wolf ring a ding

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    PaladinManFace
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    wolf ring a ding

    Post by PaladinManFace on Sun Dec 16, 2012 9:59 pm

    Before a majority of players were getting 50 percent encumberance and usuing dwgr to move fast with there poise and def. Now it seems a majority of players are usuing 25 percent encumberance and the wolf ring to give them the extra poise. Im not complaining, im just noticing how the game has changed. Is 40 poise just from a ring too much though? Maybe. Unless your a Dragon.
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    Re: wolf ring a ding

    Post by Rynn on Mon Dec 17, 2012 12:51 am

    I think the Wolf Ring is just fine, however I think the armor values on light armors is too high. Currently, slapping on the Wolf Ring is like upgrading oyurself to medium armor for no weight. However, in most games, if I saw a Wolf Ring like item, I'd know my opponent might be getting the stun resistance, but they were still lacking in the defense, and so they'd still die pretty quickly if I could hit them.

    IMHO, the Wolf Ring is not a problem, however, I'd like to see armor raised in it's effectiveness in the next souls game. Right now the diference inbetween 300 and 500 armor rating is negligible at best.
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    Re: wolf ring a ding

    Post by raecor14 on Mon Dec 17, 2012 1:04 am

    i still think that the DWGR was nerfed to much.... i recon 35% would have been a good amount, now apart from epicness factor its quite useless really. i used to think that about the wolf ring but think, how many times do you loose to a guy using one? for me its almost never, and in the cases it is, its not due to the ring, its due to their skill


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    Re: wolf ring a ding

    Post by lextune on Mon Dec 17, 2012 1:18 am

    The DWGR nerf was perfect. People cartwheeling around in anything other than the lightest armor make the game utterly ridiculous looking.


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    Re: wolf ring a ding

    Post by raecor14 on Mon Dec 17, 2012 1:27 am

    35% would still be light. now its useless.


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    Re: wolf ring a ding

    Post by WhatDoesThePendantDo? on Mon Dec 17, 2012 1:27 am

    DWGR needed to go under 25%, having it at 35% would just be some of the same problems as before, albeit less drastic.

    It's supposed to be a ninja ring for very light warriors, it should not be about loading up as much weight as you can in order to have the best roll in the game.

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    Re: wolf ring a ding

    Post by lextune on Mon Dec 17, 2012 1:33 am

    raecor14 wrote:35% would still be light. now its useless.

    It is not useless. I still run into players who do very well with it. It gives huge mobility, (and the added iFrames) to those who wish to choose it over poise. Having both was game breaking....

    ....and again....utterly F'ing ridiculous looking. Embarrassing actually.


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    Re: wolf ring a ding

    Post by Juutas on Mon Dec 17, 2012 1:37 am

    I use the wolf ring at times but it think it might be a little...well, too good to be honest. If it would give only 20 poise, things would get interesting...I don't know.

    Oh yeah and nerfing DWGR was the best thing that ever happened to Dark Souls.


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    Re: wolf ring a ding

    Post by Sentiel on Mon Dec 17, 2012 5:40 am

    lextune wrote:The DWGR nerf was perfect. People cartwheeling around in anything other than the lightest armor make the game utterly ridiculous looking.
    You, sir, get a + for this.

    There are differences between having armor on and having little to no armor at all. But I have yet to see a damage difference higher than 100 from physical attack. So, in the end, having a bit more defence isn't worth being unable to evade and blocking is mostly useless thanks to everyone dead angling and lag backstabing anyway.

    Wolf Ring is fine, it gives fast characters Poise, so they don't get stunlocked by everything. You actually don't need any Poise at all, you can go with 0 and still win, but when the occasional lag, or gank happens, Poise usually saves ones life. It's also good for casters, so you can't just run at them and start hacking and have to use your head instead.

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    Re: wolf ring a ding

    Post by SlakeMoth on Mon Dec 17, 2012 7:50 am

    Well I liked the DWGR as it was but then I don't PvP much. It was kind of fun flipping around in my Shadow gear and I didn't use it in heavy stuff like Havels because to be honest I didn't think it made a lot of difference. I do wish people would stop complaining about their equipment. If you've got the nouse to use what the game offers in a creative way, then so be it.
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    Re: wolf ring a ding

    Post by Forum Pirate on Mon Dec 17, 2012 12:34 pm

    http://mmdks.com/hth

    My problem with the wolf ring. All the poise and most of the defense. Its the same thing, but now only lightish builds can do it without 70 points in endurance.


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    Re: wolf ring a ding

    Post by Juutas on Mon Dec 17, 2012 12:38 pm

    Forum Pirate wrote:http://mmdks.com/hth

    My problem with the wolf ring. All the poise and most of the defense. Its the same thing, but now only lightish builds can do it without 70 points in endurance.

    Yeah, and I don't believe anyone really even needs over 53 poise.


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    Re: wolf ring a ding

    Post by Forum Pirate on Mon Dec 17, 2012 1:15 pm

    While I'm at it, I don't think casters should get much poise. They out damage everybody else in a big way, why should they resist stuns too? Especially as a wanderer chest and hood, steel gloves and the maiden skirt will break the 300 defense mark and approach 350 across the board? Diminishing returns stops any defense past that from being very effective anyways, thus by allowing casters poise you give them all the advantages of a melee build, but with better range and damage.


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    Re: wolf ring a ding

    Post by steveswede on Mon Dec 17, 2012 1:19 pm

    Juutas wrote:
    Forum Pirate wrote:http://mmdks.com/hth

    My problem with the wolf ring. All the poise and most of the defense. Its the same thing, but now only lightish builds can do it without 70 points in endurance.

    Yeah, and I don't believe anyone really even needs over 53 poise.

    That's only if it's 1v1.
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    Re: wolf ring a ding

    Post by WhatDoesThePendantDo? on Mon Dec 17, 2012 1:44 pm

    What I find ironic is that not too long ago there were many players who thought the Wolf Ring was a crappy ring and a waste of a slot. Shrug

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    Re: wolf ring a ding

    Post by Glutebrah on Mon Dec 17, 2012 1:49 pm

    The dwgr is still amazing, try fighting some one using it with a spear or bow primary.

    The I frames and speed are still crazy. You don't realize it till you fight it as a fast roll.


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    Re: wolf ring a ding

    Post by Forum Pirate on Mon Dec 17, 2012 1:52 pm

    The wolf ring was always awesome, the beiber ring just overshadowed it. We (myself, serious and a couple others) predicted the switch months back when debating the implications of a potential nerf.


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    Re: wolf ring a ding

    Post by Rynn on Mon Dec 17, 2012 2:09 pm

    Forum Pirate wrote:The wolf ring was always awesome, the beiber ring just overshadowed it. We (myself, serious and a couple others) predicted the switch months back when debating the implications of a potential nerf.
    I know, I was there.
    The most frightening builds, IMHO, are the ones that still use both.
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    Re: wolf ring a ding

    Post by reim0027 on Mon Dec 17, 2012 2:10 pm

    @Paladin: no.


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    Re: wolf ring a ding

    Post by Djem on Mon Dec 17, 2012 2:42 pm

    I think the DWGR is awesome now. Not every LOLHAVELZ build gets to take advantage from it, but actually the light-weight builds who are meant to be faster use it.
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    Re: wolf ring a ding

    Post by Glutebrah on Mon Dec 17, 2012 2:45 pm

    Yea I still use it all the time. Dex build only has 40 poise from wolf ring, but if I see my opponent has a weapon that breaks 40 poise I swap wolf ring to dwgr and become a Flippin ninja he can't hit.


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