Is this a functional archer build?

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    Is this a functional archer build?

    Post by Automancer on Sun Dec 16, 2012 2:49 pm

    http://mugenmonkey.com/darksouls/?c=326704312295960436

    Note: This also happens to be a troll build. Just for some laughs.

    Ok, so questions i have regarding this build. Is the Vit more than enough for an archer build?
    I'll obviously be flipping around a lot to get out of tight situations. The poise is what will help me if i do screw up and get caught in an attack. I REALLY do not like the RoFaP/Havel's combo so i'll take the Havel's this time around. The Havel's pretty much helps me to keep that poise with a setup that i like. The high End enables me to fast roll even while using the Dragonslayer Greatbow which i'll menu swap to at times.

    People definitely won't like TwoP but it supplements my playstyle although i won't be spamming it, of course. Dead-angling WUBWUB pretty much peaks for itself. Any fixes needed?
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    Re: Is this a functional archer build?

    Post by Glutebrah on Sun Dec 16, 2012 2:50 pm

    Automancer wrote:http://mugenmonkey.com/darksouls/?c=326704312295960436

    Note: This also happens to be a troll build. Just for some laughs.

    Ok, so questions i have regarding this build. Is the Vit more than enough for an archer build?
    I'll obviously be flipping around a lot to get out of tight situations. The poise is what will help me if i do screw up and get caught in an attack. I REALLY do not like the RoFaP/Havel's combo so i'll take the Havel's this time around. The Havel's pretty much helps me to keep that poise with a setup that i like. The high End enables me to fast roll even while using the Dragon Greatbow which i'll menu swap to at times.

    People definitely won't like TwoP but it supplements my playstyle although i won't be spamming it, of course. Dead-angling WUBWUB pretty much peaks for itself. Any fixes needed?

    no reason to wear havels, wear Ring of favor and you still fast rill with the life/stamina bonus


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    Re: Is this a functional archer build?

    Post by Automancer on Sun Dec 16, 2012 2:53 pm

    But i can't do my flippies with the DSGB equipped. =(
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    Re: Is this a functional archer build?

    Post by ChizFreak on Sun Dec 16, 2012 3:44 pm

    Automancer wrote:But i can't do my flippies with the DSGB equipped. =(

    That's fine then. But remember you must always put the heaviest equipment to expect to use in a build, because once you fast roll with that, you obviously have lighter choices.


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    Re: Is this a functional archer build?

    Post by ChizFreak on Sun Dec 16, 2012 3:45 pm

    4 less points from VIT, add 2 to ATT, and 2 to FTH, and you can cast Sunlight Blade on the Balder Side Sword.


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    Re: Is this a functional archer build?

    Post by Automancer on Sun Dec 16, 2012 4:28 pm

    ChizFreak wrote:
    Automancer wrote:But i can't do my flippies with the DSGB equipped. =(

    That's fine then. But remember you must always put the heaviest equipment to expect to use in a build, because once you fast roll with that, you obviously have lighter choices.

    I'm not really sure what you mean by that.

    I'm not going to use the Sunlight blade because it's supposed to be an archer build. That BSS acts only as a backup.
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    Re: Is this a functional archer build?

    Post by Cabjoy on Sun Dec 16, 2012 8:39 pm

    ChizFreak wrote:4 less points from VIT, add 2 to ATT, and 2 to FTH, and you can cast Sunlight Blade on the Balder Side Sword.

    I'm assuming the BSS is a last case weapon for this build so it would be unnecessary.
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    Re: Is this a functional archer build?

    Post by Sentiel on Mon Dec 17, 2012 7:29 am

    How about this?

    You had too much End and Str, why?
    Dragonslayer Greatbow?
    Pointless. While it does knock people down it's damage isn't all that rage thanks to it's speed. You can manage two clean headshots while shooting one arrow from a Greatbow. If you want to use them situationally, like to knock people off ledges etc, you need not to worry about roll speed then and simply switch between Greatbow and faster bow. It also retains it's full knockback/kockdown effect even when you don't have stats to use it.

    Str reduced to 16. You can still use a lot of weapons with it.
    Dex raised to 45, for faster casting.
    Att raised to 16, to get 2 more slots.
    Vit raised to 40, to get more HP.
    End lowered to 40 and it's more than enough.

    Composite Bow changed to Black Bow of Pharis and made +15 instead of Divine/Occult. They do split damage, this will work better and won't be affected by self buffs. Bow and arrows were changed so you can do headshots with more ease and get some extra range. If you don't do headshots, start practicing. They do much more damage and stun anyone, no matter Poise. But if you can reliably land headshots with Composite, by all means revert back to it.
    Switch to Poison Arrows for turtles. People get really annoyed when you Poison them.

