Poison and Bleed Buildup: I have a problem with them

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    Rynn
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    Poison and Bleed Buildup: I have a problem with them

    Post by Rynn on Thu Dec 06, 2012 8:01 pm

    They should not proc if I dodged. I get sick of getting poisoned by arrows that missed me, or bled out by katana swings that never collide. Why has from let this issue go on so long without a patch?
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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by T-King-667 on Thu Dec 06, 2012 8:07 pm

    Rynn wrote:They should not proc if I dodged. I get sick of getting poisoned by arrows that missed me, or bled out by katana swings that never collide. Why has from let this issue go on so long without a patch?
    Whether you or any of us like it, its the fact that on the opponents screen they are hitting us be it mid roll or strafing sure it may not collied and to damage but the aux effects seem to stay regardless, i dont think it will ever be fixed. And most times when you roll and they blood loss you it will cancel the majority of the time.
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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by Glutebrah on Thu Dec 06, 2012 8:11 pm

    its called lag.


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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by Rynn on Thu Dec 06, 2012 8:18 pm

    I know what it's called, but this doesn't change that it shouldn't happen. If I don't take damage, neither should I suffer blood loss or poison buildup. While the bleed can be dodged if it procs on a blow you rolled during, poison still procs, and then I'm losing HP despite having dodged and not taken any damage. I just wish they'd fix it so that aux effects didn't do that.
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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by Ghadis_God on Thu Dec 06, 2012 8:23 pm

    It's not a big deal though, is it? Sure it can be annoying but poison is worthless and bleed can be dodged. The way it works I think is that auxillary effects are always applied during an i-frame, regardless of lag.


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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by AzureCrow on Thu Dec 06, 2012 9:15 pm

    It's frustrating but I just see it as a trade off for our opponents seeing us sparkle and flash from elemental damage that didn't harm us. Nothing beets shimmering from a dodged SLB as you slay your opponent. Well What is it

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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by Marino. on Thu Dec 06, 2012 9:29 pm

    Yeah it should have been patched a long time ago .
    Especially since it doesnt make any sense to get the negative effects while dodging correctly .

    But quite frankly, its not a huge Deal to be honest , Bleed Dodging is actually a good thing since it enables you to empty your Bleed Meter without consequences and for Poison you have Moss which is fast .

    btw Can you use Moss in the Arena ?
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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by cloudyeki on Thu Dec 06, 2012 9:44 pm

    I don't mind it, seeing as I'm an avid archer and scythe-man. As well, poison is only bad if A) you can't manage your stamina right, or 2) you let it bother you. As for bleed, well I've only fought 1 person who has let themselves bleed out, and they were newbie hunters.


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    Re: Poison and Bleed Buildup: I have a problem with them

    Post by Sentiel on Fri Dec 07, 2012 5:43 am

    Getting bleed and poison in roll is lag, or perhaps latency.
    Getting bleed and posion through shield, now that's some bs, especially when you have shields immune to it.


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