by RANT Wed Dec 19, 2012 3:38 am

    if i were you i would go with the giant hammer, that thing stunlocks(infinite) like a beast and has really good range and phantom range. the mace does looks so pretty though.
    xomiox
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    Post by xomiox Wed Dec 19, 2012 3:48 am

    With 16 int and 40 strength should i be using the manus catalyst or the oolacile catalyst for darkbead/GMW? And the main purpose of this build was to make it so my opponent couldn't safely turtle behind there shields, and the giants hammer my be a good alternative because it does more damage and I can replace GMW with something else.
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    Lordvessel
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    Post by ViralEnsign_ Wed Dec 19, 2012 4:10 am

    What about Andre's Hammer? Is that any good?
    xomiox
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    Post by xomiox Wed Dec 19, 2012 4:15 am

    Andre hammer has less scaling and and weighs 1 pound more than the mace, and because of that I never tried it.
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    Post by sparkly-twinkly-lizard Wed Dec 19, 2012 4:16 am

    no, but the reinforced club is phenominal, it can infinite stunlock if your opponent cant use the toggle escape, does similar dmg to the mace and has bleed, the draw back is 20 more durability than a katana (n ot thats ever had a bearing on pvp) and the fact that its ugly.
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    Post by ViralEnsign_ Wed Dec 19, 2012 4:20 am

    I like hammers. nothing better than some blunt force trauma to ruin an invaders day!twisted
    xomiox
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    Post by xomiox Wed Dec 19, 2012 4:30 am

    I'm considering reinforced club while not as pretty as the mace the bleed effect and the stunlock seem to make up for this.
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    Post by Ghadis_God Wed Dec 19, 2012 4:37 am

    I second rant's Giant Blacksmith Hammer. He used it against me today, and I've got to say that it is a seriously cool weapon.
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    Post by xomiox Thu Dec 20, 2012 3:37 am

    So this is my current build http://mmdks.com/ipw you can alter it if you see a way you can to improve it.
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    Post by Ghadis_God Thu Dec 20, 2012 5:14 am

    http://tinyurl.com/cqeqfgm My suggested alterations. This level of poise will allow you to take two hits from a 2handed katana, polearm, straight sword, spear, or curved sword without getting staggered.

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