    BSS changed for DST. If you intend to use bows and have BSS for emergencies, use this instead. Backstab/Riposte your opponent and get away to bow range, it's better than fencing with BSS for half an hour and will do more Crit damage as well. You got Miracles for close range encounters anyway.
    However, if you don't fancy using Crits, I'd go with Shotel +15. It's a great "gtfo" weapon and you want to keep distance to use bows, right?

    Force. To keep light characters away and to throw people off ledges, cliffs etc.
    It's better than WoG as it has more casts, even if it doesn't damage.

    Gravelord Dancing School. It's a great AoE that sends most opponents flying. With 45 Dex, you will cast it real fast and it will surely help you get people away from you. You can join Gravelords and rank up to get 30% damage boost for it.

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    Re: Is this a functional archer build?

    Post by Automancer on Mon Dec 17, 2012 8:04 am

    Sentiel wrote:How about this?

    You had too much End and Str, why?
    Dragonslayer Greatbow?
    Pointless. While it does knock people down it's damage isn't all that rage thanks to it's speed. You can manage two clean headshots while shooting one arrow from a Greatbow. If you want to use them situationally, like to knock people off ledges etc, you need not to worry about roll speed then and simply switch between Greatbow and faster bow. It also retains it's full knockback/kockdown effect even when you don't have stats to use it.

    Str reduced to 16. You can still use a lot of weapons with it.
    Dex raised to 45, for faster casting.
    Att raised to 16, to get 2 more slots.
    Vit raised to 40, to get more HP.
    End lowered to 40 and it's more than enough.

    Composite Bow changed to Black Bow of Pharis and made +15 instead of Divine/Occult. They do split damage, this will work better and won't be affected by self buffs. Bow and arrows were changed so you can do headshots with more ease and get some extra range. If you don't do headshots, start practicing. They do much more damage and stun anyone, no matter Poise. But if you can reliably land headshots with Composite, by all means revert back to it.
    Switch to Poison Arrows for turtles. People get really annoyed when you Poison them.

    BSS changed for DST. If you intend to use bows and have BSS for emergencies, use this instead. Backstab/Riposte your opponent and get away to bow range, it's better than fencing with BSS for half an hour and will do more Crit damage as well. You got Miracles for close range encounters anyway.
    However, if you don't fancy using Crits, I'd go with Shotel +15. It's a great "gtfo" weapon and you want to keep distance to use bows, right?

    Force. To keep light characters away and to throw people off ledges, cliffs etc.
    It's better than WoG as it has more casts, even if it doesn't damage.

    Gravelord Dancing School. It's a great AoE that sends most opponents flying. With 45 Dex, you will cast it real fast and it will surely help you get people away from you. You can join Gravelords and rank up to get 30% damage boost for it.

    Thanks for that massive feedback! I did think of casting TWoP whenever i switch to the DSGB to make up for the mid-rolls. I guess that's better than wasting stats just for rolling.

    Why 16 Str? I thought you still need 20 Str to use the DSGB? I know it still has knockback but the damage is still what i'm aiming for. At 45 Dex, the increase in casting speed for GLGSD is barely noticeable. I've tried before, ended up getting BS-ed from across the room. =S I did consider that miracle and linking it with TWoP but with only 2 Att slots then, i'd rather use the slot on something more productive. So, the 16 Att isn't that bad.

    I've used the Pharis bow for the longest time and god, i hate the speed. I always thought that was the fastest a bow could go because back then, that was the only bow i went with since it had such high scaling with Dex. But since playing with other bows, the Longbow and Composite have become my best friends. Pharis isn't really necessary since i can just switch my DWGR to the Hawk Ring if the person i'm fighting tries to run away.

    I'm quite skeptical about the DST because i'm just hate daggers for the freakingly crappy range.
    But if you say that it'll work better, i'll give it a try.
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    Re: Is this a functional archer build?

    Post by Sentiel on Mon Dec 17, 2012 8:47 am

    Automancer wrote:
    Sentiel wrote:How about this?

    wall of text.org

    Thanks for that massive feedback! I did think of casting TWoP whenever i switch to the DSGB to make up for the mid-rolls. I guess that's better than wasting stats just for rolling.

    Why 16 Str? I thought you still need 20 Str to use the DSGB? I know it still has knockback but the damage is still what i'm aiming for. At 45 Dex, the increase in casting speed for GLGSD is barely noticeable. I've tried before, ended up getting BS-ed from across the room. =S I did consider that miracle and linking it with TWoP but with only 2 Att slots then, i'd rather use the slot on something more productive. So, the 16 Att isn't that bad.

    I've used the Pharis bow for the longest time and god, i hate the speed. I always thought that was the fastest a bow could go because back then, that was the only bow i went with since it had such high scaling with Dex. But since playing with other bows, the Longbow and Composite have become my best friends. Pharis isn't really necessary since i can just switch my DWGR to the Hawk Ring if the person i'm fighting tries to run away.

    I'm quite skeptical about the DST because i'm just hate daggers for the freakingly crappy range.
    But if you say that it'll work better, i'll give it a try.
    16 Str to use wide variety of weapons.
    Damage of DSGB is negliable, if you want damage use faster bows, they can shoot two times while DSGB shoots one time. Raising Str back to 20 is no problem, so do just that and it will be perfect, right? ^^

    With 45 Dex you can chain WoG. Kick + unlocked WoG, will push from you even biggest Poise tanks. Without 45 Dex, they can roll/block that WoG.
    It also affects Gravelord Poledancing, because Miracles benefit from Dex very little unless you hit 45. No idea why, because other spell types benefit from Dex for every point in it.

    Pharis has the best range and aim, it's great to learn how to aim headshots and to keep distance. With practice, I'd recommend switching to Composite + Feather and use those instead. Feather will significantly reduce Composite leading.

    DST is just for bs/riposte, don't use it to fight normally. It's small size is great, because people won't notice it.
    Most people will rush and try to bs you when they see bow. Take DST out, bs them first, or riposte them, up to your preferences and while they eat dirt/watch the beautiful sky move away from melee range. Additionally, with 45 Dex, you can cast Force, to stagger them and circle for BS while they're staggered. Can't fight this trick unless they're too far from you, or lag.

    It's easier to move from melee range like this than using BSS to normal melee fights. You're less likely to take out your bow out if you start meleeing with BSS, as the thing is ridiculously easy to parry (maybe if people didn't use it's R2 so much...).

    You can also use Shotel. It's really good at keeping people away, epsecially if you have WoG in left hand to punish parry attempts.

    Also, learn to cast WoG and Force unlocked, while facing to the sides. That way, they can't block it and it WILL damage (if WoG) and stagger them no matter what. They can roll through and bs you, as with everything, but hey, TWoP says no to rolling. happy

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    Re: Is this a functional archer build?

    Post by Avenger649 on Mon Dec 17, 2012 12:06 pm

    This is a variation on sentiel's build but it doesn't use wrath of the gods, instead it has two stacks of force.
    Instead it has two stacks of force, the heater shield for 100% physical damage reduction as I think specialized shields are not necessary for this.
    http://mmdks.com/hta
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    Re: Is this a functional archer build?

    Post by Cabjoy on Mon Dec 17, 2012 11:11 pm

    I always like to have my take when I see these threads:

    http://mmdks.com/i01

    Cloranthy ring could be changed out for pretty much anything, as with the wolf ring. This gives the option of having RTSR, DWGR, Hawk ring, Havel's for more defense with the light roll and so on. Really a lot of flexibility with no FaP ring. Also this build is pure Faith/Archer, so I haven't got any melee weapon. If I wanted melee, I'd probably go with a Shotel or halberd/scythe.
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    Re: Is this a functional archer build?

    Post by Cabjoy on Tue Dec 18, 2012 2:29 am

    Oops I didn't put a catalyst on D: Ahh well. I'm sure you guys can figure it out silly
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    Re: Is this a functional archer build?

    Post by Automancer on Tue Dec 18, 2012 3:37 am

    Cabjoy wrote:I always like to have my take when I see these threads:

    http://mmdks.com/i01

    Cloranthy ring could be changed out for pretty much anything, as with the wolf ring. This gives the option of having RTSR, DWGR, Hawk ring, Havel's for more defense with the light roll and so on. Really a lot of flexibility with no FaP ring. Also this build is pure Faith/Archer, so I haven't got any melee weapon. If I wanted melee, I'd probably go with a Shotel or halberd/scythe.

    This is why i love creativity! We can play around with many different rings rather than stick with the staples of the RoFaP/Havel combo. Not much creativity there. Although i do like to stick with at least one of them most of the time, for added safety.

    Still, dem looks! The sack needs to be worn while nekkid! If i'm going to be a killer, i would want to look good while doing it. =S
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    Re: Is this a functional archer build?

    Post by Cabjoy on Tue Dec 18, 2012 6:55 am

    Automancer wrote:

    This is why i love creativity! We can play around with many different rings rather than stick with the staples of the RoFaP/Havel combo. Not much creativity there. Although i do like to stick with at least one of them most of the time, for added safety.

    Still, dem looks! The sack needs to be worn while nekkid! If i'm going to be a killer, i would want to look good while doing it. =S


    Seriously dude, the sack goes on all of my builds now. I *** love that thing. Who cares about stats when you can hide your face like a bawsss! big grin
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    Re: Is this a functional archer build?

    Post by WyrmHero on Tue Dec 18, 2012 7:19 am

    Damn your build looks ugly as hell lol. Poise isn't that important if you're going to be flipping/shooting from a safe distance. I think Estoc should be a great backup for luring backstabs, and Black Flame works in a similar way. The strategy is to lure them into backstabbing you and punishing their overaggressiveness, cause you'll be a trolling mofo. I've faced some good archers and they're annoying as hell. And DWGR is the perfect ring for an archer since you cover a larger distance and helps you dodge better. The other bow is a normal composite btw.

    http://mugenmonkey.com/darksouls/?c=258558704236883311


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    Re: Is this a functional archer build?

    Post by Automancer on Tue Dec 18, 2012 11:33 am

    Cabjoy wrote:
    Automancer wrote:

    This is why i love creativity! We can play around with many different rings rather than stick with the staples of the RoFaP/Havel combo. Not much creativity there. Although i do like to stick with at least one of them most of the time, for added safety.

    Still, dem looks! The sack needs to be worn while nekkid! If i'm going to be a killer, i would want to look good while doing it. =S


    Seriously dude, the sack goes on all of my builds now. I *** love that thing. Who cares about stats when you can hide your face like a bawsss! big grin

    Not unless you spent hours on a sexy *** face! tongue

    WyrmHero wrote:Damn your build looks ugly as hell lol. Poise isn't
    that important if you're going to be flipping/shooting from a safe
    distance. I think Estoc should be a great backup for luring backstabs,
    and Black Flame works in a similar way. The strategy is to lure them
    into backstabbing you and punishing their overaggressiveness, cause
    you'll be a trolling mofo. I've faced some good archers and they're
    annoying as hell. And DWGR is the perfect ring for an archer since you
    cover a larger distance and helps you dodge better. The other bow is a
    normal composite btw.

    http://mugenmonkey.com/darksouls/?c=258558704236883311

    That was really unnecessary. Define ugly. It's just a matter of personal preference, man!
    No offense but i've been playing too much with pyromancies lately so i wanted to switch things up with a faith build. I'm a little worried about not having poise since i usually screw up a lot. But if having close to no poise helps me to improve, then i welcome it. cheers
    I honestly don't see a need for such high Vit with the RoFaP. Since i'll be flipping a lot, 1600s is more than enough for me.

    From all of the suggestions from you guys, i've decided to go with this. Increased the Sl to 130.

    http://mugenmonkey.com/darksouls/?c=285383099168988017
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    Re: Is this a functional archer build?

    Post by WyrmHero on Tue Dec 18, 2012 3:50 pm

    LOL sorry for that, I can't stand seeing a semi naked build just to have some poise at the expense of some fashion!


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    Re: Is this a functional archer build?

    Post by Cabjoy on Tue Dec 18, 2012 6:12 pm

    Oh yeah, I forgot to mention that this was the build I plan on making thanks to this thread:

    http://mmdks.com/i8h
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    Re: Is this a functional archer build?

    Post by Automancer on Wed Dec 19, 2012 8:17 am

    Are you gonna survive with 1001 hp? Unless you're freakingly good at dodging. Because you're gonna get one-shotted reeeaaalllly often.
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    Re: Is this a functional archer build?

    Post by Cabjoy on Wed Dec 19, 2012 8:52 am

    I'll deal with that when I have to... Haha.
    I honestly dunno how it'll go but if it's too bad then I'll just bump it up to SL 120 and smooth out the creases a little.
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    Re: Is this a functional archer build?

    Post by Automancer on Wed Dec 19, 2012 9:47 am

    As far as i can see, the only problem is the Vitality. If you can sort it out, then you've got your own build! Still, hate that sack though. tongue


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    Re: Is this a functional archer build?

    Post by WhatDoesThePendantDo? on Wed Dec 19, 2012 10:08 am

    This is mines. http://mugenmonkey.com/darksouls/?c=382632112187585013

    Not really functional but a ton of fun. twisted

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    Re: Is this a functional archer build?

    Post by Automancer on Wed Dec 19, 2012 10:58 am

    Yup, that's a troll!


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